Index: src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
index 7691666a601b1799250b8a15a0c610064b59df38..e8076465a32565a1f2304974f2d485571e6b04fb 100644 |
--- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
+++ b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
@@ -10,17 +10,17 @@ |
#include "GrGLShaderBuilder.h" |
-class GrGLVarying; |
+class GrGLSLVarying; |
class GrGLGeometryBuilder : public GrGLShaderBuilder { |
public: |
- GrGLGeometryBuilder(GrGLProgramBuilder* program); |
+ GrGLGeometryBuilder(GrGLSLProgramBuilder* program); |
private: |
/* |
* an internal call for GrGLFullProgramBuilder to add varyings |
*/ |
- void addVarying(const char* name, GrSLPrecision precision, GrGLVarying*); |
+ void addVarying(const char* name, GrSLPrecision precision, GrGLSLVarying*); |
void onFinalize() override {} |