Index: tools/SkBitmapRegionDecoderInterface.h |
diff --git a/tools/SkBitmapRegionDecoderInterface.h b/tools/SkBitmapRegionDecoderInterface.h |
index e1f79bccb66b263d7fcf1f5e8d7e4d2e26a06e56..f05b6b1f4da51e3a302c3f122bc0ee8b9d92d330 100644 |
--- a/tools/SkBitmapRegionDecoderInterface.h |
+++ b/tools/SkBitmapRegionDecoderInterface.h |
@@ -25,6 +25,15 @@ public: |
}; |
/* |
+ * Defines the relationship of the requested subset to the original image. |
+ */ |
+ enum SubsetType { |
+ kFullyInside_SubsetType, |
+ kPartiallyInside_SubsetType, |
+ kOutside_SubsetType, |
+ }; |
+ |
+ /* |
* @param data Refs the data while this object exists, unrefs on destruction |
* @param strategy Strategy used for scaling and subsetting |
* @return Tries to create an SkBitmapRegionDecoder, returns NULL on failure |
@@ -33,33 +42,50 @@ public: |
SkData* data, Strategy strategy); |
/* |
- * Decode a scaled region of the encoded image stream |
+ * Must be called before decodeRegion(). Processes the subset, sample size, |
+ * color type, and alpha type for the decode. Reports the output image info. |
+ * |
+ * CAVEAT: |
+ * kOriginal_Strategy performs the initial set-up, pixel allocation, and |
+ * subset decode all in one step. For kOriginal_Strategy, this function |
+ * will not set outInfo, since it will allocate its own pixels later |
+ * in decodeRegion(). |
* |
- * @param start_x X-coordinate of upper-left corner of region. |
- * This coordinate is unscaled, relative to the original dimensions. |
- * @param start_y Y-coordinate of upper-left corner of region. |
- * This coordinate is unscaled, relative to the original dimensions. |
- * @param width Width of the region to decode. |
- * This distance is unscaled, relative to the original dimensions. |
- * @param height Height of the region to decode. |
- * This distance is unscaled, relative to the original dimensions. |
- * @param sampleSize An integer downscaling factor for the decode. |
- * @param colorType Preferred output colorType. |
- * New implementations should return NULL if they do not support |
- * decoding to this color type. |
- * The old kOriginal_Strategy will decode to a default color type |
- * if this color type is unsupported. |
- * @return Pointer to a bitmap of the decoded region on success, NULL on |
- * failure. |
+ * @param desiredSubset Subset of the original image to decode. |
+ * @param sampleSize Downscale factor. |
+ * @param colorType Color type to decode to. |
+ * @param requireUnpremul If the image is not opaque, we will use this to |
+ * determine the alpha type to use. |
+ * @param outInfo Output parameter used to indicate the properties |
+ * of the output. |
+ * |
+ * @return true if the desiredSubset intersects at least part of the image |
scroggo
2015/10/27 15:00:51
Should this return a SubsetType?
|
+ * and we support the conversion to the requested color type. |
+ * false otherwise. |
*/ |
- virtual SkBitmap* decodeRegion(int start_x, int start_y, int width, |
- int height, int sampleSize, |
- SkColorType colorType) = 0; |
+ virtual bool prepareRegion(const SkIRect& desiredSubset, int sampleSize, |
+ SkColorType colorType, bool requireUnpremul, SkImageInfo* outInfo) = 0; |
+ |
/* |
- * @param Requested destination color type |
- * @return true if we support the requested color type and false otherwise |
+ * Must be called after prepareRegion(), decodes the subset requested in |
+ * prepareRegion() into the provided bitmap. |
+ * |
+ * CAVEAT: |
+ * kOriginal_Strategy performs the initial set-up, pixel allocation, and |
+ * subset decode all in one step. This means that decodeRegion() may |
+ * fail due to invalid parameters passed to prepareRegion() (ex: invalid |
+ * subset, invalid color type, etc). |
+ * Also, kOriginal_Strategy will allocate its own pixels on the input |
+ * bitmap, while the other strategies expect that the pixels will already |
+ * be allocated. |
+ * |
+ * @param bitmap Must be large enough to contain the requested subset. |
scroggo
2015/10/27 15:00:51
I find this comment confusing. I guess you're sayi
|
+ * Unless we are using kOriginal_Strategy, the pixels |
+ * must already be allocated. |
+ * |
+ * @return true on success, false on failure. |
*/ |
- virtual bool conversionSupported(SkColorType colorType) = 0; |
+ virtual bool decodeRegion(SkBitmap& bitmap) = 0; |
scroggo
2015/10/27 15:00:50
Typically we use a pointer if we are going to modi
|
int width() const { return fWidth; } |
int height() const { return fHeight; } |