| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 module mojo; | 5 module mus.mojom; |
| 6 | 6 |
| 7 import "components/mus/public/interfaces/surface_id.mojom"; | 7 import "components/mus/public/interfaces/surface_id.mojom"; |
| 8 import "ui/mojo/geometry/geometry.mojom"; | 8 import "ui/mojo/geometry/geometry.mojom"; |
| 9 | 9 |
| 10 struct Color { | 10 struct Color { |
| 11 uint32 rgba; | 11 uint32 rgba; |
| 12 }; | 12 }; |
| 13 | 13 |
| 14 struct CheckerboardQuadState { | 14 struct CheckerboardQuadState { |
| 15 // Checkerboard color. | 15 // Checkerboard color. |
| (...skipping 18 matching lines...) Expand all Loading... |
| 34 struct RenderPassId { | 34 struct RenderPassId { |
| 35 int32 layer_id; | 35 int32 layer_id; |
| 36 uint32 index; | 36 uint32 index; |
| 37 }; | 37 }; |
| 38 | 38 |
| 39 struct RenderPassQuadState { | 39 struct RenderPassQuadState { |
| 40 RenderPassId render_pass_id; | 40 RenderPassId render_pass_id; |
| 41 | 41 |
| 42 // If nonzero, resource id of mask to use when drawing this pass. | 42 // If nonzero, resource id of mask to use when drawing this pass. |
| 43 uint32 mask_resource_id; | 43 uint32 mask_resource_id; |
| 44 PointF mask_uv_scale; | 44 mojo.PointF mask_uv_scale; |
| 45 Size mask_texture_size; | 45 mojo.Size mask_texture_size; |
| 46 | 46 |
| 47 // Post-processing filters, applied to the pixels in the render pass' texture. | 47 // Post-processing filters, applied to the pixels in the render pass' texture. |
| 48 // TODO(jamesr): Support | 48 // TODO(jamesr): Support |
| 49 // FilterOperations filters; | 49 // FilterOperations filters; |
| 50 | 50 |
| 51 // The scale from layer space of the root layer of the render pass to | 51 // The scale from layer space of the root layer of the render pass to |
| 52 // the render pass physical pixels. This scale is applied to the filter | 52 // the render pass physical pixels. This scale is applied to the filter |
| 53 // parameters for pixel-moving filters. This scale should include | 53 // parameters for pixel-moving filters. This scale should include |
| 54 // content-to-target-space scale, and device pixel ratio. | 54 // content-to-target-space scale, and device pixel ratio. |
| 55 PointF filters_scale; | 55 mojo.PointF filters_scale; |
| 56 | 56 |
| 57 // Post-processing filters, applied to the pixels showing through the | 57 // Post-processing filters, applied to the pixels showing through the |
| 58 // background of the render pass, from behind it. | 58 // background of the render pass, from behind it. |
| 59 // TODO(jamesr): Support | 59 // TODO(jamesr): Support |
| 60 // FilterOperations background_filters; | 60 // FilterOperations background_filters; |
| 61 }; | 61 }; |
| 62 | 62 |
| 63 struct SolidColorQuadState { | 63 struct SolidColorQuadState { |
| 64 Color color; | 64 Color color; |
| 65 bool force_anti_aliasing_off; | 65 bool force_anti_aliasing_off; |
| 66 }; | 66 }; |
| 67 | 67 |
| 68 struct SurfaceQuadState { | 68 struct SurfaceQuadState { |
| 69 SurfaceId surface; | 69 mus.mojom.SurfaceId surface; |
| 70 }; | 70 }; |
| 71 | 71 |
| 72 struct TextureQuadState { | 72 struct TextureQuadState { |
| 73 uint32 resource_id; | 73 uint32 resource_id; |
| 74 bool premultiplied_alpha; | 74 bool premultiplied_alpha; |
| 75 PointF uv_top_left; | 75 mojo.PointF uv_top_left; |
| 76 PointF uv_bottom_right; | 76 mojo.PointF uv_bottom_right; |
