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Side by Side Diff: src/core/SkLightingShader.cpp

Issue 1404433002: Remove image usage type enum. Use GrTextureParams instead. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix no gpu build Created 5 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2015 Google Inc. 3 * Copyright 2015 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkBitmapProcState.h" 9 #include "SkBitmapProcState.h"
10 #include "SkColor.h" 10 #include "SkColor.h"
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375 GrTextureParams::FilterMode normFilterMode = GrSkFilterQualityToGrFilterMode ( 375 GrTextureParams::FilterMode normFilterMode = GrSkFilterQualityToGrFilterMode (
376 SkTMin(filterQuality, kMedium_SkFilterQu ality), 376 SkTMin(filterQuality, kMedium_SkFilterQu ality),
377 viewM, 377 viewM,
378 fNormLocalMatrix, 378 fNormLocalMatrix,
379 &doBicubic); 379 &doBicubic);
380 SkASSERT(!doBicubic); 380 SkASSERT(!doBicubic);
381 381
382 // TODO: support other tile modes 382 // TODO: support other tile modes
383 GrTextureParams diffParams(kClamp_TileMode, diffFilterMode); 383 GrTextureParams diffParams(kClamp_TileMode, diffFilterMode);
384 SkAutoTUnref<GrTexture> diffuseTexture(GrRefCachedBitmapTexture(context, 384 SkAutoTUnref<GrTexture> diffuseTexture(GrRefCachedBitmapTexture(context,
385 fDiffuseMap, &diffParams)); 385 fDiffuseMap, diffParams));
386 if (!diffuseTexture) { 386 if (!diffuseTexture) {
387 SkErrorInternals::SetError(kInternalError_SkError, "Couldn't convert bit map to texture."); 387 SkErrorInternals::SetError(kInternalError_SkError, "Couldn't convert bit map to texture.");
388 return nullptr; 388 return nullptr;
389 } 389 }
390 390
391 GrTextureParams normParams(kClamp_TileMode, normFilterMode); 391 GrTextureParams normParams(kClamp_TileMode, normFilterMode);
392 SkAutoTUnref<GrTexture> normalTexture(GrRefCachedBitmapTexture(context, 392 SkAutoTUnref<GrTexture> normalTexture(GrRefCachedBitmapTexture(context,
393 fNormalMap, & normParams)); 393 fNormalMap, n ormParams));
394 if (!normalTexture) { 394 if (!normalTexture) {
395 SkErrorInternals::SetError(kInternalError_SkError, "Couldn't convert bit map to texture."); 395 SkErrorInternals::SetError(kInternalError_SkError, "Couldn't convert bit map to texture.");
396 return nullptr; 396 return nullptr;
397 } 397 }
398 398
399 SkAutoTUnref<const GrFragmentProcessor> inner ( 399 SkAutoTUnref<const GrFragmentProcessor> inner (
400 new LightingFP(diffuseTexture, normalTexture, diffM, normM, diffParams, normParams, fLights, 400 new LightingFP(diffuseTexture, normalTexture, diffM, normM, diffParams, normParams, fLights,
401 fInvNormRotation)); 401 fInvNormRotation));
402 return GrFragmentProcessor::MulOutputByInputAlpha(inner); 402 return GrFragmentProcessor::MulOutputByInputAlpha(inner);
403 } 403 }
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712 normLocalM); 712 normLocalM);
713 } 713 }
714 714
715 /////////////////////////////////////////////////////////////////////////////// 715 ///////////////////////////////////////////////////////////////////////////////
716 716
717 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingShader) 717 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingShader)
718 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLightingShaderImpl) 718 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLightingShaderImpl)
719 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END 719 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
720 720
721 /////////////////////////////////////////////////////////////////////////////// 721 ///////////////////////////////////////////////////////////////////////////////
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