| Index: components/mus/ws/move_loop.h
|
| diff --git a/components/mus/ws/move_loop.h b/components/mus/ws/move_loop.h
|
| deleted file mode 100644
|
| index c21cfd7836352b8d33602e58511595837747e850..0000000000000000000000000000000000000000
|
| --- a/components/mus/ws/move_loop.h
|
| +++ /dev/null
|
| @@ -1,89 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef COMPONENTS_MUS_WS_MOVE_LOOP_H_
|
| -#define COMPONENTS_MUS_WS_MOVE_LOOP_H_
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "components/mus/ws/server_window_observer.h"
|
| -#include "ui/gfx/geometry/point.h"
|
| -#include "ui/gfx/geometry/rect.h"
|
| -#include "ui/mojo/events/input_events.mojom.h"
|
| -
|
| -namespace mus {
|
| -namespace ws {
|
| -
|
| -class ServerWindow;
|
| -
|
| -// MoveLoop is responsible for moving/resizing windows. EventDispatcher
|
| -// attempts to create a MoveLoop on every POINTER_DOWN event. Once a MoveLoop
|
| -// is created it is fed events until an event is received that stops the loop.
|
| -class MoveLoop : public ServerWindowObserver {
|
| - public:
|
| - enum MoveResult {
|
| - // The move is still ongoing.
|
| - CONTINUE,
|
| -
|
| - // The move is done and the MoveLoop should be destroyed.
|
| - DONE,
|
| - };
|
| -
|
| - ~MoveLoop() override;
|
| -
|
| - // If a move/resize loop should occur for the specified parameters creates
|
| - // and returns a new MoveLoop. All events should be funneled to the MoveLoop
|
| - // until done (Move()).
|
| - static scoped_ptr<MoveLoop> Create(ServerWindow* target,
|
| - const mojo::Event& event);
|
| -
|
| - // Processes an event for a move/resize loop.
|
| - MoveResult Move(const mojo::Event& event);
|
| -
|
| - private:
|
| - MoveLoop(ServerWindow* target, const mojo::Event& event);
|
| -
|
| - // Does the actual move/resize.
|
| - void MoveImpl(const mojo::Event& event);
|
| -
|
| - // Cancels the loop. This sets |target_| to null and removes the observer.
|
| - // After this the MoveLoop is still ongoing and won't stop until the
|
| - // appropriate event is received.
|
| - void Cancel();
|
| -
|
| - void Revert();
|
| -
|
| - // ServerWindowObserver:
|
| - void OnWindowHierarchyChanged(ServerWindow* window,
|
| - ServerWindow* new_parent,
|
| - ServerWindow* old_parent) override;
|
| - void OnWindowBoundsChanged(ServerWindow* window,
|
| - const gfx::Rect& old_bounds,
|
| - const gfx::Rect& new_bounds) override;
|
| - void OnWindowVisibilityChanged(ServerWindow* window) override;
|
| -
|
| - // The window this MoveLoop is acting on. |target_| is set to null if the
|
| - // window unexpectedly changes while the move is in progress.
|
| - ServerWindow* target_;
|
| -
|
| - // The id of the pointer that triggered the move.
|
| - const int32_t pointer_id_;
|
| -
|
| - // Location of the event (in screen coordinates) that triggered the move.
|
| - const gfx::Point initial_event_screen_location_;
|
| -
|
| - // Original bounds of the window.
|
| - const gfx::Rect initial_window_bounds_;
|
| -
|
| - // Set to true when MoveLoop changes the bounds of |target_|. The move is
|
| - // canceled if the bounds change unexpectedly during the move.
|
| - bool changing_bounds_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(MoveLoop);
|
| -};
|
| -
|
| -} // namespace ws
|
| -} // namespace mus
|
| -
|
| -#endif // COMPONENTS_MUS_WS_MOVE_LOOP_H_
|
|
|