Index: ash/debug.cc |
diff --git a/ash/debug.cc b/ash/debug.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1f4859134de872dcd927995091b014b61b0d57da |
--- /dev/null |
+++ b/ash/debug.cc |
@@ -0,0 +1,52 @@ |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ash/debug.h" |
+ |
+#include "ash/shell.h" |
+#include "cc/debug/layer_tree_debug_state.h" |
+#include "ui/aura/root_window.h" |
+#include "ui/compositor/compositor.h" |
+ |
+namespace ash { |
+namespace debug { |
+ |
+void ToggleShowDebugBorders() { |
+ Shell::RootWindowList root_windows = |
+ Shell::GetInstance()->GetAllRootWindows(); |
+ for (Shell::RootWindowList::iterator it = root_windows.begin(); |
+ it != root_windows.end(); ++it) { |
+ ui::Compositor* compositor = (*it)->compositor(); |
+ cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState(); |
+ state.show_debug_borders = !state.show_debug_borders; |
piman
2013/04/23 00:54:30
it would be better to figure out the right value f
oshima
2013/04/23 01:18:58
ok, done.
|
+ compositor->SetLayerTreeDebugState(state); |
+ } |
+} |
+ |
+void ToggleShowFpsCounter() { |
+ Shell::RootWindowList root_windows = |
+ Shell::GetInstance()->GetAllRootWindows(); |
+ for (Shell::RootWindowList::iterator it = root_windows.begin(); |
+ it != root_windows.end(); ++it) { |
+ ui::Compositor* compositor = (*it)->compositor(); |
+ cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState(); |
+ state.show_fps_counter = !state.show_fps_counter; |
+ compositor->SetLayerTreeDebugState(state); |
+ } |
+} |
+ |
+void ToggleShowPaintRects() { |
+ Shell::RootWindowList root_windows = |
+ Shell::GetInstance()->GetAllRootWindows(); |
+ for (Shell::RootWindowList::iterator it = root_windows.begin(); |
+ it != root_windows.end(); ++it) { |
+ ui::Compositor* compositor = (*it)->compositor(); |
+ cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState(); |
+ state.show_paint_rects = !state.show_paint_rects; |
+ compositor->SetLayerTreeDebugState(state); |
+ } |
+} |
+ |
+} // debug |
+} // ash |