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Unified Diff: src/runtime/runtime-debug.cc

Issue 1404783002: Debugger: allow stepping into resolver from Promise constructor. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 2 months ago
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Index: src/runtime/runtime-debug.cc
diff --git a/src/runtime/runtime-debug.cc b/src/runtime/runtime-debug.cc
index 07737d09d7ed330b0b8f3e43ad5f94acd0b89ea5..35379a40884bfc4e51cb6caabf992904768fb4b9 100644
--- a/src/runtime/runtime-debug.cc
+++ b/src/runtime/runtime-debug.cc
@@ -1612,33 +1612,55 @@ RUNTIME_FUNCTION(Runtime_GetScript) {
}
+bool DebugStepInIsActive(Debug* debug) {
+ return debug->is_active() && debug->IsStepping() &&
+ debug->last_step_action() == StepIn;
+}
+
+
// Check whether debugger is about to step into the callback that is passed
-// to a built-in function such as Array.forEach.
+// to a built-in function such as Array.forEach. This check is done before
+// %DebugPrepareStepInIfStepping and is not strictly necessary. However, if it
+// returns false, we can skip %DebugPrepareStepInIfStepping, useful in loops.
RUNTIME_FUNCTION(Runtime_DebugCallbackSupportsStepping) {
+ SealHandleScope shs(isolate);
DCHECK(args.length() == 1);
- Debug* debug = isolate->debug();
- if (!debug->is_active() || !debug->IsStepping() ||
- debug->last_step_action() != StepIn) {
+ if (!DebugStepInIsActive(isolate->debug())) {
return isolate->heap()->false_value();
}
- CONVERT_ARG_CHECKED(Object, callback, 0);
+ CONVERT_ARG_CHECKED(Object, object, 0);
+ RUNTIME_ASSERT(object->IsJSFunction() || object->IsJSGeneratorObject());
// We do not step into the callback if it's a builtin other than a bound,
// or not even a function.
- return isolate->heap()->ToBoolean(
- callback->IsJSFunction() &&
- (JSFunction::cast(callback)->IsSubjectToDebugging() ||
- JSFunction::cast(callback)->shared()->bound()));
+ JSFunction* fun;
+ if (object->IsJSFunction()) {
+ fun = JSFunction::cast(object);
+ } else {
+ fun = JSGeneratorObject::cast(object)->function();
+ }
+ return isolate->heap()->ToBoolean(fun->IsSubjectToDebugging() ||
+ fun->shared()->bound());
+}
+
+
+void FloodDebugSubjectWithOneShot(Debug* debug, Handle<JSFunction> function) {
+ if (function->IsSubjectToDebugging() || function->shared()->bound()) {
+ // When leaving the function, step out has been activated, but not performed
+ // if we do not leave the builtin. To be able to step into the function
+ // again, we need to clear the step out at this point.
+ debug->ClearStepOut();
+ debug->FloodWithOneShotGeneric(function);
+ }
}
// Set one shot breakpoints for the callback function that is passed to a
-// built-in function such as Array.forEach to enable stepping into the callback.
+// built-in function such as Array.forEach to enable stepping into the callback,
+// if we are indeed stepping and the callback is subject to debugging.
RUNTIME_FUNCTION(Runtime_DebugPrepareStepInIfStepping) {
DCHECK(args.length() == 1);
- RUNTIME_ASSERT(isolate->debug()->is_active());
-
Debug* debug = isolate->debug();
- if (!debug->IsStepping()) return isolate->heap()->undefined_value();
+ if (!DebugStepInIsActive(debug)) return isolate->heap()->undefined_value();
HandleScope scope(isolate);
CONVERT_ARG_HANDLE_CHECKED(Object, object, 0);
@@ -1650,21 +1672,23 @@ RUNTIME_FUNCTION(Runtime_DebugPrepareStepInIfStepping) {
fun = Handle<JSFunction>(
Handle<JSGeneratorObject>::cast(object)->function(), isolate);
}
- // When leaving the function, step out has been activated, but not performed
- // if we do not leave the builtin. To be able to step into the function
- // again, we need to clear the step out at this point.
- debug->ClearStepOut();
- debug->FloodWithOneShotGeneric(fun);
+
+ FloodDebugSubjectWithOneShot(debug, fun);
return isolate->heap()->undefined_value();
}
RUNTIME_FUNCTION(Runtime_DebugPushPromise) {
- DCHECK(args.length() == 2);
+ DCHECK(args.length() == 3);
HandleScope scope(isolate);
CONVERT_ARG_HANDLE_CHECKED(JSObject, promise, 0);
CONVERT_ARG_HANDLE_CHECKED(JSFunction, function, 1);
+ CONVERT_ARG_HANDLE_CHECKED(Object, handler, 2);
isolate->PushPromise(promise, function);
+ Debug* debug = isolate->debug();
+ if (handler->IsJSFunction() && DebugStepInIsActive(debug)) {
+ FloodDebugSubjectWithOneShot(debug, Handle<JSFunction>::cast(handler));
+ }
return isolate->heap()->undefined_value();
}
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