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Unified Diff: include/gpu/GrCaps.h

Issue 1415873011: Revert of Enable stencil clipping in mixed sampled render targets (patchset #6 id:100001 of https:/… (Closed) Base URL: https://skia.googlesource.com/skia.git@reverts2
Patch Set: Created 5 years, 1 month ago
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Index: include/gpu/GrCaps.h
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
index 572b9caea7800e96119c93220e492a6f73ac1f80..22b32ee854ce14efcc04c4724b5976df18d8503d 100644
--- a/include/gpu/GrCaps.h
+++ b/include/gpu/GrCaps.h
@@ -62,7 +62,6 @@ public:
bool pathRenderingSupport() const { return fPathRenderingSupport; }
bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; }
bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport; }
- bool programmableSampleLocationsSupport() const { return fProgrammableSampleLocationsSupport; }
/**
* Get the precision info for a variable of type kFloat_GrSLType, kVec2f_GrSLType, etc in a
@@ -92,7 +91,6 @@ protected:
bool fPathRenderingSupport : 1;
bool fDstReadInShaderSupport : 1;
bool fDualSourceBlendingSupport : 1;
- bool fProgrammableSampleLocationsSupport : 1;
bool fShaderPrecisionVaries;
PrecisionInfo fFloatPrecisions[kGrShaderTypeCount][kGrSLPrecisionCount];
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