| Index: third_party/gflags/gen/posix/include/gflags/gflags.h | 
| diff --git a/third_party/gflags/gen/posix/include/gflags/gflags.h b/third_party/gflags/gen/posix/include/gflags/gflags.h | 
| new file mode 100644 | 
| index 0000000000000000000000000000000000000000..5d07b30b90aece9fc2ba964d910d7a224f1ddada | 
| --- /dev/null | 
| +++ b/third_party/gflags/gen/posix/include/gflags/gflags.h | 
| @@ -0,0 +1,592 @@ | 
| +// Copyright (c) 2006, Google Inc. | 
| +// All rights reserved. | 
| +// | 
| +// Redistribution and use in source and binary forms, with or without | 
| +// modification, are permitted provided that the following conditions are | 
| +// met: | 
| +// | 
| +//     * Redistributions of source code must retain the above copyright | 
| +// notice, this list of conditions and the following disclaimer. | 
| +//     * Redistributions in binary form must reproduce the above | 
| +// copyright notice, this list of conditions and the following disclaimer | 
| +// in the documentation and/or other materials provided with the | 
| +// distribution. | 
| +//     * Neither the name of Google Inc. nor the names of its | 
| +// contributors may be used to endorse or promote products derived from | 
| +// this software without specific prior written permission. | 
| +// | 
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
| + | 
| +// --- | 
| +// Author: Ray Sidney | 
| +// Revamped and reorganized by Craig Silverstein | 
| +// | 
| +// This is the file that should be included by any file which declares | 
| +// or defines a command line flag or wants to parse command line flags | 
| +// or print a program usage message (which will include information about | 
| +// flags).  Executive summary, in the form of an example foo.cc file: | 
| +// | 
| +//    #include "foo.h"         // foo.h has a line "DECLARE_int32(start);" | 
| +//    #include "validators.h"  // hypothetical file defining ValidateIsFile() | 
| +// | 
| +//    DEFINE_int32(end, 1000, "The last record to read"); | 
| +// | 
| +//    DEFINE_string(filename, "my_file.txt", "The file to read"); | 
| +//    // Crash if the specified file does not exist. | 
| +//    static bool dummy = RegisterFlagValidator(&FLAGS_filename, | 
| +//                                              &ValidateIsFile); | 
| +// | 
| +//    DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...) | 
| +// | 
| +//    void MyFunc() { | 
| +//      if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end); | 
| +//    } | 
| +// | 
| +// Then, at the command-line: | 
| +//    ./foo --noverbose --start=5 --end=100 | 
| +// | 
| +// For more details, see | 
| +//    doc/gflags.html | 
| +// | 
| +// --- A note about thread-safety: | 
| +// | 
| +// We describe many functions in this routine as being thread-hostile, | 
| +// thread-compatible, or thread-safe.  Here are the meanings we use: | 
| +// | 
| +// thread-safe: it is safe for multiple threads to call this routine | 
| +//   (or, when referring to a class, methods of this class) | 
| +//   concurrently. | 
| +// thread-hostile: it is not safe for multiple threads to call this | 
| +//   routine (or methods of this class) concurrently.  In gflags, | 
| +//   most thread-hostile routines are intended to be called early in, | 
| +//   or even before, main() -- that is, before threads are spawned. | 
| +// thread-compatible: it is safe for multiple threads to read from | 
| +//   this variable (when applied to variables), or to call const | 
| +//   methods of this class (when applied to classes), as long as no | 
| +//   other thread is writing to the variable or calling non-const | 
| +//   methods of this class. | 
| + | 
| +#ifndef GOOGLE_GFLAGS_H_ | 
| +#define GOOGLE_GFLAGS_H_ | 
| + | 
| +#include <string> | 
| +#include <vector> | 
| + | 
| +// We care a lot about number of bits things take up.  Unfortunately, | 
| +// systems define their bit-specific ints in a lot of different ways. | 
| +// We use our own way, and have a typedef to get there. | 
| +// Note: these commands below may look like "#if 1" or "#if 0", but | 
| +// that's because they were constructed that way at ./configure time. | 
| +// Look at gflags.h.in to see how they're calculated (based on your config). | 
| +#if 1 | 
| +#include <stdint.h>             // the normal place uint16_t is defined | 
| +#endif | 
| +#if 1 | 
| +#include <sys/types.h>          // the normal place u_int16_t is defined | 
| +#endif | 
| +#if 1 | 
| +#include <inttypes.h>           // a third place for uint16_t or u_int16_t | 
