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Unified Diff: cc/resources/tile_manager.cc

Issue 140513006: cc: Simplify picture layer tiling update tile priorities. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 11 months ago
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Index: cc/resources/tile_manager.cc
diff --git a/cc/resources/tile_manager.cc b/cc/resources/tile_manager.cc
index 4f9f0aed6545b1792c93111f34313194c1268288..37b9fa1f965fd871ae4e7d3358a7ab9b1e9295cd 100644
--- a/cc/resources/tile_manager.cc
+++ b/cc/resources/tile_manager.cc
@@ -115,38 +115,16 @@ const ManagedTileBin kBinIsActiveMap[2][NUM_BINS] = {
// Determine bin based on three categories of tiles: things we need now,
// things we need soon, and eventually.
inline ManagedTileBin BinFromTilePriority(const TilePriority& prio) {
- // The amount of time/pixels for which we want to have prepainting coverage.
- // Note: All very arbitrary constants: metric-based tuning is welcome!
- const float kPrepaintingWindowTimeSeconds = 1.0f;
- const float kBackflingGuardDistancePixels = 314.0f;
epennerAtGoogle 2014/02/03 23:43:03 As is, some platforms use a 'soon-only-memory-poli
vmpstr 2014/02/04 19:50:49 This actually doesn't just provide the fling back,
epennerAtGoogle 2014/02/04 21:34:12 Right, it's not just fling-back, but sort of a sma
vmpstr 2014/02/04 21:57:53 I think here we're actually saved by bin and dista
epennerAtGoogle 2014/02/04 23:48:06 Oh, I see. Indeed that's confusing but indeed that
- // Note: The max distances here assume that SOON_BIN will never help overcome
- // raster being too slow (only caching in advance will do that), so we just
- // need enough padding to handle some latency and per-tile variability.
- const float kMaxPrepaintingDistancePixelsHighRes = 2000.0f;
epennerAtGoogle 2014/02/03 23:43:03 This limit was effectively a velocity limit. I thi
vmpstr 2014/02/04 19:50:49 I've done this via skewport capping. Let me know i
epennerAtGoogle 2014/02/04 21:34:12 SGTM.
- const float kMaxPrepaintingDistancePixelsLowRes = 4000.0f;
-
- if (prio.distance_to_visible_in_pixels ==
- std::numeric_limits<float>::infinity())
- return NEVER_BIN;
-
- if (prio.time_to_visible_in_seconds == 0)
+ if (prio.priority_bin == TilePriority::NOW)
return NOW_BIN;
- if (prio.resolution == NON_IDEAL_RESOLUTION)
- return EVENTUALLY_BIN;
-
- float max_prepainting_distance_pixels =
- (prio.resolution == HIGH_RESOLUTION)
- ? kMaxPrepaintingDistancePixelsHighRes
- : kMaxPrepaintingDistancePixelsLowRes;
-
- // Soon bin if we are within backfling-guard, or under both the time window
- // and the max distance window.
- if (prio.distance_to_visible_in_pixels < kBackflingGuardDistancePixels ||
- (prio.time_to_visible_in_seconds < kPrepaintingWindowTimeSeconds &&
- prio.distance_to_visible_in_pixels <= max_prepainting_distance_pixels))
+ if (prio.priority_bin == TilePriority::SOON)
return SOON_BIN;
+ if (prio.distance_to_visible ==
+ std::numeric_limits<float>::infinity())
+ return NEVER_BIN;
+
return EVENTUALLY_BIN;
}
@@ -448,9 +426,9 @@ void TileManager::GetTilesWithAssignedBins(PrioritizedTileSet* tiles) {
mts.bin = tile_is_active ? AT_LAST_AND_ACTIVE_BIN : AT_LAST_BIN;
mts.resolution = tile_priority.resolution;
- mts.time_to_needed_in_seconds = tile_priority.time_to_visible_in_seconds;
- mts.distance_to_visible_in_pixels =
- tile_priority.distance_to_visible_in_pixels;
+ mts.priority_bin = tile_priority.priority_bin;
+ mts.distance_to_visible =
+ tile_priority.distance_to_visible;
mts.required_for_activation = tile_priority.required_for_activation;
mts.visible_and_ready_to_draw =
@@ -952,7 +930,7 @@ void TileManager::OnRasterTaskCompleted(
}
FreeUnusedResourcesForTile(tile);
- if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0)
+ if (tile->priority(ACTIVE_TREE).distance_to_visible == 0.f)
did_initialize_visible_tile_ = true;
}

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