| Index: components/mus/public/interfaces/quads.mojom
|
| diff --git a/components/mus/public/interfaces/quads.mojom b/components/mus/public/interfaces/quads.mojom
|
| index b760d11c733ea4e53cfe1317af982c7b35226ea2..dcc41689a63c3aea93620753c91ae7fafe83c67f 100644
|
| --- a/components/mus/public/interfaces/quads.mojom
|
| +++ b/components/mus/public/interfaces/quads.mojom
|
| @@ -2,7 +2,7 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -module mojo;
|
| +module mus.mojom;
|
|
|
| import "components/mus/public/interfaces/surface_id.mojom";
|
| import "ui/mojo/geometry/geometry.mojom";
|
| @@ -41,8 +41,8 @@ struct RenderPassQuadState {
|
|
|
| // If nonzero, resource id of mask to use when drawing this pass.
|
| uint32 mask_resource_id;
|
| - PointF mask_uv_scale;
|
| - Size mask_texture_size;
|
| + mojo.PointF mask_uv_scale;
|
| + mojo.Size mask_texture_size;
|
|
|
| // Post-processing filters, applied to the pixels in the render pass' texture.
|
| // TODO(jamesr): Support
|
| @@ -52,7 +52,7 @@ struct RenderPassQuadState {
|
| // the render pass physical pixels. This scale is applied to the filter
|
| // parameters for pixel-moving filters. This scale should include
|
| // content-to-target-space scale, and device pixel ratio.
|
| - PointF filters_scale;
|
| + mojo.PointF filters_scale;
|
|
|
| // Post-processing filters, applied to the pixels showing through the
|
| // background of the render pass, from behind it.
|
| @@ -66,14 +66,14 @@ struct SolidColorQuadState {
|
| };
|
|
|
| struct SurfaceQuadState {
|
| - SurfaceId surface;
|
| + mus.mojom.SurfaceId surface;
|
| };
|
|
|
| struct TextureQuadState {
|
| uint32 resource_id;
|
| bool premultiplied_alpha;
|
| - PointF uv_top_left;
|
| - PointF uv_bottom_right;
|
| + mojo.PointF uv_top_left;
|
| + mojo.PointF uv_bottom_right;
|
| Color background_color;
|
| array<float, 4> vertex_opacity;
|
| bool y_flipped;
|
| @@ -81,8 +81,8 @@ struct TextureQuadState {
|
| };
|
|
|
| struct TileQuadState {
|
| - RectF tex_coord_rect;
|
| - Size texture_size;
|
| + mojo.RectF tex_coord_rect;
|
| + mojo.Size texture_size;
|
| bool swizzle_contents;
|
| uint32 resource_id;
|
| bool nearest_neighbor;
|
| @@ -97,10 +97,10 @@ enum YUVColorSpace {
|
| };
|
|
|
| struct YUVVideoQuadState {
|
| - RectF ya_tex_coord_rect;
|
| - RectF uv_tex_coord_rect;
|
| - Size ya_tex_size;
|
| - Size uv_tex_size;
|
| + mojo.RectF ya_tex_coord_rect;
|
| + mojo.RectF uv_tex_coord_rect;
|
| + mojo.Size ya_tex_size;
|
| + mojo.Size uv_tex_size;
|
| uint32 y_plane_resource_id;
|
| uint32 u_plane_resource_id;
|
| uint32 v_plane_resource_id;
|
| @@ -126,15 +126,15 @@ struct Quad {
|
|
|
| // This rect, after applying the quad_transform(), gives the geometry that
|
| // this quad should draw to. This rect lives in content space.
|
| - Rect rect;
|
| + mojo.Rect rect;
|
|
|
| // This specifies the region of the quad that is opaque. This rect lives in
|
| // content space.
|
| - Rect opaque_rect;
|
| + mojo.Rect opaque_rect;
|
|
|
| // Allows changing the rect that gets drawn to make it smaller. This value
|
| // should be clipped to |rect|. This rect lives in content space.
|
| - Rect visible_rect;
|
| + mojo.Rect visible_rect;
|
|
|
| // Allows changing the rect that gets drawn to make it smaller. This value
|
| // should be clipped to |rect|. This rect lives in content space.
|
| @@ -198,18 +198,18 @@ enum SkXfermode {
|
| };
|
|
|
| struct SharedQuadState {
|
| - // Transforms quad rects into the target content space.
|
| - Transform quad_to_target_transform;
|
| + // mojo.Transforms quad rects into the target content space.
|
| + mojo.Transform quad_to_target_transform;
|
|
|
| // The size of the quads' originating layer in the space of the quad rects.
|
| - Size quad_layer_bounds;
|
| + mojo.Size quad_layer_bounds;
|
|
|
| // The size of the visible area in the quads' originating layer, in the space
|
| // of the quad rects.
|
| - Rect visible_quad_layer_rect;
|
| + mojo.Rect visible_quad_layer_rect;
|
|
|
| // This rect lives in the target content space.
|
| - Rect clip_rect;
|
| + mojo.Rect clip_rect;
|
|
|
| bool is_clipped;
|
| float opacity;
|
| @@ -219,9 +219,9 @@ struct SharedQuadState {
|
|
|
| struct Pass {
|
| RenderPassId id;
|
| - Rect output_rect;
|
| - Rect damage_rect;
|
| - Transform transform_to_root_target;
|
| + mojo.Rect output_rect;
|
| + mojo.Rect damage_rect;
|
| + mojo.Transform transform_to_root_target;
|
| bool has_transparent_background;
|
| array<Quad> quads;
|
| array<SharedQuadState> shared_quad_states;
|
|
|