| 77 Color background_color; | 77 Color background_color; |
| 78 array<float, 4> vertex_opacity; | 78 array<float, 4> vertex_opacity; |
| 79 bool y_flipped; | 79 bool y_flipped; |
| 80 bool nearest_neighbor; | 80 bool nearest_neighbor; |
| 81 }; | 81 }; |
| 82 | 82 |
| 83 struct TileQuadState { | 83 struct TileQuadState { |
| 84 RectF tex_coord_rect; | 84 mojo.RectF tex_coord_rect; |
| 85 Size texture_size; | 85 mojo.Size texture_size; |
| 86 bool swizzle_contents; | 86 bool swizzle_contents; |
| 87 uint32 resource_id; | 87 uint32 resource_id; |
| 88 bool nearest_neighbor; | 88 bool nearest_neighbor; |
| 89 }; | 89 }; |
| 90 | 90 |
| 91 struct StreamVideoQuadState {}; | 91 struct StreamVideoQuadState {}; |
| 92 | 92 |
| 93 enum YUVColorSpace { | 93 enum YUVColorSpace { |
| 94 REC_601, // SDTV standard with restricted "studio swing" color range. | 94 REC_601, // SDTV standard with restricted "studio swing" color range. |
| 95 REC_709, // HDTV standard with restricted "studio swing" color range. | 95 REC_709, // HDTV standard with restricted "studio swing" color range. |
| 96 JPEG, // Full color range [0, 255] JPEG color space. | 96 JPEG, // Full color range [0, 255] JPEG color space. |
| 97 }; | 97 }; |
| 98 | 98 |
| 99 struct YUVVideoQuadState { | 99 struct YUVVideoQuadState { |
| 100 RectF ya_tex_coord_rect; | 100 mojo.RectF ya_tex_coord_rect; |
| 101 RectF uv_tex_coord_rect; | 101 mojo.RectF uv_tex_coord_rect; |
| 102 Size ya_tex_size; | 102 mojo.Size ya_tex_size; |
| 103 Size uv_tex_size; | 103 mojo.Size uv_tex_size; |
| 104 uint32 y_plane_resource_id; | 104 uint32 y_plane_resource_id; |
| 105 uint32 u_plane_resource_id; | 105 uint32 u_plane_resource_id; |
| 106 uint32 v_plane_resource_id; | 106 uint32 v_plane_resource_id; |
| 107 uint32 a_plane_resource_id; | 107 uint32 a_plane_resource_id; |
| 108 YUVColorSpace color_space; | 108 YUVColorSpace color_space; |
| 109 }; | 109 }; |
| 110 | 110 |
| 111 enum Material { | 111 enum Material { |
| 112 DEBUG_BORDER = 1, | 112 DEBUG_BORDER = 1, |
| 113 IO_SURFACE_CONTENT, | 113 IO_SURFACE_CONTENT, |
| 114 PICTURE_CONTENT, | 114 PICTURE_CONTENT, |
| 115 RENDER_PASS, | 115 RENDER_PASS, |
| 116 SOLID_COLOR, | 116 SOLID_COLOR, |
| 117 STREAM_VIDEO_CONTENT, | 117 STREAM_VIDEO_CONTENT, |
| 118 SURFACE_CONTENT, | 118 SURFACE_CONTENT, |
| 119 TEXTURE_CONTENT, | 119 TEXTURE_CONTENT, |
| 120 TILED_CONTENT, | 120 TILED_CONTENT, |
| 121 YUV_VIDEO_CONTENT, | 121 YUV_VIDEO_CONTENT, |
| 122 }; | 122 }; |
| 123 | 123 |
| 124 struct Quad { | 124 struct Quad { |
| 125 Material material; | 125 Material material; |
| 126 | 126 |
| 127 // This rect, after applying the quad_transform(), gives the geometry that | 127 // This rect, after applying the quad_transform(), gives the geometry that |
| 128 // this quad should draw to. This rect lives in content space. | 128 // this quad should draw to. This rect lives in content space. |
| 129 Rect rect; | 129 mojo.Rect rect; |
| 130 | 130 |
| 131 // This specifies the region of the quad that is opaque. This rect lives in | 131 // This specifies the region of the quad that is opaque. This rect lives in |
| 132 // content space. | 132 // content space. |
| 133 Rect opaque_rect; | 133 mojo.Rect opaque_rect; |
| 134 | 134 |
| 135 // Allows changing the rect that gets drawn to make it smaller. This value | 135 // Allows changing the rect that gets drawn to make it smaller. This value |
