Index: include/gpu/gl/GrGLConfig.h |
diff --git a/include/gpu/gl/GrGLConfig.h b/include/gpu/gl/GrGLConfig.h |
index 490ad0ab53fb645a030ec290cdfa7b516c5a3a89..842c303f3834a0b5d5a0326c9a43dc75ff3c963a 100644 |
--- a/include/gpu/gl/GrGLConfig.h |
+++ b/include/gpu/gl/GrGLConfig.h |
@@ -170,15 +170,6 @@ |
#define GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE 0 |
#endif |
-// We now have a separate GrGLInterface function pointer entry for the IMG/EXT version of |
-// glRenderbufferStorageMultisampled. However, Chrome is setting the one we now use for |
-// ES3 MSAA to point to the IMG/EXT function. This macro exists to make Skia ignore the |
-// ES3 MSAA and instead use the IMG/EXT version with the old function pointer entry. It will |
-// be removed as soon as Chrome is updated to set the new function pointer. |
-#if !defined(GR_GL_IGNORE_ES3_MSAA) |
- #define GR_GL_IGNORE_ES3_MSAA 0 |
-#endif |
- |
/** |
* There is a strange bug that occurs on Macs with NVIDIA GPUs. We don't |
* fully understand it. When (element) array buffers are continually |