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Side by Side Diff: src/gpu/gl/GrGLBufferImpl.cpp

Issue 1417313003: Move GrGLBufferImpl's GL calls to behind GrGLGpu (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweaks Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLBufferImpl.h" 8 #include "GrGLBufferImpl.h"
9 #include "GrGLGpu.h" 9 #include "GrGLGpu.h"
10 10
11 #define GL_CALL(GPU, X) GR_GL_CALL(GPU->glInterface(), X) 11 #define GL_CALL(GPU, X) GR_GL_CALL(GPU->glInterface(), X)
12 12
13 #ifdef SK_DEBUG 13 #ifdef SK_DEBUG
14 #define VALIDATE() this->validate() 14 #define VALIDATE() this->validate()
15 #else 15 #else
16 #define VALIDATE() do {} while(false) 16 #define VALIDATE() do {} while(false)
17 #endif 17 #endif
18 18
19 // GL_STREAM_DRAW triggers an optimization in Chromium's GPU process where a cli ent's vertex buffer
20 // objects are implemented as client-side-arrays on tile-deferred architectures.
21 #define DYNAMIC_USAGE_PARAM GR_GL_STREAM_DRAW
22
23 GrGLBufferImpl::GrGLBufferImpl(GrGLGpu* gpu, const Desc& desc, GrGLenum bufferTy pe) 19 GrGLBufferImpl::GrGLBufferImpl(GrGLGpu* gpu, const Desc& desc, GrGLenum bufferTy pe)
24 : fDesc(desc) 20 : fDesc(desc)
25 , fBufferType(bufferType) 21 , fBufferType(bufferType)
26 , fMapPtr(nullptr) { 22 , fMapPtr(nullptr) {
27 if (0 == desc.fID) { 23 if (0 == desc.fID) {
28 if (gpu->caps()->mustClearUploadedBufferData()) { 24 if (gpu->caps()->mustClearUploadedBufferData()) {
29 fCPUData = sk_calloc_throw(desc.fSizeInBytes); 25 fCPUData = sk_calloc_throw(desc.fSizeInBytes);
30 } else { 26 } else {
31 fCPUData = sk_malloc_flags(desc.fSizeInBytes, SK_MALLOC_THROW); 27 fCPUData = sk_malloc_flags(desc.fSizeInBytes, SK_MALLOC_THROW);
32 } 28 }
33 fGLSizeInBytes = 0; 29 fGLSizeInBytes = 0;
34 } else { 30 } else {
35 fCPUData = nullptr; 31 fCPUData = nullptr;
36 // We assume that the GL buffer was created at the desc's size initially . 32 // We assume that the GL buffer was created at the desc's size initially .
37 fGLSizeInBytes = fDesc.fSizeInBytes; 33 fGLSizeInBytes = fDesc.fSizeInBytes;
38 } 34 }
39 VALIDATE(); 35 VALIDATE();
40 } 36 }
41 37
42 void GrGLBufferImpl::release(GrGLGpu* gpu) { 38 void GrGLBufferImpl::release(GrGLGpu* gpu) {
43 VALIDATE(); 39 VALIDATE();
44 // make sure we've not been abandoned or already released 40 // make sure we've not been abandoned or already released
45 if (fCPUData) { 41 if (fCPUData) {
46 sk_free(fCPUData); 42 sk_free(fCPUData);
47 fCPUData = nullptr; 43 fCPUData = nullptr;
48 } else if (fDesc.fID) { 44 } else if (fDesc.fID) {
49 GL_CALL(gpu, DeleteBuffers(1, &fDesc.fID)); 45 gpu->releaseBuffer(fDesc.fID, fBufferType);
50 if (GR_GL_ARRAY_BUFFER == fBufferType) {
51 gpu->notifyVertexBufferDelete(fDesc.fID);
52 } else {
53 SkASSERT(GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType);
54 gpu->notifyIndexBufferDelete(fDesc.fID);
55 }
56 fDesc.fID = 0; 46 fDesc.fID = 0;
57 fGLSizeInBytes = 0; 47 fGLSizeInBytes = 0;
58 } 48 }
59 fMapPtr = nullptr; 49 fMapPtr = nullptr;
60 VALIDATE(); 50 VALIDATE();
61 } 51 }
62 52
63 void GrGLBufferImpl::abandon() { 53 void GrGLBufferImpl::abandon() {
64 fDesc.fID = 0; 54 fDesc.fID = 0;
65 fGLSizeInBytes = 0; 55 fGLSizeInBytes = 0;
66 fMapPtr = nullptr; 56 fMapPtr = nullptr;
67 sk_free(fCPUData); 57 sk_free(fCPUData);
68 fCPUData = nullptr; 58 fCPUData = nullptr;
69 VALIDATE(); 59 VALIDATE();
70 } 60 }
71 61
72 void GrGLBufferImpl::bind(GrGLGpu* gpu) const {
