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Issue 1415673004: Added web-exposed constructor for Touch and TouchEvent (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use appendVector, added temporary tests Created 5 years, 1 month ago
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1 <!--
2 TODO(chongz): Remove this file and import from w3c tests after approved.
dtapuska 2015/11/04 21:36:32 same
3 https://github.com/w3c/touch-events/issues/45
4 -->
5 <!DOCTYPE HTML>
6 <html>
7 <!--
8 Test cases for Touch Events v2 Recommendation
9 https://w3c.github.io/touch-events/
10
11 These tests are based on Mozilla-Nokia-Google's single-touch tests.
12
13 The primary purpose of the tests in this document is checking that the creat eTouch and
14 createTouchList interfaces of the Touch Events APIs are correctly implemente d.
15 Other interactions are covered in other test files.
16
17 This document references Test Assertions (abbrev TA below) written by Cathy Chan
18 http://www.w3.org/2010/webevents/wiki/TestAssertions
19 -->
20
21 <head>
22 <title>Touch Events Touch and TouchEvent Constructor Tests</title>
23 <meta name="viewport" content="width=device-width">
24 <script src="../../../resources/testharness.js"></script>
25 <script src="../../../resources/testharnessreport.js"></script>
26 <script src="touch-support.js"></script>
27 <script>
28 setup({
29 explicit_done: true
30 });
31
32 function run() {
33 var target0 = document.getElementById("target0");
34 var touch1, touch2;
35 var touchEvent1;
36
37 test(function() {
38 touch1 = new Touch({
39 identifier: 42,
40 target: target0,
41 pageX: 15,
dtapuska 2015/11/04 21:36:32 Should we verify that these are parsed as double v
42 pageY: 20,
43 screenX: 35,
44 screenY: 40,
45 clientX: 10,
46 clientY: 15,
47 });
48 check_Touch_object(touch1);
49 assert_equals(touch1.target, target0, "touch.target is target0");
50 assert_equals(touch1.identifier, 42, "touch.identifier is requested valu e");
51 assert_equals(touch1.pageX, 15, "touch.pageX is requested value");
52 assert_equals(touch1.pageY, 20, "touch.pageY is requested value");
53 assert_equals(touch1.screenX, 35, "touch.screenX is requested value");
54 assert_equals(touch1.screenY, 40, "touch.screenY is requested value");
55 // Constructor does not calculate clientX/Y in v2
56 assert_equals(touch1.clientX, 10, "touch.clientX is requested value.");
57 assert_equals(touch1.clientY, 15, "touch.clientY is requested value.");
58 }, "Touch constructor exists and creates a Touch object with requested prope rties");
59
60
61 test(function() {
62 touch1 = new Touch({
63 identifier: 45,
64 target: target0,
65 pageX: 45,
66 pageY: 50,
67 screenX: 65,
68 screenY: 60,
69 clientX: 70,
70 clientY: 75,
71 });
72 touch2 = new Touch({
73 identifier: 52,
74 target: target0,
75 pageX: 15,
76 pageY: 20,
77 screenX: 15,
78 screenY: 20,
79 clientX: 15,
80 clientY: 20,
81 });
82
83 touchEvent1 = new TouchEvent("ontouchstart", {
84 touches: [touch1, touch2],
85 targetTouches: [touch1],
86 altKey: true,
87 metaKey: false,
88 });
89
90 check_TouchEvent(touchEvent1);
91 assert_equals(touchEvent1.type, "ontouchstart", "touchEvent.type is requ ested value");
92 assert_equals(touchEvent1.touches[0], touch1, "touchEvent.touches[0] is requested value");
93 assert_equals(touchEvent1.touches[1], touch2, "touchEvent.touches[1] is requested value");
94 assert_equals(touchEvent1.touches.length, 2, "touchEvent.touches.length is requested value");
dtapuska 2015/11/04 21:36:32 I'd expect the length checks first before accessin
95 assert_equals(touchEvent1.targetTouches[0], touch1, "touchEvent.targetTo uches[0] is requested value");
96 assert_equals(touchEvent1.targetTouches.length, 1, "touchEvent.targetTou ches.length is requested value");
97 assert_equals(touchEvent1.changedTouches.length, 0, "touchEvent.changedT ouches.length is requested value");
98 assert_equals(touchEvent1.altKey, true, "touchEvent.altKey is requested value");
99 assert_equals(touchEvent1.metaKey, false, "touchEvent.metaKey is request ed value");
100 assert_equals(touchEvent1.ctrlKey, false, "touchEvent.ctrlKey is request ed value");
101 assert_equals(touchEvent1.shiftKey, false, "touchEvent.shiftKey is reque sted value.");
102 }, "TouchEvent constructor exists and creates a TouchEvent object with reque sted properties");
103
104 target0.innerHTML = "Test complete."
105 done();
106 }
107 </script>
108 <style>
109 div {
110 margin: 0em;
111 padding: 2em;
112 }
113
114 #target0 {
115 background: yellow;
116 border: 1px solid orange;
117 }
118 </style>
119 </head>
120
121 <body onload="run()">
122 <h1>Touch Events: Touch and TouchEvent constructor tests</h1>
123 <div id="target0">Please wait for test to complete...</div>
124 <div id="log"></div>
125 </body>
126
127 </html>
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