| Index: content/browser/gpu/gpu_data_manager_impl.cc
|
| diff --git a/content/browser/gpu/gpu_data_manager_impl.cc b/content/browser/gpu/gpu_data_manager_impl.cc
|
| index 589ff0bbe4ba12fbf6cfaeb5c666b299a53c1813..e6fc470d90d777e2fa405a742851abec2f287f55 100644
|
| --- a/content/browser/gpu/gpu_data_manager_impl.cc
|
| +++ b/content/browser/gpu/gpu_data_manager_impl.cc
|
| @@ -121,7 +121,7 @@ void GpuDataManagerImpl::InitializeForTesting(
|
| }
|
|
|
| bool GpuDataManagerImpl::IsFeatureBlacklisted(int feature) const {
|
| - if (software_rendering_) {
|
| + if (use_swiftshader_) {
|
| // Skia's software rendering is probably more efficient than going through
|
| // software emulation of the GPU, so use that.
|
| if (feature == GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)
|
| @@ -133,7 +133,7 @@ bool GpuDataManagerImpl::IsFeatureBlacklisted(int feature) const {
|
| }
|
|
|
| size_t GpuDataManagerImpl::GetBlacklistedFeatureCount() const {
|
| - if (software_rendering_)
|
| + if (use_swiftshader_)
|
| return 1;
|
| return blacklisted_features_.size();
|
| }
|
| @@ -168,7 +168,7 @@ void GpuDataManagerImpl::GetGpuProcessHandles(
|
| }
|
|
|
| bool GpuDataManagerImpl::GpuAccessAllowed() const {
|
| - if (software_rendering_)
|
| + if (use_swiftshader_)
|
| return true;
|
|
|
| if (!gpu_info_.gpu_accessible)
|
| @@ -225,13 +225,13 @@ void GpuDataManagerImpl::RequestVideoMemoryUsageStatsUpdate() const {
|
| new GpuMsg_GetVideoMemoryUsageStats());
|
| }
|
|
|
| -bool GpuDataManagerImpl::ShouldUseSoftwareRendering() const {
|
| - return software_rendering_;
|
| +bool GpuDataManagerImpl::ShouldUseSwiftShader() const {
|
| + return use_swiftshader_;
|
| }
|
|
|
| void GpuDataManagerImpl::RegisterSwiftShaderPath(const base::FilePath& path) {
|
| swiftshader_path_ = path;
|
| - EnableSoftwareRenderingIfNecessary();
|
| + EnableSwiftShaderIfNecessary();
|
| }
|
|
|
| void GpuDataManagerImpl::AddObserver(GpuDataManagerObserver* observer) {
|
| @@ -348,8 +348,8 @@ void GpuDataManagerImpl::Initialize() {
|
| }
|
|
|
| void GpuDataManagerImpl::UpdateGpuInfo(const GPUInfo& gpu_info) {
|
| - // No further update of gpu_info if falling back to software renderer.
|
| - if (software_rendering_)
|
| + // No further update of gpu_info if falling back to SwiftShader.
|
| + if (use_swiftshader_)
|
| return;
|
|
|
| GPUInfo my_gpu_info;
|
| @@ -419,7 +419,7 @@ void GpuDataManagerImpl::AppendRendererCommandLine(
|
| if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE) &&
|
| !command_line->HasSwitch(switches::kDisableAcceleratedVideoDecode))
|
| command_line->AppendSwitch(switches::kDisableAcceleratedVideoDecode);
|
| - if (ShouldUseSoftwareRendering())
|
| + if (ShouldUseSwiftShader())
|
| command_line->AppendSwitch(switches::kDisableFlashFullscreen3d);
|
| }
|
|
|
| @@ -438,7 +438,7 @@ void GpuDataManagerImpl::AppendGpuCommandLine(
|
| if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_TEXTURE_SHARING))
|
| command_line->AppendSwitch(switches::kDisableImageTransportSurface);
|
|
|
| - if (software_rendering_) {
|
| + if (use_swiftshader_) {
|
| command_line->AppendSwitchASCII(switches::kUseGL, "swiftshader");
|
| if (swiftshader_path.empty())
|
| swiftshader_path = swiftshader_path_;
|
| @@ -538,6 +538,7 @@ void GpuDataManagerImpl::AppendPluginCommandLine(
|
| void GpuDataManagerImpl::UpdateRendererWebPrefs(
|
| webkit_glue::WebPreferences* prefs) const {
|
| DCHECK(prefs);
|
| +
|
| if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING))
|
| prefs->accelerated_compositing_enabled = false;
|
| if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_WEBGL))
|
| @@ -561,9 +562,9 @@ void GpuDataManagerImpl::UpdateRendererWebPrefs(
|
| if (IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_VIDEO))
|
| prefs->accelerated_compositing_for_video_enabled = false;
|
|
|
| - // Accelerated video and animation are slower than regular when using a
|
| - // software 3d rasterizer. 3D CSS may also be too slow to be worthwhile.