| +#endif | 
| + | 
| +namespace google { | 
| + | 
| +#if 1      // the C99 format | 
| +typedef int32_t int32; | 
| +typedef uint32_t uint32; | 
| +typedef int64_t int64; | 
| +typedef uint64_t uint64; | 
| +#elif 1   // the BSD format | 
| +typedef int32_t int32; | 
| +typedef u_int32_t uint32; | 
| +typedef int64_t int64; | 
| +typedef u_int64_t uint64; | 
| +#elif 0     // the windows (vc7) format | 
| +typedef __int32 int32; | 
| +typedef unsigned __int32 uint32; | 
| +typedef __int64 int64; | 
| +typedef unsigned __int64 uint64; | 
| +#else | 
| +#error Do not know how to define a 32-bit integer quantity on your system | 
| +#endif | 
| + | 
| +// TODO(kjellander): update generated .h's for new gflags. | 
| +// https://code.google.com/p/webrtc/issues/detail?id=2251 | 
| +extern const char* VersionString(); | 
| +extern void SetVersionString(const std::string& version); | 
| + | 
| +// -------------------------------------------------------------------- | 
| +// To actually define a flag in a file, use DEFINE_bool, | 
| +// DEFINE_string, etc. at the bottom of this file.  You may also find | 
| +// it useful to register a validator with the flag.  This ensures that | 
| +// when the flag is parsed from the commandline, or is later set via | 
| +// SetCommandLineOption, we call the validation function. It is _not_ | 
| +// called when you assign the value to the flag directly using the = operator. | 
| +// | 
| +// The validation function should return true if the flag value is valid, and | 
| +// false otherwise. If the function returns false for the new setting of the | 
| +// flag, the flag will retain its current value. If it returns false for the | 
| +// default value, ParseCommandLineFlags() will die. | 
| +// | 
| +// This function is safe to call at global construct time (as in the | 
| +// example below). | 
| +// | 
| +// Example use: | 
| +//    static bool ValidatePort(const char* flagname, int32 value) { | 
| +//       if (value > 0 && value < 32768)   // value is ok | 
| +//         return true; | 
| +//       printf("Invalid value for --%s: %d\n", flagname, (int)value); | 
| +//       return false; | 
| +//    } | 
| +//    DEFINE_int32(port, 0, "What port to listen on"); | 
| +//    static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort); | 
| + | 
| +// Returns true if successfully registered, false if not (because the | 
| +// first argument doesn't point to a command-line flag, or because a | 
| +// validator is already registered for this flag). | 
| +bool RegisterFlagValidator(const bool* flag, | 
| +                           bool (*validate_fn)(const char*, bool)); | 
| +bool RegisterFlagValidator(const int32* flag, | 
| +                           bool (*validate_fn)(const char*, int32)); | 
| +bool RegisterFlagValidator(const int64* flag, | 
| +                           bool (*validate_fn)(const char*, int64)); | 
| +bool RegisterFlagValidator(const uint64* flag, | 
| +                           bool (*validate_fn)(const char*, uint64)); | 
| +bool RegisterFlagValidator(const double* flag, | 
| +                           bool (*validate_fn)(const char*, double)); | 
| +bool RegisterFlagValidator(const std::string* flag, | 
| +                           bool (*validate_fn)(const char*, const std::string&)); | 
| + | 
| + | 
| +// -------------------------------------------------------------------- | 
| +// These methods are the best way to get access to info about the | 
| +// list of commandline flags.  Note that these routines are pretty slow. | 
| +//   GetAllFlags: mostly-complete info about the list, sorted by file. | 
| +//   ShowUsageWithFlags: pretty-prints the list to stdout (what --help does) | 
| +//   ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr | 
| +// | 
| +// In addition to accessing flags, you can also access argv[0] (the program | 
| +// name) and argv (the entire commandline), which we sock away a copy of. | 
| +// These variables are static, so you should only set them once. | 
| + | 
| +struct CommandLineFlagInfo { | 
| +  std::string name;           // the name of the flag | 
| +  std::string type;           // the type of the flag: int32, etc | 
| +  std::string description;    // the "help text" associated with the flag | 
| +  std::string current_value;  // the current value, as a string | 
| +  std::string default_value;  // the default value, as a string | 
| +  std::string filename;       // 'cleaned' version of filename holding the flag | 
