| Index: src/core/SkLightingShader.cpp
|
| diff --git a/src/core/SkLightingShader.cpp b/src/core/SkLightingShader.cpp
|
| index 6121f215344fcb29ca3ad57ddbe7b0b3763e9080..16441aa84b4538da5309352d85cee87df86ac7c2 100644
|
| --- a/src/core/SkLightingShader.cpp
|
| +++ b/src/core/SkLightingShader.cpp
|
| @@ -382,7 +382,7 @@ const GrFragmentProcessor* SkLightingShaderImpl::asFragmentProcessor(
|
| // TODO: support other tile modes
|
| GrTextureParams diffParams(kClamp_TileMode, diffFilterMode);
|
| SkAutoTUnref<GrTexture> diffuseTexture(GrRefCachedBitmapTexture(context,
|
| - fDiffuseMap, &diffParams));
|
| + fDiffuseMap, diffParams));
|
| if (!diffuseTexture) {
|
| SkErrorInternals::SetError(kInternalError_SkError, "Couldn't convert bitmap to texture.");
|
| return nullptr;
|
| @@ -390,7 +390,7 @@ const GrFragmentProcessor* SkLightingShaderImpl::asFragmentProcessor(
|
|
|
| GrTextureParams normParams(kClamp_TileMode, normFilterMode);
|
| SkAutoTUnref<GrTexture> normalTexture(GrRefCachedBitmapTexture(context,
|
| - fNormalMap, &normParams));
|
| + fNormalMap, normParams));
|
| if (!normalTexture) {
|
| SkErrorInternals::SetError(kInternalError_SkError, "Couldn't convert bitmap to texture.");
|
| return nullptr;
|
|
|