| Index: src/gpu/gl/GrGLBufferImpl.cpp
|
| diff --git a/src/gpu/gl/GrGLBufferImpl.cpp b/src/gpu/gl/GrGLBufferImpl.cpp
|
| index 975d087b28987d5c7e12cebe96e8fc7596157a32..6cbf4e0d0eca4dde0274b31c3624a203f972cd9e 100644
|
| --- a/src/gpu/gl/GrGLBufferImpl.cpp
|
| +++ b/src/gpu/gl/GrGLBufferImpl.cpp
|
| @@ -16,10 +16,6 @@
|
| #define VALIDATE() do {} while(false)
|
| #endif
|
|
|
| -// GL_STREAM_DRAW triggers an optimization in Chromium's GPU process where a client's vertex buffer
|
| -// objects are implemented as client-side-arrays on tile-deferred architectures.
|
| -#define DYNAMIC_USAGE_PARAM GR_GL_STREAM_DRAW
|
| -
|
| GrGLBufferImpl::GrGLBufferImpl(GrGLGpu* gpu, const Desc& desc, GrGLenum bufferType)
|
| : fDesc(desc)
|
| , fBufferType(bufferType)
|
| @@ -46,13 +42,7 @@ void GrGLBufferImpl::release(GrGLGpu* gpu) {
|
| sk_free(fCPUData);
|
| fCPUData = nullptr;
|
| } else if (fDesc.fID) {
|
| - GL_CALL(gpu, DeleteBuffers(1, &fDesc.fID));
|
| - if (GR_GL_ARRAY_BUFFER == fBufferType) {
|
| - gpu->notifyVertexBufferDelete(fDesc.fID);
|
| - } else {
|
| - SkASSERT(GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType);
|
| - gpu->notifyIndexBufferDelete(fDesc.fID);
|
| - }
|
| + gpu->releaseBuffer(fDesc.fID, fBufferType);
|
| fDesc.fID = 0;
|
| fGLSizeInBytes = 0;
|
| }
|
| @@ -69,69 +59,15 @@ void GrGLBufferImpl::abandon() {
|
| VALIDATE();
|
| }
|
|
|
| -void GrGLBufferImpl::bind(GrGLGpu* gpu) const {
|
| - VALIDATE();
|
| - if (GR_GL_ARRAY_BUFFER == fBufferType) {
|
| - gpu->bindVertexBuffer(fDesc.fID);
|
| - } else {
|
| - SkASSERT(GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType);
|
| - gpu->bindIndexBufferAndDefaultVertexArray(fDesc.fID);
|
| - }
|
| - VALIDATE();
|
| -}
|
| -
|
| void* GrGLBufferImpl::map(GrGLGpu* gpu) {
|
| VALIDATE();
|
| SkASSERT(!this->isMapped());
|
| if (0 == fDesc.fID) {
|
| fMapPtr = fCPUData;
|
| } else {
|
| - switch (gpu->glCaps().mapBufferType()) {
|
| - case GrGLCaps::kNone_MapBufferType:
|
| - VALIDATE();
|
| - return nullptr;
|
| - case GrGLCaps::kMapBuffer_MapBufferType:
|
| - this->bind(gpu);
|
| - // Let driver know it can discard the old data
|
| - if (GR_GL_USE_BUFFER_DATA_NULL_HINT || fDesc.fSizeInBytes != fGLSizeInBytes) {
|
| - fGLSizeInBytes = fDesc.fSizeInBytes;
|
| - GL_CALL(gpu,
|
| - BufferData(fBufferType, fGLSizeInBytes, nullptr,
|
| - fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW));
|
| - }
|
| - GR_GL_CALL_RET(gpu->glInterface(), fMapPtr,
|
| - MapBuffer(fBufferType, GR_GL_WRITE_ONLY));
|
| - break;
|
| - case GrGLCaps::kMapBufferRange_MapBufferType: {
|
| - this->bind(gpu);
|
| - // Make sure the GL buffer size agrees with fDesc before mapping.
|
| - if (fDesc.fSizeInBytes != fGLSizeInBytes) {
|
| - fGLSizeInBytes = fDesc.fSizeInBytes;
|
| - GL_CALL(gpu,
|
| - BufferData(fBufferType, fGLSizeInBytes, nullptr,
|
| - fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW));
|
| - }
|
| - static const GrGLbitfield kAccess = GR_GL_MAP_INVALIDATE_BUFFER_BIT |
|
| - GR_GL_MAP_WRITE_BIT;
|
| - GR_GL_CALL_RET(gpu->glInterface(),
|
| - fMapPtr,
|
| - MapBufferRange(fBufferType, 0, fGLSizeInBytes, kAccess));
|
| - break;
|
| - }
|
| - case GrGLCaps::kChromium_MapBufferType:
|
| - this->bind(gpu);
|
| - // Make sure the GL buffer size agrees with fDesc before mapping.