| +  bool has_validator_fn;      // true if RegisterFlagValidator called on flag | 
| +  bool is_default;            // true if the flag has the default value and | 
| +                              // has not been set explicitly from the cmdline | 
| +                              // or via SetCommandLineOption | 
| +  const void* flag_ptr; | 
| + | 
| +}; | 
| + | 
| +// Using this inside of a validator is a recipe for a deadlock. | 
| +// TODO(wojtekm) Fix locking when validators are running, to make it safe to | 
| +// call validators during ParseAllFlags. | 
| +// Also make sure then to uncomment the corresponding unit test in | 
| +// commandlineflags_unittest.sh | 
| +extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT); | 
| +// These two are actually defined in commandlineflags_reporting.cc. | 
| +extern void ShowUsageWithFlags(const char *argv0);  // what --help does | 
| +extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict); | 
| + | 
| +// Create a descriptive string for a flag. | 
| +// Goes to some trouble to make pretty line breaks. | 
| +extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag); | 
| + | 
| +// Thread-hostile; meant to be called before any threads are spawned. | 
| +extern void SetArgv(int argc, const char** argv); | 
| +// The following functions are thread-safe as long as SetArgv() is | 
| +// only called before any threads start. | 
| +extern const std::vector<std::string>& GetArgvs();  // all of argv as a vector | 
| +extern const char* GetArgv();                // all of argv as a string | 
| +extern const char* GetArgv0();               // only argv0 | 
| +extern uint32 GetArgvSum();                  // simple checksum of argv | 
| +extern const char* ProgramInvocationName();  // argv0, or "UNKNOWN" if not set | 
| +extern const char* ProgramInvocationShortName();   // basename(argv0) | 
| +// ProgramUsage() is thread-safe as long as SetUsageMessage() is only | 
| +// called before any threads start. | 
| +extern const char* ProgramUsage();           // string set by SetUsageMessage() | 
| + | 
| + | 
| +// -------------------------------------------------------------------- | 
| +// Normally you access commandline flags by just saying "if (FLAGS_foo)" | 
| +// or whatever, and set them by calling "FLAGS_foo = bar" (or, more | 
| +// commonly, via the DEFINE_foo macro).  But if you need a bit more | 
| +// control, we have programmatic ways to get/set the flags as well. | 
| +// These programmatic ways to access flags are thread-safe, but direct | 
| +// access is only thread-compatible. | 
| + | 
| +// Return true iff the flagname was found. | 
| +// OUTPUT is set to the flag's value, or unchanged if we return false. | 
| +extern bool GetCommandLineOption(const char* name, std::string* OUTPUT); | 
| + | 
| +// Return true iff the flagname was found. OUTPUT is set to the flag's | 
| +// CommandLineFlagInfo or unchanged if we return false. | 
| +extern bool GetCommandLineFlagInfo(const char* name, | 
| +                                   CommandLineFlagInfo* OUTPUT); | 
| + | 
| +// Return the CommandLineFlagInfo of the flagname.  exit() if name not found. | 
| +// Example usage, to check if a flag's value is currently the default value: | 
| +//   if (GetCommandLineFlagInfoOrDie("foo").is_default) ... | 
| +extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name); | 
| + | 
| +enum FlagSettingMode { | 
| +  // update the flag's value (can call this multiple times). | 
| +  SET_FLAGS_VALUE, | 
| +  // update the flag's value, but *only if* it has not yet been updated | 
| +  // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef". | 
| +  SET_FLAG_IF_DEFAULT, | 
| +  // set the flag's default value to this.  If the flag has not yet updated | 
| +  // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef") | 
| +  // change the flag's current value to the new default value as well. | 
| +  SET_FLAGS_DEFAULT | 
| +}; | 
| + | 
| +// Set a particular flag ("command line option").  Returns a string | 
| +// describing the new value that the option has been set to.  The | 
| +// return value API is not well-specified, so basically just depend on | 
| +// it to be empty if the setting failed for some reason -- the name is | 
| +// not a valid flag name, or the value is not a valid value -- and | 
| +// non-empty else. | 
| + | 
| +// SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case) | 
| +extern std::string SetCommandLineOption(const char* name, const char* value); | 