|
| - if (ShouldUseSoftwareRendering()) {
|
| + // Accelerated video and animation are slower than regular when using
|
| + // SwiftShader. 3D CSS may also be too slow to be worthwhile.
|
| + if (ShouldUseSwiftShader()) {
|
| prefs->accelerated_compositing_for_video_enabled = false;
|
| prefs->accelerated_compositing_for_animation_enabled = false;
|
| prefs->accelerated_compositing_for_3d_transforms_enabled = false;
|
| @@ -583,7 +584,7 @@ void GpuDataManagerImpl::DisableHardwareAcceleration() {
|
| for (int i = 0; i < NUMBER_OF_GPU_FEATURE_TYPES; ++i)
|
| blacklisted_features_.insert(i);
|
|
|
| - EnableSoftwareRenderingIfNecessary();
|
| + EnableSwiftShaderIfNecessary();
|
| NotifyGpuInfoUpdate();
|
| }
|
|
|
| @@ -646,7 +647,7 @@ bool GpuDataManagerImpl::IsUsingAcceleratedSurface() const {
|
|
|
| if (gpu_info_.amd_switchable)
|
| return false;
|
| - if (software_rendering_)
|
| + if (use_swiftshader_)
|
| return false;
|
| CommandLine* command_line = CommandLine::ForCurrentProcess();
|
| if (command_line->HasSwitch(switches::kDisableImageTransportSurface))
|
| @@ -685,7 +686,7 @@ GpuDataManagerImpl::GpuDataManagerImpl()
|
| : complete_gpu_info_already_requested_(false),
|
| gpu_switching_(GPU_SWITCHING_OPTION_AUTOMATIC),
|
| observer_list_(new GpuDataManagerObserverList),
|
| - software_rendering_(false),
|
| + use_swiftshader_(false),
|
| card_blacklisted_(false),
|
| update_histograms_(true),
|
| window_count_(0),
|
| @@ -769,7 +770,7 @@ void GpuDataManagerImpl::UpdateBlacklistedFeatures(
|
| blacklisted_features_.insert(GPU_FEATURE_TYPE_WEBGL);
|
| }
|
|
|
| - EnableSoftwareRenderingIfNecessary();
|
| + EnableSwiftShaderIfNecessary();
|
| }
|
|
|
| void GpuDataManagerImpl::UpdatePreliminaryBlacklistedFeatures() {
|
| @@ -799,13 +800,13 @@ void GpuDataManagerImpl::NotifyGpuInfoUpdate() {
|
| observer_list_->Notify(&GpuDataManagerObserver::OnGpuInfoUpdate);
|
| }
|
|
|
| -void GpuDataManagerImpl::EnableSoftwareRenderingIfNecessary() {
|
| +void GpuDataManagerImpl::EnableSwiftShaderIfNecessary() {
|
| if (!GpuAccessAllowed() ||
|
| blacklisted_features_.count(GPU_FEATURE_TYPE_WEBGL)) {
|
| if (!swiftshader_path_.empty() &&
|
| !CommandLine::ForCurrentProcess()->HasSwitch(
|
| switches::kDisableSoftwareRasterizer))
|
| - software_rendering_ = true;
|
| + use_swiftshader_ = true;
|
| }
|
| }
|
|
|
|
|