| Index: Source/core/platform/audio/VectorMath.cpp
|
| diff --git a/Source/core/platform/audio/VectorMath.cpp b/Source/core/platform/audio/VectorMath.cpp
|
| index 56c33d5bb24e969a68ecd14a81973e5ccbb7b382..ec20d4810a6f54e51b0ebf2051dfcad629a2df2e 100644
|
| --- a/Source/core/platform/audio/VectorMath.cpp
|
| +++ b/Source/core/platform/audio/VectorMath.cpp
|
| @@ -30,7 +30,7 @@
|
| #include "wtf/Assertions.h"
|
| #include <stdint.h>
|
|
|
| -#if OS(DARWIN)
|
| +#if OS(MACOSX)
|
| #include <Accelerate/Accelerate.h>
|
| #endif
|
|
|
| @@ -49,7 +49,7 @@ namespace WebCore {
|
|
|
| namespace VectorMath {
|
|
|
| -#if OS(DARWIN)
|
| +#if OS(MACOSX)
|
| // On the Mac we use the highly optimized versions in Accelerate.framework
|
| // In 32-bit mode (__ppc__ or __i386__) <Accelerate/Accelerate.h> includes <vecLib/vDSP_translate.h> which defines macros of the same name as
|
| // our namespaced function names, so we must handle this case differently. Other architectures (64bit, ARM, etc.) do not include this header file.
|
| @@ -680,7 +680,7 @@ void vclip(const float* sourceP, int sourceStride, const float* lowThresholdP, c
|
| }
|
| }
|
|
|
| -#endif // OS(DARWIN)
|
| +#endif // OS(MACOSX)
|
|
|
| } // namespace VectorMath
|
|
|
|
|