Index: src/gpu/effects/GrBicubicEffect.cpp |
diff --git a/src/gpu/effects/GrBicubicEffect.cpp b/src/gpu/effects/GrBicubicEffect.cpp |
index afcb55e8e8543eb10a10452e2bfc1f0c2dc0c8f6..3bed4bea3f5496f91e65a5424ade9b6969da8222 100644 |
--- a/src/gpu/effects/GrBicubicEffect.cpp |
+++ b/src/gpu/effects/GrBicubicEffect.cpp |
@@ -62,13 +62,13 @@ void GrGLBicubicEffect::emitCode(EmitArgs& args) { |
SkString cubicBlendName; |
- static const GrGLShaderVar gCubicBlendArgs[] = { |
- GrGLShaderVar("coefficients", kMat44f_GrSLType), |
- GrGLShaderVar("t", kFloat_GrSLType), |
- GrGLShaderVar("c0", kVec4f_GrSLType), |
- GrGLShaderVar("c1", kVec4f_GrSLType), |
- GrGLShaderVar("c2", kVec4f_GrSLType), |
- GrGLShaderVar("c3", kVec4f_GrSLType), |
+ static const GrGLSLShaderVar gCubicBlendArgs[] = { |
+ GrGLSLShaderVar("coefficients", kMat44f_GrSLType), |
+ GrGLSLShaderVar("t", kFloat_GrSLType), |
+ GrGLSLShaderVar("c0", kVec4f_GrSLType), |
+ GrGLSLShaderVar("c1", kVec4f_GrSLType), |
+ GrGLSLShaderVar("c2", kVec4f_GrSLType), |
+ GrGLSLShaderVar("c3", kVec4f_GrSLType), |
}; |
GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
SkString coords2D = fsBuilder->ensureFSCoords2D(args.fCoords, 0); |