Index: components/mus/ws/move_loop.h |
diff --git a/components/mus/ws/move_loop.h b/components/mus/ws/move_loop.h |
deleted file mode 100644 |
index c21cfd7836352b8d33602e58511595837747e850..0000000000000000000000000000000000000000 |
--- a/components/mus/ws/move_loop.h |
+++ /dev/null |
@@ -1,89 +0,0 @@ |
-// Copyright 2015 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef COMPONENTS_MUS_WS_MOVE_LOOP_H_ |
-#define COMPONENTS_MUS_WS_MOVE_LOOP_H_ |
- |
-#include "base/macros.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "components/mus/ws/server_window_observer.h" |
-#include "ui/gfx/geometry/point.h" |
-#include "ui/gfx/geometry/rect.h" |
-#include "ui/mojo/events/input_events.mojom.h" |
- |
-namespace mus { |
-namespace ws { |
- |
-class ServerWindow; |
- |
-// MoveLoop is responsible for moving/resizing windows. EventDispatcher |
-// attempts to create a MoveLoop on every POINTER_DOWN event. Once a MoveLoop |
-// is created it is fed events until an event is received that stops the loop. |
-class MoveLoop : public ServerWindowObserver { |
- public: |
- enum MoveResult { |
- // The move is still ongoing. |
- CONTINUE, |
- |
- // The move is done and the MoveLoop should be destroyed. |
- DONE, |
- }; |
- |
- ~MoveLoop() override; |
- |
- // If a move/resize loop should occur for the specified parameters creates |
- // and returns a new MoveLoop. All events should be funneled to the MoveLoop |
- // until done (Move()). |
- static scoped_ptr<MoveLoop> Create(ServerWindow* target, |
- const mojo::Event& event); |
- |
- // Processes an event for a move/resize loop. |
- MoveResult Move(const mojo::Event& event); |
- |
- private: |
- MoveLoop(ServerWindow* target, const mojo::Event& event); |
- |
- // Does the actual move/resize. |
- void MoveImpl(const mojo::Event& event); |
- |
- // Cancels the loop. This sets |target_| to null and removes the observer. |
- // After this the MoveLoop is still ongoing and won't stop until the |
- // appropriate event is received. |
- void Cancel(); |
- |
- void Revert(); |
- |
- // ServerWindowObserver: |
- void OnWindowHierarchyChanged(ServerWindow* window, |
- ServerWindow* new_parent, |
- ServerWindow* old_parent) override; |
- void OnWindowBoundsChanged(ServerWindow* window, |
- const gfx::Rect& old_bounds, |
- const gfx::Rect& new_bounds) override; |
- void OnWindowVisibilityChanged(ServerWindow* window) override; |
- |
- // The window this MoveLoop is acting on. |target_| is set to null if the |
- // window unexpectedly changes while the move is in progress. |
- ServerWindow* target_; |
- |
- // The id of the pointer that triggered the move. |
- const int32_t pointer_id_; |
- |
- // Location of the event (in screen coordinates) that triggered the move. |
- const gfx::Point initial_event_screen_location_; |
- |
- // Original bounds of the window. |
- const gfx::Rect initial_window_bounds_; |
- |
- // Set to true when MoveLoop changes the bounds of |target_|. The move is |
- // canceled if the bounds change unexpectedly during the move. |
- bool changing_bounds_; |
- |
- DISALLOW_COPY_AND_ASSIGN(MoveLoop); |
-}; |
- |
-} // namespace ws |
-} // namespace mus |
- |
-#endif // COMPONENTS_MUS_WS_MOVE_LOOP_H_ |