Descriptioncc: Remove references to managed resources (and cleanup)
There is no longer a concept of managed resources, rename the function
to reflect that it specifies an specific GL texture target.
Move CreateGLTexture and CreateBitmap to be private.
Change CopyToResource to use a scoped GL write lock, instead of trying
to simulate one, and have it use the resource's texture target, rather
than assuming GL_TEXTURE_2D.
BUG=533677
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Committed: https://crrev.com/b4061edd0710b98be63b4517301f4254355cd163
Cr-Commit-Position: refs/heads/master@{#356646}
Patch Set 1 #
Total comments: 2
Patch Set 2 : protected -> private #
Dependent Patchsets: Messages
Total messages: 13 (4 generated)
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