| Index: src/gpu/gl/builders/GrGLGeometryShaderBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h
|
| index 7691666a601b1799250b8a15a0c610064b59df38..e8076465a32565a1f2304974f2d485571e6b04fb 100644
|
| --- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h
|
| +++ b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h
|
| @@ -10,17 +10,17 @@
|
|
|
| #include "GrGLShaderBuilder.h"
|
|
|
| -class GrGLVarying;
|
| +class GrGLSLVarying;
|
|
|
| class GrGLGeometryBuilder : public GrGLShaderBuilder {
|
| public:
|
| - GrGLGeometryBuilder(GrGLProgramBuilder* program);
|
| + GrGLGeometryBuilder(GrGLSLProgramBuilder* program);
|
|
|
| private:
|
| /*
|
| * an internal call for GrGLFullProgramBuilder to add varyings
|
| */
|
| - void addVarying(const char* name, GrSLPrecision precision, GrGLVarying*);
|
| + void addVarying(const char* name, GrSLPrecision precision, GrGLSLVarying*);
|
|
|
| void onFinalize() override {}
|
|
|
|
|