| +extern std::string SetCommandLineOptionWithMode(const char* name, const char* value, | 
| +                                                FlagSettingMode set_mode); | 
| + | 
| + | 
| +// -------------------------------------------------------------------- | 
| +// Saves the states (value, default value, whether the user has set | 
| +// the flag, registered validators, etc) of all flags, and restores | 
| +// them when the FlagSaver is destroyed.  This is very useful in | 
| +// tests, say, when you want to let your tests change the flags, but | 
| +// make sure that they get reverted to the original states when your | 
| +// test is complete. | 
| +// | 
| +// Example usage: | 
| +//   void TestFoo() { | 
| +//     FlagSaver s1; | 
| +//     FLAG_foo = false; | 
| +//     FLAG_bar = "some value"; | 
| +// | 
| +//     // test happens here.  You can return at any time | 
| +//     // without worrying about restoring the FLAG values. | 
| +//   } | 
| +// | 
| +// Note: This class is marked with __attribute__((unused)) because all the | 
| +// work is done in the constructor and destructor, so in the standard | 
| +// usage example above, the compiler would complain that it's an | 
| +// unused variable. | 
| +// | 
| +// This class is thread-safe. | 
| + | 
| +class FlagSaver { | 
| + public: | 
| +  FlagSaver(); | 
| +  ~FlagSaver(); | 
| + | 
| + private: | 
| +  class FlagSaverImpl* impl_;   // we use pimpl here to keep API steady | 
| + | 
| +  FlagSaver(const FlagSaver&);  // no copying! | 
| +  void operator=(const FlagSaver&); | 
| +} __attribute__ ((unused)); | 
| + | 
| +// -------------------------------------------------------------------- | 
| +// Some deprecated or hopefully-soon-to-be-deprecated functions. | 
| + | 
| +// This is often used for logging.  TODO(csilvers): figure out a better way | 
| +extern std::string CommandlineFlagsIntoString(); | 
| +// Usually where this is used, a FlagSaver should be used instead. | 
| +extern bool ReadFlagsFromString(const std::string& flagfilecontents, | 
| +                                const char* prog_name, | 
| +                                bool errors_are_fatal); // uses SET_FLAGS_VALUE | 
| + | 
| +// These let you manually implement --flagfile functionality. | 
| +// DEPRECATED. | 
| +extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name); | 
| +extern bool SaveCommandFlags();  // actually defined in google.cc ! | 
| +extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name, | 
| +                              bool errors_are_fatal);   // uses SET_FLAGS_VALUE | 
| + | 
| + | 
| +// -------------------------------------------------------------------- | 
| +// Useful routines for initializing flags from the environment. | 
| +// In each case, if 'varname' does not exist in the environment | 
| +// return defval.  If 'varname' does exist but is not valid | 
| +// (e.g., not a number for an int32 flag), abort with an error. | 
| +// Otherwise, return the value.  NOTE: for booleans, for true use | 
| +// 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'. | 
| + | 
| +extern bool BoolFromEnv(const char *varname, bool defval); | 
| +extern int32 Int32FromEnv(const char *varname, int32 defval); | 
| +extern int64 Int64FromEnv(const char *varname, int64 defval); | 
| +extern uint64 Uint64FromEnv(const char *varname, uint64 defval); | 
| +extern double DoubleFromEnv(const char *varname, double defval); | 
| +extern const char *StringFromEnv(const char *varname, const char *defval); | 
| + | 
| + | 
| +// -------------------------------------------------------------------- | 
| +// The next two functions parse commandlineflags from main(): | 
| + | 
| +// Set the "usage" message for this program.  For example: | 
| +//   string usage("This program does nothing.  Sample usage:\n"); | 
| +//   usage += argv[0] + " <uselessarg1> <uselessarg2>"; | 
| +//   SetUsageMessage(usage); | 
| +// Do not include commandline flags in the usage: we do that for you! | 
| +// Thread-hostile; meant to be called before any threads are spawned. | 
| +extern void SetUsageMessage(const std::string& usage); | 
| + | 
| +// Looks for flags in argv and parses them.  Rearranges argv to put | 
| +// flags first, or removes them entirely if remove_flags is true. | 
| +// If a flag is defined more than once in the command line or flag | 
| +// file, the last definition is used.  Returns the index (into argv) | 
| +// of the first non-flag argument. | 
| +// See top-of-file for more details on this function. | 
