| Index: src/gpu/gl/GrGLGpu.cpp
|
| diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
|
| index 80f0171f57bb25b3823584f6be3ac6b7323c0cd7..7bbe932c715d299309028a364bc0e2b89f2c8e05 100644
|
| --- a/src/gpu/gl/GrGLGpu.cpp
|
| +++ b/src/gpu/gl/GrGLGpu.cpp
|
| @@ -625,7 +625,12 @@ bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc,
|
| size_t trimRowBytes = width * bpp;
|
|
|
| // in case we need a temporary, trimmed copy of the src pixels
|
| +#if defined(GOOGLE3)
|
| + // Stack frame size is limited in GOOGLE3.
|
| + SkAutoSMalloc<64 * 128> tempStorage;
|
| +#else
|
| SkAutoSMalloc<128 * 128> tempStorage;
|
| +#endif
|
|
|
| // We currently lazily create MIPMAPs when the we see a draw with
|
| // GrTextureParams::kMipMap_FilterMode. Using texture storage requires that the
|
|
|