DescriptionSupport base level in texture manager
The first level of a texture mipmap in ES3 should be base level other
than 0. This CL corrects bad use of 0 in texture manager.
BUG=429053
It is fixed in https://codereview.chromium.org/1465993003/ . Close this CL.
Patch Set 1 #Patch Set 2 : #Messages
Total messages: 1 (1 generated)
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