| Index: gpu/command_buffer/service/sync_point_manager.h
|
| diff --git a/gpu/command_buffer/service/sync_point_manager.h b/gpu/command_buffer/service/sync_point_manager.h
|
| index c71b471a02636c85fd89007b76d8a96e953590df..a72566b0dc844dca20d360b2ef907b5530868088 100644
|
| --- a/gpu/command_buffer/service/sync_point_manager.h
|
| +++ b/gpu/command_buffer/service/sync_point_manager.h
|
| @@ -13,7 +13,6 @@
|
| #include "base/callback.h"
|
| #include "base/containers/hash_tables.h"
|
| #include "base/logging.h"
|
| -#include "base/macros.h"
|
| #include "base/memory/ref_counted.h"
|
| #include "base/memory/scoped_ptr.h"
|
| #include "base/synchronization/condition_variable.h"
|
| @@ -138,7 +137,6 @@
|
| private:
|
| friend class base::RefCountedThreadSafe<SyncPointClientState>;
|
| friend class SyncPointClient;
|
| - friend class SyncPointClientWaiter;
|
| friend class SyncPointOrderData;
|
|
|
| struct ReleaseCallback {
|
| @@ -234,32 +232,6 @@
|
| DISALLOW_COPY_AND_ASSIGN(SyncPointClient);
|
| };
|
|
|
| -// A SyncPointClientWaiter is a Sync Point Client which can only wait and on
|
| -// fence syncs and not release any fence syncs itself. Because they cannot
|
| -// release any fence syncs they do not need an associated order number since
|
| -// deadlocks cannot happen. Note that it is important that this class does
|
| -// not exist in the same execution context as a SyncPointClient, or else a
|
| -// deadlock could occur. Basically, SyncPointClientWaiter::Wait() should never
|
| -// be called between SyncPointOrderData::BeginProcessingOrderNumber() and
|
| -// SyncPointOrderData::FinishProcessingOrderNumber() on the same thread.
|
| -class GPU_EXPORT SyncPointClientWaiter {
|
| - public:
|
| - SyncPointClientWaiter() {}
|
| - ~SyncPointClientWaiter() {}
|
| -
|
| - bool Wait(SyncPointClientState* release_state,
|
| - uint64_t release_count,
|
| - const base::Closure& wait_complete_callback);
|
| -
|
| - bool WaitNonThreadSafe(SyncPointClientState* release_state,
|
| - uint64_t release_count,
|
| - scoped_refptr<base::SingleThreadTaskRunner> runner,
|
| - const base::Closure& wait_complete_callback);
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(SyncPointClientWaiter);
|
| -};
|
| -
|
| // This class manages the sync points, which allow cross-channel
|
| // synchronization.
|
| class GPU_EXPORT SyncPointManager {
|
|
|