73 VALIDATE();
74 if (GR_GL_ARRAY_BUFFER == fBufferType) {
75 gpu->bindVertexBuffer(fDesc.fID);
76 } else {
77 SkASSERT(GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType);
78 gpu->bindIndexBufferAndDefaultVertexArray(fDesc.fID);
79 }
80 VALIDATE();
81 }
82
83 void* GrGLBufferImpl::map(GrGLGpu* gpu) { 62 void* GrGLBufferImpl::map(GrGLGpu* gpu) {
84 VALIDATE(); 63 VALIDATE();
85 SkASSERT(!this->isMapped()); 64 SkASSERT(!this->isMapped());
86 if (0 == fDesc.fID) { 65 if (0 == fDesc.fID) {
87 fMapPtr = fCPUData; 66 fMapPtr = fCPUData;
88 } else { 67 } else {
89 switch (gpu->glCaps().mapBufferType()) { 68 fMapPtr = gpu->mapBuffer(fDesc.fID, fBufferType, fDesc.fDynamic, fGLSize InBytes,
90 case GrGLCaps::kNone_MapBufferType: 69 fDesc.fSizeInBytes);
91 VALIDATE(); 70 fGLSizeInBytes = fDesc.fSizeInBytes;
92 return nullptr;
93 case GrGLCaps::kMapBuffer_MapBufferType:
94 this->bind(gpu);
95 // Let driver know it can discard the old data
96 if (GR_GL_USE_BUFFER_DATA_NULL_HINT || fDesc.fSizeInBytes != fGL SizeInBytes) {
97 fGLSizeInBytes = fDesc.fSizeInBytes;
98 GL_CALL(gpu,
99 BufferData(fBufferType, fGLSizeInBytes, nullptr,
100 fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR _GL_STATIC_DRAW));
101 }
102 GR_GL_CALL_RET(gpu->glInterface(), fMapPtr,
103 MapBuffer(fBufferType, GR_GL_WRITE_ONLY));
104 break;
105 case GrGLCaps::kMapBufferRange_MapBufferType: {
106 this->bind(gpu);
107 // Make sure the GL buffer size agrees with fDesc before mapping .
108 if (fDesc.fSizeInBytes != fGLSizeInBytes) {
109 fGLSizeInBytes = fDesc.fSizeInBytes;
110 GL_CALL(gpu,
111 BufferData(fBufferType, fGLSizeInBytes, nullptr,
112 fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR _GL_STATIC_DRAW));
113 }
114 static const GrGLbitfield kAccess = GR_GL_MAP_INVALIDATE_BUFFER_ BIT |
115 GR_GL_MAP_WRITE_BIT;
116 GR_GL_CALL_RET(gpu->glInterface(),
117 fMapPtr,
118 MapBufferRange(fBufferType, 0, fGLSizeInBytes, kA ccess));
119 break;
120 }
121 case GrGLCaps::kChromium_MapBufferType:
122 this->bind(gpu);
123 // Make sure the GL buffer size agrees with fDesc before mapping .
124 if (fDesc.fSizeInBytes != fGLSizeInBytes) {
125 fGLSizeInBytes = fDesc.fSizeInBytes;
126 GL_CALL(gpu,
127 BufferData(fBufferType, fGLSizeInBytes, nullptr,
128 fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR _GL_STATIC_DRAW));
129 }
130 GR_GL_CALL_RET(gpu->glInterface(),
131 fMapPtr,
132 MapBufferSubData(fBufferType, 0, fGLSizeInBytes, GR_GL_WRITE_ONLY));
133 break;
134 }
135 } 71 }
136 VALIDATE(); 72 VALIDATE();
137 return fMapPtr; 73 return fMapPtr;
138 } 74 }
139 75
140 void GrGLBufferImpl::unmap(GrGLGpu* gpu) { 76 void GrGLBufferImpl::unmap(GrGLGpu* gpu) {
141 VALIDATE(); 77 VALIDATE();
142 SkASSERT(this->isMapped()); 78 SkASSERT(this->isMapped());
143 if (0 != fDesc.fID) { 79 if (0 != fDesc.fID) {
144 switch (gpu->glCaps().mapBufferType()) { 80 gpu->unmapBuffer(fDesc.fID, fBufferType, fMapPtr);
145 case GrGLCaps::kNone_MapBufferType:
146 SkDEBUGFAIL("Shouldn't get here.");
147 return;
148 case GrGLCaps::kMapBuffer_MapBufferType: // fall through
149 case GrGLCaps::kMapBufferRange_MapBufferType:
150 this->bind(gpu);
151 GL_CALL(gpu, UnmapBuffer(fBufferType));
152 break;
153 case GrGLCaps::kChromium_MapBufferType:
154 this->bind(gpu);
155 GR_GL_CALL(gpu->glInterface(), UnmapBufferSubData(fMapPtr));
156 break;
157 }
158 } 81 }
159 fMapPtr = nullptr; 82 fMapPtr = nullptr;
160 } 83 }
161 84
