| Index: gm/bleed.cpp
|
| diff --git a/gm/bleed.cpp b/gm/bleed.cpp
|
| index 5daa54e9ff92a062cda8c2e01b60a1e94208582c..26dca803ef44cbd2b389dd21380b71dffedd8993 100644
|
| --- a/gm/bleed.cpp
|
| +++ b/gm/bleed.cpp
|
| @@ -215,7 +215,7 @@ protected:
|
|
|
| // To exercise the GPU's tiling path we need a texture
|
| // too big for the GPU to handle in one go
|
| - gBleedRec[fBT].fBmpMaker(&fBitmapBig, 2*kMaxTextureSize, 2*kMaxTextureSize);
|
| + gBleedRec[fBT].fBmpMaker(&fBitmapBig, 2*kMaxTileSize, 2*kMaxTileSize);
|
| fImageBig.reset(SkImage::NewFromBitmap(fBitmapBig));
|
|
|
| fShader.reset(gBleedRec[fBT].fShaderMaker());
|
| @@ -378,7 +378,7 @@ protected:
|
|
|
| #if SK_SUPPORT_GPU
|
| void modifyGrContextOptions(GrContextOptions* options) override {
|
| - options->fMaxTextureSizeOverride = kMaxTextureSize;
|
| + options->fMaxTileSizeOverride = kMaxTileSize;
|
| }
|
| #endif
|
|
|
| @@ -400,7 +400,7 @@ private:
|
| static const int kRow3Y = 4*kBlockSpacing + 3*kBlockSize;
|
|
|
| static const int kSmallTextureSize = 6;
|
| - static const int kMaxTextureSize = 32;
|
| + static const int kMaxTileSize = 32;
|
|
|
| SkBitmap fBitmapSmall;
|
| SkBitmap fBitmapBig;
|
| @@ -418,7 +418,5 @@ DEF_GM( return new BleedGM(kUseBitmap_BleedTest); )
|
| DEF_GM( return new BleedGM(kUseImage_BleedTest); )
|
| DEF_GM( return new BleedGM(kUseAlphaBitmap_BleedTest); )
|
| DEF_GM( return new BleedGM(kUseAlphaImage_BleedTest); )
|
| -#if 0 // Currently crashes GPU backend
|
| DEF_GM(return new BleedGM(kUseAlphaBitmapShader_BleedTest); )
|
| DEF_GM(return new BleedGM(kUseAlphaImageShader_BleedTest); )
|
| -#endif
|
|
|