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Side by Side Diff: Source/core/platform/audio/VectorMath.cpp

Issue 14107015: Rename OS(DARWIN) to OS(MACOSX). (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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23 */ 23 */
24 24
25 #include "config.h" 25 #include "config.h"
26 26
27 #if ENABLE(WEB_AUDIO) 27 #if ENABLE(WEB_AUDIO)
28 28
29 #include "core/platform/audio/VectorMath.h" 29 #include "core/platform/audio/VectorMath.h"
30 #include "wtf/Assertions.h" 30 #include "wtf/Assertions.h"
31 #include <stdint.h> 31 #include <stdint.h>
32 32
33 #if OS(DARWIN) 33 #if OS(MACOSX)
34 #include <Accelerate/Accelerate.h> 34 #include <Accelerate/Accelerate.h>
35 #endif 35 #endif
36 36
37 #ifdef __SSE2__ 37 #ifdef __SSE2__
38 #include <emmintrin.h> 38 #include <emmintrin.h>
39 #endif 39 #endif
40 40
41 #if HAVE(ARM_NEON_INTRINSICS) 41 #if HAVE(ARM_NEON_INTRINSICS)
42 #include <arm_neon.h> 42 #include <arm_neon.h>
43 #endif 43 #endif
44 44
45 #include <math.h> 45 #include <math.h>
46 #include <algorithm> 46 #include <algorithm>
47 47
48 namespace WebCore { 48 namespace WebCore {
49 49
50 namespace VectorMath { 50 namespace VectorMath {
51 51
52 #if OS(DARWIN) 52 #if OS(MACOSX)
53 // On the Mac we use the highly optimized versions in Accelerate.framework 53 // On the Mac we use the highly optimized versions in Accelerate.framework
54 // In 32-bit mode (__ppc__ or __i386__) <Accelerate/Accelerate.h> includes <vecL ib/vDSP_translate.h> which defines macros of the same name as 54 // In 32-bit mode (__ppc__ or __i386__) <Accelerate/Accelerate.h> includes <vecL ib/vDSP_translate.h> which defines macros of the same name as
55 // our namespaced function names, so we must handle this case differently. Other architectures (64bit, ARM, etc.) do not include this header file. 55 // our namespaced function names, so we must handle this case differently. Other architectures (64bit, ARM, etc.) do not include this header file.
56 56
57 void vsmul(const float* sourceP, int sourceStride, const float* scale, float* de stP, int destStride, size_t framesToProcess) 57 void vsmul(const float* sourceP, int sourceStride, const float* scale, float* de stP, int destStride, size_t framesToProcess)
58 { 58 {
59 #if defined(__ppc__) || defined(__i386__) 59 #if defined(__ppc__) || defined(__i386__)
60 ::vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess); 60 ::vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess);
61 #else 61 #else
62 vDSP_vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess) ; 62 vDSP_vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess) ;
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673 n = tailFrames; 673 n = tailFrames;
674 } 674 }
675 #endif 675 #endif
676 while (n--) { 676 while (n--) {
677 *destP = std::max(std::min(*sourceP, highThreshold), lowThreshold); 677 *destP = std::max(std::min(*sourceP, highThreshold), lowThreshold);
678 sourceP += sourceStride; 678 sourceP += sourceStride;
679 destP += destStride; 679 destP += destStride;
680 } 680 }
681 } 681 }
682 682
683 #endif // OS(DARWIN) 683 #endif // OS(MACOSX)
684 684
685 } // namespace VectorMath 685 } // namespace VectorMath
686 686
687 } // namespace WebCore 687 } // namespace WebCore
688 688
689 #endif // ENABLE(WEB_AUDIO) 689 #endif // ENABLE(WEB_AUDIO)
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