162 bool GrGLBufferImpl::isMapped() const { 85 bool GrGLBufferImpl::isMapped() const {
163 VALIDATE(); 86 VALIDATE();
164 return SkToBool(fMapPtr); 87 return SkToBool(fMapPtr);
165 } 88 }
166 89
167 bool GrGLBufferImpl::updateData(GrGLGpu* gpu, const void* src, size_t srcSizeInB ytes) { 90 bool GrGLBufferImpl::updateData(GrGLGpu* gpu, const void* src, size_t srcSizeInB ytes) {
168 SkASSERT(!this->isMapped()); 91 SkASSERT(!this->isMapped());
169 VALIDATE(); 92 VALIDATE();
170 if (srcSizeInBytes > fDesc.fSizeInBytes) { 93 if (srcSizeInBytes > fDesc.fSizeInBytes) {
171 return false; 94 return false;
172 } 95 }
173 if (0 == fDesc.fID) { 96 if (0 == fDesc.fID) {
174 memcpy(fCPUData, src, srcSizeInBytes); 97 memcpy(fCPUData, src, srcSizeInBytes);
175 return true; 98 return true;
176 } 99 }
177 this->bind(gpu); 100 gpu->bufferData(fDesc.fID, fBufferType, fDesc.fDynamic, fDesc.fSizeInBytes, src,
178 GrGLenum usage = fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW; 101 srcSizeInBytes);
179
180 #if GR_GL_USE_BUFFER_DATA_NULL_HINT 102 #if GR_GL_USE_BUFFER_DATA_NULL_HINT
181 if (fDesc.fSizeInBytes == srcSizeInBytes) { 103 fGLSizeInBytes = fDesc.fSizeInBytes;
182 GL_CALL(gpu, BufferData(fBufferType, (GrGLsizeiptr) srcSizeInBytes, src, usage));
183 } else {
184 // Before we call glBufferSubData we give the driver a hint using
185 // glBufferData with nullptr. This makes the old buffer contents
186 // inaccessible to future draws. The GPU may still be processing
187 // draws that reference the old contents. With this hint it can
188 // assign a different allocation for the new contents to avoid
189 // flushing the gpu past draws consuming the old contents.
190 fGLSizeInBytes = fDesc.fSizeInBytes;
191 GL_CALL(gpu, BufferData(fBufferType, fGLSizeInBytes, nullptr, usage));
192 GL_CALL(gpu, BufferSubData(fBufferType, 0, (GrGLsizeiptr) srcSizeInBytes , src));
193 }
194 #else 104 #else
195 // Note that we're cheating on the size here. Currently no methods
196 // allow a partial update that preserves contents of non-updated
197 // portions of the buffer (map() does a glBufferData(..size, nullptr..))
198 fGLSizeInBytes = srcSizeInBytes; 105 fGLSizeInBytes = srcSizeInBytes;
199 GL_CALL(gpu, BufferData(fBufferType, fGLSizeInBytes, src, usage));
200 #endif 106 #endif
107 VALIDATE();
201 return true; 108 return true;
202 } 109 }
203 110
204 void GrGLBufferImpl::validate() const { 111 void GrGLBufferImpl::validate() const {
205 SkASSERT(GR_GL_ARRAY_BUFFER == fBufferType || GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType); 112 SkASSERT(GR_GL_ARRAY_BUFFER == fBufferType || GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType);
206 // The following assert isn't valid when the buffer has been abandoned: 113 // The following assert isn't valid when the buffer has been abandoned:
207 // SkASSERT((0 == fDesc.fID) == (fCPUData)); 114 // SkASSERT((0 == fDesc.fID) == (fCPUData));
208 SkASSERT(nullptr == fCPUData || 0 == fGLSizeInBytes); 115 SkASSERT(nullptr == fCPUData || 0 == fGLSizeInBytes);
209 SkASSERT(nullptr == fMapPtr || fCPUData || fGLSizeInBytes == fDesc.fSizeInBy tes); 116 SkASSERT(nullptr == fMapPtr || fCPUData || fGLSizeInBytes <= fDesc.fSizeInBy tes);
210 SkASSERT(nullptr == fCPUData || nullptr == fMapPtr || fCPUData == fMapPtr); 117 SkASSERT(nullptr == fCPUData || nullptr == fMapPtr || fCPUData == fMapPtr);
211 } 118 }
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