|
| - if (fDesc.fSizeInBytes != fGLSizeInBytes) {
|
| - fGLSizeInBytes = fDesc.fSizeInBytes;
|
| - GL_CALL(gpu,
|
| - BufferData(fBufferType, fGLSizeInBytes, nullptr,
|
| - fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW));
|
| - }
|
| - GR_GL_CALL_RET(gpu->glInterface(),
|
| - fMapPtr,
|
| - MapBufferSubData(fBufferType, 0, fGLSizeInBytes, GR_GL_WRITE_ONLY));
|
| - break;
|
| - }
|
| + fMapPtr = gpu->mapBuffer(fDesc.fID, fBufferType, fDesc.fDynamic, fGLSizeInBytes,
|
| + fDesc.fSizeInBytes);
|
| + fGLSizeInBytes = fDesc.fSizeInBytes;
|
| }
|
| VALIDATE();
|
| return fMapPtr;
|
| @@ -141,20 +77,7 @@ void GrGLBufferImpl::unmap(GrGLGpu* gpu) {
|
| VALIDATE();
|
| SkASSERT(this->isMapped());
|
| if (0 != fDesc.fID) {
|
| - switch (gpu->glCaps().mapBufferType()) {
|
| - case GrGLCaps::kNone_MapBufferType:
|
| - SkDEBUGFAIL("Shouldn't get here.");
|
| - return;
|
| - case GrGLCaps::kMapBuffer_MapBufferType: // fall through
|
| - case GrGLCaps::kMapBufferRange_MapBufferType:
|
| - this->bind(gpu);
|
| - GL_CALL(gpu, UnmapBuffer(fBufferType));
|
| - break;
|
| - case GrGLCaps::kChromium_MapBufferType:
|
| - this->bind(gpu);
|
| - GR_GL_CALL(gpu->glInterface(), UnmapBufferSubData(fMapPtr));
|
| - break;
|
| - }
|
| + gpu->unmapBuffer(fDesc.fID, fBufferType, fMapPtr);
|
| }
|
| fMapPtr = nullptr;
|
| }
|
| @@ -174,30 +97,14 @@ bool GrGLBufferImpl::updateData(GrGLGpu* gpu, const void* src, size_t srcSizeInB
|
| memcpy(fCPUData, src, srcSizeInBytes);
|
| return true;
|
| }
|
| - this->bind(gpu);
|
| - GrGLenum usage = fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW;
|
| -
|
| + gpu->bufferData(fDesc.fID, fBufferType, fDesc.fDynamic, fDesc.fSizeInBytes, src,
|
| + srcSizeInBytes);
|
| #if GR_GL_USE_BUFFER_DATA_NULL_HINT
|
| - if (fDesc.fSizeInBytes == srcSizeInBytes) {
|
| - GL_CALL(gpu, BufferData(fBufferType, (GrGLsizeiptr) srcSizeInBytes, src, usage));
|
| - } else {
|
| - // Before we call glBufferSubData we give the driver a hint using
|
| - // glBufferData with nullptr. This makes the old buffer contents
|
| - // inaccessible to future draws. The GPU may still be processing
|
| - // draws that reference the old contents. With this hint it can
|
| - // assign a different allocation for the new contents to avoid
|
| - // flushing the gpu past draws consuming the old contents.
|
| - fGLSizeInBytes = fDesc.fSizeInBytes;
|
| - GL_CALL(gpu, BufferData(fBufferType, fGLSizeInBytes, nullptr, usage));
|
| - GL_CALL(gpu, BufferSubData(fBufferType, 0, (GrGLsizeiptr) srcSizeInBytes, src));
|
| - }
|
| + fGLSizeInBytes = fDesc.fSizeInBytes;
|
| #else
|
| - // Note that we're cheating on the size here. Currently no methods
|
| - // allow a partial update that preserves contents of non-updated
|
| - // portions of the buffer (map() does a glBufferData(..size, nullptr..))
|
| fGLSizeInBytes = srcSizeInBytes;
|
| - GL_CALL(gpu, BufferData(fBufferType, fGLSizeInBytes, src, usage));
|
| #endif
|
| + VALIDATE();
|
| return true;
|
| }
|
|
|
| @@ -206,6 +113,6 @@ void GrGLBufferImpl::validate() const {
|
| // The following assert isn't valid when the buffer has been abandoned:
|
| // SkASSERT((0 == fDesc.fID) == (fCPUData));
|
| SkASSERT(nullptr == fCPUData || 0 == fGLSizeInBytes);
|
| - SkASSERT(nullptr == fMapPtr || fCPUData || fGLSizeInBytes == fDesc.fSizeInBytes);
|
| + SkASSERT(nullptr == fMapPtr || fCPUData || fGLSizeInBytes <= fDesc.fSizeInBytes);
|
| SkASSERT(nullptr == fCPUData || nullptr == fMapPtr || fCPUData == fMapPtr);
|
| }
|
|
|