Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp |
index a5b3a99ebe1a03d71b93c8f150d2d8cd0c4e09ff..4a5814de510346bf0d1be5dfe03607f3d99bf69a 100644 |
--- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp |
+++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp |
@@ -151,10 +151,10 @@ const char* GrGLFragmentShaderBuilder::fragmentPosition() { |
"GL_ARB_fragment_coord_conventions"); |
} |
fInputs.push_back().set(kVec4f_GrSLType, |
- GrGLShaderVar::kIn_TypeModifier, |
+ GrGLSLShaderVar::kIn_TypeModifier, |
"gl_FragCoord", |
kDefault_GrSLPrecision, |
- GrGLShaderVar::kUpperLeft_Origin); |
+ GrGLSLShaderVar::kUpperLeft_Origin); |
fSetupFragPosition = true; |
} |
return "gl_FragCoord"; |
@@ -232,7 +232,7 @@ void GrGLFragmentShaderBuilder::enableCustomOutput() { |
fHasCustomColorOutput = true; |
fCustomColorOutputIndex = fOutputs.count(); |
fOutputs.push_back().set(kVec4f_GrSLType, |
- GrGLShaderVar::kOut_TypeModifier, |
+ GrGLSLShaderVar::kOut_TypeModifier, |
declared_color_output_name()); |
} |
} |
@@ -250,7 +250,7 @@ void GrGLFragmentShaderBuilder::enableSecondaryOutput() { |
// requires the built-in gl_SecondaryFragColorEXT, where as 3.0 requires a custom output. |
const GrGLSLCaps& caps = *fProgramBuilder->gpu()->glCaps().glslCaps(); |
if (caps.mustDeclareFragmentShaderOutput()) { |
- fOutputs.push_back().set(kVec4f_GrSLType, GrGLShaderVar::kOut_TypeModifier, |
+ fOutputs.push_back().set(kVec4f_GrSLType, GrGLSLShaderVar::kOut_TypeModifier, |
declared_secondary_color_output_name()); |
} |
} |
@@ -298,7 +298,7 @@ void GrGLFragmentShaderBuilder::addVarying(GrGLVarying* v, GrSLPrecision fsPrec) |
if (v->fGsOut) { |
v->fFsIn = v->fGsOut; |
} |
- fInputs.push_back().set(v->fType, GrGLShaderVar::kVaryingIn_TypeModifier, v->fFsIn, fsPrec); |
+ fInputs.push_back().set(v->fType, GrGLSLShaderVar::kVaryingIn_TypeModifier, v->fFsIn, fsPrec); |
} |
void GrGLFragmentBuilder::onBeforeChildProcEmitCode() { |