| +#ifndef SWIG   // In swig, use ParseCommandLineFlagsScript() instead. | 
| +extern uint32 ParseCommandLineFlags(int *argc, char*** argv, | 
| +                                    bool remove_flags); | 
| +#endif | 
| + | 
| + | 
| +// Calls to ParseCommandLineNonHelpFlags and then to | 
| +// HandleCommandLineHelpFlags can be used instead of a call to | 
| +// ParseCommandLineFlags during initialization, in order to allow for | 
| +// changing default values for some FLAGS (via | 
| +// e.g. SetCommandLineOptionWithMode calls) between the time of | 
| +// command line parsing and the time of dumping help information for | 
| +// the flags as a result of command line parsing.  If a flag is | 
| +// defined more than once in the command line or flag file, the last | 
| +// definition is used.  Returns the index (into argv) of the first | 
| +// non-flag argument.  (If remove_flags is true, will always return 1.) | 
| +extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv, | 
| +                                           bool remove_flags); | 
| +// This is actually defined in commandlineflags_reporting.cc. | 
| +// This function is misnamed (it also handles --version, etc.), but | 
| +// it's too late to change that now. :-( | 
| +extern void HandleCommandLineHelpFlags();   // in commandlineflags_reporting.cc | 
| + | 
| +// Allow command line reparsing.  Disables the error normally | 
| +// generated when an unknown flag is found, since it may be found in a | 
| +// later parse.  Thread-hostile; meant to be called before any threads | 
| +// are spawned. | 
| +extern void AllowCommandLineReparsing(); | 
| + | 
| +// Reparse the flags that have not yet been recognized.  Only flags | 
| +// registered since the last parse will be recognized.  Any flag value | 
| +// must be provided as part of the argument using "=", not as a | 
| +// separate command line argument that follows the flag argument. | 
| +// Intended for handling flags from dynamically loaded libraries, | 
| +// since their flags are not registered until they are loaded. | 
| +// Returns the index (into the original argv) of the first non-flag | 
| +// argument.  (If remove_flags is true, will always return 1.) | 
| +extern void ReparseCommandLineNonHelpFlags(); | 
| + | 
| +// Clean up memory allocated by flags.  This is only needed to reduce | 
| +// the quantity of "potentially leaked" reports emitted by memory | 
| +// debugging tools such as valgrind.  It is not required for normal | 
| +// operation, or for the perftools heap-checker.  It must only be called | 
| +// when the process is about to exit, and all threads that might | 
| +// access flags are quiescent.  Referencing flags after this is called | 
| +// will have unexpected consequences.  This is not safe to run when | 
| +// multiple threads might be running: the function is thread-hostile. | 
| +extern void ShutDownCommandLineFlags(); | 
| + | 
| + | 
| +// -------------------------------------------------------------------- | 
| +// Now come the command line flag declaration/definition macros that | 
| +// will actually be used.  They're kind of hairy.  A major reason | 
| +// for this is initialization: we want people to be able to access | 
| +// variables in global constructors and have that not crash, even if | 
| +// their global constructor runs before the global constructor here. | 
| +// (Obviously, we can't guarantee the flags will have the correct | 
| +// default value in that case, but at least accessing them is safe.) | 
| +// The only way to do that is have flags point to a static buffer. | 
| +// So we make one, using a union to ensure proper alignment, and | 
| +// then use placement-new to actually set up the flag with the | 
| +// correct default value.  In the same vein, we have to worry about | 
| +// flag access in global destructors, so FlagRegisterer has to be | 
| +// careful never to destroy the flag-values it constructs. | 
| +// | 
| +// Note that when we define a flag variable FLAGS_<name>, we also | 
| +// preemptively define a junk variable, FLAGS_no<name>.  This is to | 
| +// cause a link-time error if someone tries to define 2 flags with | 
| +// names like "logging" and "nologging".  We do this because a bool | 
| +// flag FLAG can be set from the command line to true with a "-FLAG" | 
| +// argument, and to false with a "-noFLAG" argument, and so this can | 
| +// potentially avert confusion. | 
| +// | 
| +// We also put flags into their own namespace.  It is purposefully | 
