Index: src/gpu/GrCaps.cpp |
diff --git a/src/gpu/GrCaps.cpp b/src/gpu/GrCaps.cpp |
index 3331db55670e4719512e813501a53e37b982d14d..34cd2b0aca46c2cc0758115c2193b0cfd1497a94 100644 |
--- a/src/gpu/GrCaps.cpp |
+++ b/src/gpu/GrCaps.cpp |
@@ -15,7 +15,6 @@ GrShaderCaps::GrShaderCaps() { |
fPathRenderingSupport = false; |
fDstReadInShaderSupport = false; |
fDualSourceBlendingSupport = false; |
- fProgrammableSampleLocationsSupport = false; |
fShaderPrecisionVaries = false; |
} |
@@ -46,14 +45,13 @@ static const char* precision_to_string(GrSLPrecision p) { |
SkString GrShaderCaps::dump() const { |
SkString r; |
static const char* gNY[] = { "NO", "YES" }; |
- r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]); |
- r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); |
- r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]); |
- r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]); |
- r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]); |
- r.appendf("Programmable Sample Locations Support : %s\n", gNY[fProgrammableSampleLocationsSupport]); |
- |
- r.appendf("Shader Float Precisions (varies: %s) :\n", gNY[fShaderPrecisionVaries]); |
+ r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]); |
+ r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); |
+ r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]); |
+ r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]); |
+ r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]); |
+ |
+ r.appendf("Shader Float Precisions (varies: %s):\n", gNY[fShaderPrecisionVaries]); |
for (int s = 0; s < kGrShaderTypeCount; ++s) { |
GrShaderType shaderType = static_cast<GrShaderType>(s); |