| Index: cc/scheduler/scheduler_state_machine.h
|
| diff --git a/cc/scheduler/scheduler_state_machine.h b/cc/scheduler/scheduler_state_machine.h
|
| index 55581a457232b46732f098f4a912712cb5331f81..f73576bbad87552ba2e2f61ec84143086565ac01 100644
|
| --- a/cc/scheduler/scheduler_state_machine.h
|
| +++ b/cc/scheduler/scheduler_state_machine.h
|
| @@ -102,6 +102,8 @@ class CC_EXPORT SchedulerStateMachine {
|
| // thread to main.
|
| void SetNeedsCommit();
|
|
|
| + void SetAnimateRequested();
|
| +
|
| // As SetNeedsCommit(), but ensures the BeginFrame will definitely happen even
|
| // if we are not visible. After this call we expect to go through the forced
|
| // commit flow and then return to waiting for a non-forced BeginFrame to
|
| @@ -185,6 +187,7 @@ class CC_EXPORT SchedulerStateMachine {
|
| bool can_draw_;
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| bool has_pending_tree_;
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| bool draw_if_possible_failed_;
|
| + bool animate_requested_;
|
| TextureState texture_state_;
|
| OutputSurfaceState output_surface_state_;
|
|
|
|
|