Chromium Code Reviews| Index: ui/gl/gl_image_io_surface.h |
| diff --git a/ui/gl/gl_image_io_surface.h b/ui/gl/gl_image_io_surface.h |
| index 186f5a972e14bfa9c85a523ebbf61fa2eee197d8..4e76ead06982f3e593f86cf2ba73a45625d4e80b 100644 |
| --- a/ui/gl/gl_image_io_surface.h |
| +++ b/ui/gl/gl_image_io_surface.h |
| @@ -64,6 +64,16 @@ class GL_EXPORT GLImageIOSurface : public GLImage { |
| gfx::GenericSharedMemoryId io_surface_id_; |
| base::ThreadChecker thread_checker_; |
| + // GL state to support 420v IOSurface binding as RGBA. |
|
reveman
2015/10/29 22:08:04
nit: s/binding as RGBA/conversion to RGB/
Daniele Castagna
2015/10/30 23:51:57
Done.
|
| + unsigned framebuffer_ = 0; |
| + unsigned vertex_shader_ = 0; |
| + unsigned fragment_shader_ = 0; |
| + unsigned program_ = 0; |
| + int size_location_ = -1; |
| + unsigned vertex_buffer_ = 0; |
| + static const char kVertexShader[]; |
| + static const char kFragmentShader[]; |
|
reveman
2015/10/29 22:08:03
does these last two need to be here? anonymous nam
Daniele Castagna
2015/10/30 23:51:57
No, moved in the anonymous namespace in the .mm fi
|
| + |
| DISALLOW_COPY_AND_ASSIGN(GLImageIOSurface); |
| }; |