Index: third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h |
diff --git a/third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h b/third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..88c4367ea495c843005242acbddff5104fa8163f |
--- /dev/null |
+++ b/third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h |
@@ -0,0 +1,28 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef PaintPropertyTreeBuilder_h |
+#define PaintPropertyTreeBuilder_h |
+ |
+namespace blink { |
+ |
+class FrameView; |
+class LayoutBoxModelObject; |
+class LayoutObject; |
pdr.
2015/10/20 22:02:31
"class LayoutObject" and "struct PaintPropertyTree
trchen
2015/10/21 06:16:20
Done.
|
+struct PaintPropertyTreeNode; |
+ |
+class PaintPropertyTreeBuilder { |
jbroman
2015/10/20 23:50:13
Class comment please. At least a description that
trchen
2015/10/21 06:16:20
I consider the walk ordering being implementation
|
+public: |
+ void buildPropertyTrees(FrameView& rootFrame); |
pdr.
2015/10/20 22:02:31
WDYT about making all of these functions const sin
jbroman
2015/10/20 23:50:13
IMHO either these are (potentially) stateful objec
trchen
2015/10/21 06:16:20
Yep, I feel that it is very likely to become state
|
+ |
+private: |
+ struct Context; |
+ |
+ void walk(FrameView&, const Context&); |
pdr.
2015/10/20 22:02:31
Can you doc which tree traversal order is used in
trchen
2015/10/21 06:16:20
Ditto.
|
+ void walk(LayoutBoxModelObject&, const Context&); |
+}; |
+ |
+} // namespace blink |
+ |
+#endif // PaintPropertyTreeBuilder_h |