| +// named in an opaque way that people should have trouble typing | 
| +// directly.  The idea is that DEFINE puts the flag in the weird | 
| +// namespace, and DECLARE imports the flag from there into the current | 
| +// namespace.  The net result is to force people to use DECLARE to get | 
| +// access to a flag, rather than saying "extern bool FLAGS_whatever;" | 
| +// or some such instead.  We want this so we can put extra | 
| +// functionality (like sanity-checking) in DECLARE if we want, and | 
| +// make sure it is picked up everywhere. | 
| +// | 
| +// We also put the type of the variable in the namespace, so that | 
| +// people can't DECLARE_int32 something that they DEFINE_bool'd | 
| +// elsewhere. | 
| + | 
| +class FlagRegisterer { | 
| + public: | 
| +  FlagRegisterer(const char* name, const char* type, | 
| +                 const char* help, const char* filename, | 
| +                 void* current_storage, void* defvalue_storage); | 
| +}; | 
| + | 
| +extern bool FlagsTypeWarn(const char *name); | 
| + | 
| +// If your application #defines STRIP_FLAG_HELP to a non-zero value | 
| +// before #including this file, we remove the help message from the | 
| +// binary file. This can reduce the size of the resulting binary | 
| +// somewhat, and may also be useful for security reasons. | 
| + | 
| +extern const char kStrippedFlagHelp[]; | 
| + | 
| +} | 
| + | 
| +#ifndef SWIG  // In swig, ignore the main flag declarations | 
| + | 
| +#if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0 | 
| +// Need this construct to avoid the 'defined but not used' warning. | 
| +#define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : ::google::kStrippedFlagHelp) | 
| +#else | 
| +#define MAYBE_STRIPPED_HELP(txt) txt | 
| +#endif | 
| + | 
| +// Each command-line flag has two variables associated with it: one | 
| +// with the current value, and one with the default value.  However, | 
| +// we have a third variable, which is where value is assigned; it's a | 
| +// constant.  This guarantees that FLAG_##value is initialized at | 
| +// static initialization time (e.g. before program-start) rather than | 
| +// than global construction time (which is after program-start but | 
| +// before main), at least when 'value' is a compile-time constant.  We | 
| +// use a small trick for the "default value" variable, and call it | 
| +// FLAGS_no<name>.  This serves the second purpose of assuring a | 
| +// compile error if someone tries to define a flag named no<name> | 
| +// which is illegal (--foo and --nofoo both affect the "foo" flag). | 
| +#define DEFINE_VARIABLE(type, shorttype, name, value, help) \ | 
| +  namespace fL##shorttype {                                     \ | 
| +    static const type FLAGS_nono##name = value;                 \ | 
| +    type FLAGS_##name = FLAGS_nono##name;                       \ | 
| +    type FLAGS_no##name = FLAGS_nono##name;                     \ | 
| +    static ::google::FlagRegisterer o_##name(      \ | 
| +      #name, #type, MAYBE_STRIPPED_HELP(help), __FILE__,        \ | 
| +      &FLAGS_##name, &FLAGS_no##name);                          \ | 
| +  }                                                             \ | 
| +  using fL##shorttype::FLAGS_##name | 
| + | 
| +#define DECLARE_VARIABLE(type, shorttype, name) \ | 
| +  namespace fL##shorttype {                     \ | 
| +    extern type FLAGS_##name;                   \ | 
| +  }                                             \ | 
| +  using fL##shorttype::FLAGS_##name | 
| + | 
| +// For DEFINE_bool, we want to do the extra check that the passed-in | 
| +// value is actually a bool, and not a string or something that can be | 
| +// coerced to a bool.  These declarations (no definition needed!) will | 
| +// help us do that, and never evaluate From, which is important. | 
| +// We'll use 'sizeof(IsBool(val))' to distinguish. This code requires | 
| +// that the compiler have different sizes for bool & double. Since | 
| +// this is not guaranteed by the standard, we check it with a | 
| +// compile-time assert (msg[-1] will give a compile-time error). | 
| +namespace fLB { | 
| +struct CompileAssert {}; | 
| +typedef CompileAssert expected_sizeof_double_neq_sizeof_bool[ | 
| +                      (sizeof(double) != sizeof(bool)) ? 1 : -1]; | 
| +template<typename From> double IsBoolFlag(const From& from); | 
| +bool IsBoolFlag(bool from); | 
| +}  // namespace fLB | 
| + | 
| +#define DECLARE_bool(name)          DECLARE_VARIABLE(bool, B, name) | 
