Index: src/gpu/gl/builders/GrGLShaderBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLShaderBuilder.h b/src/gpu/gl/builders/GrGLShaderBuilder.h |
index d63a679e8c7ad8d88ec4d8730b5ebd5874464c2b..2978db3a6465f0ae95efb3a98f92f08e6266c597 100644 |
--- a/src/gpu/gl/builders/GrGLShaderBuilder.h |
+++ b/src/gpu/gl/builders/GrGLShaderBuilder.h |
@@ -14,7 +14,7 @@ |
#include <stdarg.h> |
-class GrGLProgramBuilder; |
+class GrGLSLProgramBuilder; |
class GrGLSLTextureSampler; |
/** |
@@ -22,7 +22,7 @@ class GrGLSLTextureSampler; |
*/ |
class GrGLShaderBuilder { |
public: |
- GrGLShaderBuilder(GrGLProgramBuilder* program); |
+ GrGLShaderBuilder(GrGLSLProgramBuilder* program); |
virtual ~GrGLShaderBuilder() {} |
void addInput(const GrGLSLShaderVar& input) { fInputs.push_back(input); } |
@@ -102,7 +102,7 @@ public: |
/* |
* Get parent builder for adding uniforms |
*/ |
- GrGLProgramBuilder* getProgramBuilder() { return fProgramBuilder; } |
+ GrGLSLProgramBuilder* getProgramBuilder() { return fProgramBuilder; } |
/** |
* Helper for begining and ending a block in the shader code. |
@@ -179,7 +179,7 @@ protected: |
kCode, |
}; |
- GrGLProgramBuilder* fProgramBuilder; |
+ GrGLSLProgramBuilder* fProgramBuilder; |
SkSTArray<kCode, const char*, true> fCompilerStrings; |
SkSTArray<kCode, int, true> fCompilerStringLengths; |
SkSTArray<kCode, SkString> fShaderStrings; |