| 136 // should be clipped to |rect|. This rect lives in content space. | 136 // should be clipped to |rect|. This rect lives in content space. |
| 137 Rect visible_rect; | 137 mojo.Rect visible_rect; |
| 138 | 138 |
| 139 // Allows changing the rect that gets drawn to make it smaller. This value | 139 // Allows changing the rect that gets drawn to make it smaller. This value |
| 140 // should be clipped to |rect|. This rect lives in content space. | 140 // should be clipped to |rect|. This rect lives in content space. |
| 141 bool needs_blending; | 141 bool needs_blending; |
| 142 | 142 |
| 143 // Index into the containing pass' shared quad state array which has state | 143 // Index into the containing pass' shared quad state array which has state |
| 144 // (transforms etc) shared by multiple quads. | 144 // (transforms etc) shared by multiple quads. |
| 145 uint32 shared_quad_state_index; | 145 uint32 shared_quad_state_index; |
| 146 | 146 |
| 147 // Only one of the following will be set, depending on the material. | 147 // Only one of the following will be set, depending on the material. |
| (...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 191 kLastSeparableMode = kMultiply_Mode, | 191 kLastSeparableMode = kMultiply_Mode, |
| 192 | 192 |
| 193 kHue_Mode, | 193 kHue_Mode, |
| 194 kSaturation_Mode, | 194 kSaturation_Mode, |
| 195 kColor_Mode, | 195 kColor_Mode, |
| 196 kLuminosity_Mode, | 196 kLuminosity_Mode, |
| 197 kLastMode = kLuminosity_Mode | 197 kLastMode = kLuminosity_Mode |
| 198 }; | 198 }; |
| 199 | 199 |
| 200 struct SharedQuadState { | 200 struct SharedQuadState { |
| 201 // Transforms quad rects into the target content space. | 201 // mojo.Transforms quad rects into the target content space. |
| 202 Transform quad_to_target_transform; | 202 mojo.Transform quad_to_target_transform; |
| 203 | 203 |
| 204 // The size of the quads' originating layer in the space of the quad rects. | 204 // The size of the quads' originating layer in the space of the quad rects. |
| 205 Size quad_layer_bounds; | 205 mojo.Size quad_layer_bounds; |
| 206 | 206 |
| 207 // The size of the visible area in the quads' originating layer, in the space | 207 // The size of the visible area in the quads' originating layer, in the space |
| 208 // of the quad rects. | 208 // of the quad rects. |
| 209 Rect visible_quad_layer_rect; | 209 mojo.Rect visible_quad_layer_rect; |
| 210 | 210 |
| 211 // This rect lives in the target content space. | 211 // This rect lives in the target content space. |
| 212 Rect clip_rect; | 212 mojo.Rect clip_rect; |
| 213 | 213 |
| 214 bool is_clipped; | 214 bool is_clipped; |
| 215 float opacity; | 215 float opacity; |
| 216 SkXfermode blend_mode; | 216 SkXfermode blend_mode; |
| 217 int32 sorting_context_id; | 217 int32 sorting_context_id; |
| 218 }; | 218 }; |
| 219 | 219 |
| 220 struct Pass { | 220 struct Pass { |
| 221 RenderPassId id; | 221 RenderPassId id; |
| 222 Rect output_rect; | 222 mojo.Rect output_rect; |
| 223 Rect damage_rect; | 223 mojo.Rect damage_rect; |
| 224 Transform transform_to_root_target; | 224 mojo.Transform transform_to_root_target; |
| 225 bool has_transparent_background; | 225 bool has_transparent_background; |
| 226 array<Quad> quads; | 226 array<Quad> quads; |
| 227 array<SharedQuadState> shared_quad_states; | 227 array<SharedQuadState> shared_quad_states; |
| 228 }; | 228 }; |
| OLD | NEW |