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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/debug.h" | |
6 | |
7 #include "ash/shell.h" | |
8 #include "cc/debug/layer_tree_debug_state.h" | |
9 #include "ui/aura/root_window.h" | |
10 #include "ui/compositor/compositor.h" | |
11 | |
12 namespace ash { | |
13 namespace debug { | |
14 | |
15 void ToggleShowDebugBorders() { | |
16 Shell::RootWindowList root_windows = | |
17 Shell::GetInstance()->GetAllRootWindows(); | |
18 for (Shell::RootWindowList::iterator it = root_windows.begin(); | |
19 it != root_windows.end(); ++it) { | |
20 ui::Compositor* compositor = (*it)->compositor(); | |
21 cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState(); | |
22 state.show_debug_borders = !state.show_debug_borders; | |
piman
2013/04/23 00:54:30
it would be better to figure out the right value f
oshima
2013/04/23 01:18:58
ok, done.
| |
23 compositor->SetLayerTreeDebugState(state); | |
24 } | |
25 } | |
26 | |
27 void ToggleShowFpsCounter() { | |
28 Shell::RootWindowList root_windows = | |
29 Shell::GetInstance()->GetAllRootWindows(); | |
30 for (Shell::RootWindowList::iterator it = root_windows.begin(); | |
31 it != root_windows.end(); ++it) { | |
32 ui::Compositor* compositor = (*it)->compositor(); | |
33 cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState(); | |
34 state.show_fps_counter = !state.show_fps_counter; | |
35 compositor->SetLayerTreeDebugState(state); | |
36 } | |
37 } | |
38 | |
39 void ToggleShowPaintRects() { | |
40 Shell::RootWindowList root_windows = | |
41 Shell::GetInstance()->GetAllRootWindows(); | |
42 for (Shell::RootWindowList::iterator it = root_windows.begin(); | |
43 it != root_windows.end(); ++it) { | |
44 ui::Compositor* compositor = (*it)->compositor(); | |
45 cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState(); | |
46 state.show_paint_rects = !state.show_paint_rects; | |
47 compositor->SetLayerTreeDebugState(state); | |
48 } | |
49 } | |
50 | |
51 } // debug | |
52 } // ash | |
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