| +#define DEFINE_bool(name, val, txt)                                       \ | 
| +  namespace fLB {                                                         \ | 
| +    typedef ::fLB::CompileAssert FLAG_##name##_value_is_not_a_bool[       \ | 
| +            (sizeof(::fLB::IsBoolFlag(val)) != sizeof(double)) ? 1 : -1]; \ | 
| +  }                                                                       \ | 
| +  DEFINE_VARIABLE(bool, B, name, val, txt) | 
| + | 
| +#define DECLARE_int32(name)         DECLARE_VARIABLE(::google::int32, I, name) | 
| +#define DEFINE_int32(name,val,txt)  DEFINE_VARIABLE(::google::int32, I, name, val, txt) | 
| + | 
| +#define DECLARE_int64(name)         DECLARE_VARIABLE(::google::int64, I64, name) | 
| +#define DEFINE_int64(name,val,txt)  DEFINE_VARIABLE(::google::int64, I64, name, val, txt) | 
| + | 
| +#define DECLARE_uint64(name)        DECLARE_VARIABLE(::google::uint64, U64, name) | 
| +#define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(::google::uint64, U64, name, val, txt) | 
| + | 
| +#define DECLARE_double(name)          DECLARE_VARIABLE(double, D, name) | 
| +#define DEFINE_double(name, val, txt) DEFINE_VARIABLE(double, D, name, val, txt) | 
| + | 
| +// Strings are trickier, because they're not a POD, so we can't | 
| +// construct them at static-initialization time (instead they get | 
| +// constructed at global-constructor time, which is much later).  To | 
| +// try to avoid crashes in that case, we use a char buffer to store | 
| +// the string, which we can static-initialize, and then placement-new | 
| +// into it later.  It's not perfect, but the best we can do. | 
| + | 
| +namespace fLS { | 
| +// The meaning of "string" might be different between now and when the | 
| +// macros below get invoked (e.g., if someone is experimenting with | 
| +// other string implementations that get defined after this file is | 
| +// included).  Save the current meaning now and use it in the macros. | 
| +typedef std::string clstring; | 
| + | 
| +inline clstring* dont_pass0toDEFINE_string(char *stringspot, | 
| +                                           const char *value) { | 
| +  return new(stringspot) clstring(value); | 
| +} | 
| +inline clstring* dont_pass0toDEFINE_string(char *stringspot, | 
| +                                           const clstring &value) { | 
| +  return new(stringspot) clstring(value); | 
| +} | 
| +inline clstring* dont_pass0toDEFINE_string(char *stringspot, | 
| +                                           int value); | 
| +}  // namespace fLS | 
| + | 
| +#define DECLARE_string(name)  namespace fLS { extern ::fLS::clstring& FLAGS_##name; } \ | 
| +                              using fLS::FLAGS_##name | 
| + | 
| +// We need to define a var named FLAGS_no##name so people don't define | 
| +// --string and --nostring.  And we need a temporary place to put val | 
| +// so we don't have to evaluate it twice.  Two great needs that go | 
| +// great together! | 
| +// The weird 'using' + 'extern' inside the fLS namespace is to work around | 
| +// an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10.  See | 
| +//    http://code.google.com/p/google-gflags/issues/detail?id=20 | 
| +#define DEFINE_string(name, val, txt)                                       \ | 
| +  namespace fLS {                                                           \ | 
| +    using ::fLS::clstring;                                                  \ | 
| +    static union { void* align; char s[sizeof(clstring)]; } s_##name[2];    \ | 
| +    clstring* const FLAGS_no##name = ::fLS::                                \ | 
| +                                   dont_pass0toDEFINE_string(s_##name[0].s, \ | 
| +                                                             val);          \ | 
| +    static ::google::FlagRegisterer o_##name(                  \ | 
| +        #name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__,                \ | 
| +        s_##name[0].s, new (s_##name[1].s) clstring(*FLAGS_no##name));      \ | 
| +    extern clstring& FLAGS_##name;                                          \ | 
| +    using fLS::FLAGS_##name;                                                \ | 
| +    clstring& FLAGS_##name = *FLAGS_no##name;                               \ | 
| +  }                                                                         \ | 
| +  using fLS::FLAGS_##name | 
| + | 
| +#endif  // SWIG | 
| + | 
| +#endif  // GOOGLE_GFLAGS_H_ | 
|  |