| Index: gpu/command_buffer/service/texture_manager.h
|
| diff --git a/gpu/command_buffer/service/texture_manager.h b/gpu/command_buffer/service/texture_manager.h
|
| index 62b81d2de5c133d8514a74a49a46bfea70e01111..33cd54ad225b682f962f69e169f49e67c94cef86 100644
|
| --- a/gpu/command_buffer/service/texture_manager.h
|
| +++ b/gpu/command_buffer/service/texture_manager.h
|
| @@ -870,35 +870,6 @@
|
| const char* function_name,
|
| const DoTexImageArguments& args);
|
|
|
| - struct DoTexSubImageArguments {
|
| - GLenum target;
|
| - GLint level;
|
| - GLint xoffset;
|
| - GLint yoffset;
|
| - GLsizei width;
|
| - GLsizei height;
|
| - GLenum format;
|
| - GLenum type;
|
| - const void* pixels;
|
| - uint32 pixels_size;
|
| - // TODO(kkinnunen): currently this is used only for TexSubImage2D.
|
| - };
|
| -
|
| - bool ValidateTexSubImage(
|
| - ContextState* state,
|
| - const char* function_name,
|
| - const DoTexSubImageArguments& args,
|
| - // Pointer to TextureRef filled in if validation successful.
|
| - // Presumes the pointer is valid.
|
| - TextureRef** texture_ref);
|
| -
|
| - void ValidateAndDoTexSubImage(GLES2Decoder* decoder,
|
| - DecoderTextureState* texture_state,
|
| - ContextState* state,
|
| - DecoderFramebufferState* framebuffer_state,
|
| - const char* function_name,
|
| - const DoTexSubImageArguments& args);
|
| -
|
| // TODO(kloveless): Make GetTexture* private once this is no longer called
|
| // from gles2_cmd_decoder.
|
| TextureRef* GetTextureInfoForTarget(ContextState* state, GLenum target);
|
| @@ -914,14 +885,6 @@
|
| // base::trace_event::MemoryDumpProvider implementation.
|
| bool OnMemoryDump(const base::trace_event::MemoryDumpArgs& args,
|
| base::trace_event::ProcessMemoryDump* pmd) override;
|
| -
|
| - // Returns the union of |rect1| and |rect2| if one of the rectangles is empty,
|
| - // contains the other rectangle or shares an edge with the other rectangle.
|
| - // Part of the public interface because texture pixel data rectangle
|
| - // operations are also implemented in decoder at the moment.
|
| - static bool CombineAdjacentRects(const gfx::Rect& rect1,
|
| - const gfx::Rect& rect2,
|
| - gfx::Rect* result);
|
|
|
| private:
|
| friend class Texture;
|
|
|