Index: tools/SkBitmapRegionCodec.cpp |
diff --git a/tools/SkBitmapRegionCodec.cpp b/tools/SkBitmapRegionCodec.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3f2cd24b78fdb44133e634ae68bc096386c00024 |
--- /dev/null |
+++ b/tools/SkBitmapRegionCodec.cpp |
@@ -0,0 +1,143 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "SkBitmapRegionCodec.h" |
+#include "SkAndroidCodec.h" |
+#include "SkCodecPriv.h" |
+#include "SkCodecTools.h" |
+ |
+SkBitmapRegionCodec::SkBitmapRegionCodec(SkAndroidCodec* codec) |
+ : INHERITED(codec->getInfo().width(), codec->getInfo().height()) |
+ , fCodec(codec) |
+{} |
+ |
+/* |
+ * Three differences from the Android version: |
+ * Returns a skia bitmap instead of an Android bitmap. |
+ * Android version attempts to reuse a recycled bitmap. |
+ * Removed the options object and used parameters for color type and sample size. |
+ */ |
+// FIXME: Should this function should take in SkIRect? |
+SkBitmap* SkBitmapRegionCodec::decodeRegion(int inputX, int inputY, int inputWidth, int inputHeight, |
+ int sampleSize, SkColorType dstColorType) { |
+ |
+ // Fix the input sampleSize if necessary. |
+ if (sampleSize < 1) { |
+ sampleSize = 1; |
+ } |
+ |
+ // The size of the output bitmap is determined by the size of the |
+ // requested subset, not by the size of the intersection of the subset |
+ // and the image dimensions. |
+ // If inputX is negative, we will need to place decoded pixels into the |
+ // output bitmap starting at a left offset. Call this outX. |
+ // If outX is non-zero, subsetX must be zero. |
+ // If inputY is negative, we will need to place decoded pixels into the |
+ // output bitmap starting at a top offset. Call this outY. |
+ // If outY is non-zero, subsetY must be zero. |
+ int outX; |
+ int outY; |
+ SkIRect subset = SkIRect::MakeXYWH(inputX, inputY, inputWidth, inputHeight); |
+ SubsetType type = adjust_subset_rect(fCodec->getInfo().dimensions(), &subset, &outX, &outY); |
+ if (SubsetType::kOutside_SubsetType == type) { |
+ return nullptr; |
+ } |
+ |
+ // Ask the codec for a scaled subset |
+ if (!fCodec->getSupportedSubset(&subset)) { |
+ SkCodecPrintf("Error: Could not get subset.\n"); |
+ return nullptr; |
+ } |
+ SkISize scaledSize = fCodec->getSampledSubsetDimensions(sampleSize, subset); |
+ |
+ // Create the image info for the decode |
+ SkAlphaType dstAlphaType = fCodec->getInfo().alphaType(); |
+ if (kUnpremul_SkAlphaType == dstAlphaType) { |
+ dstAlphaType = kPremul_SkAlphaType; |
+ } |
+ SkImageInfo decodeInfo = SkImageInfo::Make(scaledSize.width(), scaledSize.height(), |
+ dstColorType, dstAlphaType); |
+ |
+ // Construct a color table for the decode if necessary |
+ SkAutoTUnref<SkColorTable> colorTable(nullptr); |
+ SkPMColor* colorPtr = nullptr; |
+ int* colorCountPtr = nullptr; |
+ int maxColors = 256; |
+ SkPMColor colors[256]; |
+ if (kIndex_8_SkColorType == dstColorType) { |
+ // TODO (msarett): This performs a copy that is unnecessary since |
+ // we have not yet initialized the color table. |
+ // And then we need to use a const cast to get |
+ // a pointer to the color table that we can |
+ // modify during the decode. We could alternatively |
+ // perform the decode before creating the bitmap and |
+ // the color table. We still would need to copy the |
+ // colors into the color table after the decode. |
+ colorTable.reset(new SkColorTable(colors, maxColors)); |
+ colorPtr = const_cast<SkPMColor*>(colorTable->readColors()); |
+ colorCountPtr = &maxColors; |
+ } |
+ |
+ // Initialize the destination bitmap |
+ SkAutoTDelete<SkBitmap> bitmap(new SkBitmap()); |
+ int scaledOutX = 0; |
+ int scaledOutY = 0; |
+ int scaledOutWidth = scaledSize.width(); |
+ int scaledOutHeight = scaledSize.height(); |
+ if (SubsetType::kPartiallyInside_SubsetType == type) { |
+ scaledOutX = outX / sampleSize; |
+ scaledOutY = outY / sampleSize; |
+ // We need to be safe here because getSupportedSubset() may have modified the subset. |
+ const int extraX = SkTMax(0, inputWidth - outX - subset.width()); |
+ const int extraY = SkTMax(0, inputHeight - outY - subset.height()); |
+ const int scaledExtraX = extraX / sampleSize; |
+ const int scaledExtraY = extraY / sampleSize; |
+ scaledOutWidth += scaledOutX + scaledExtraX; |
+ scaledOutHeight += scaledOutY + scaledExtraY; |
+ } |
+ SkImageInfo outInfo = decodeInfo.makeWH(scaledOutWidth, scaledOutHeight); |
+ if (!bitmap->tryAllocPixels(outInfo, nullptr, colorTable.get())) { |
+ SkCodecPrintf("Error: Could not allocate pixels.\n"); |
+ return nullptr; |
+ } |
+ |
+ // Zero the bitmap if the region is not completely within the image. |
+ // TODO (msarett): Can we make this faster by implementing it to only |
+ // zero parts of the image that we won't overwrite with |
+ // pixels? |
+ // TODO (msarett): This could be skipped if memory is zero initialized. |
+ // This would matter if this code is moved to Android and |
+ // uses Android bitmaps. |
+ if (SubsetType::kPartiallyInside_SubsetType == type) { |
+ void* pixels = bitmap->getPixels(); |
+ size_t bytes = outInfo.getSafeSize(bitmap->rowBytes()); |
+ memset(pixels, 0, bytes); |
+ } |
+ |
+ // Decode into the destination bitmap |
+ SkAndroidCodec::AndroidOptions options; |
+ options.fSampleSize = sampleSize; |
+ options.fSubset = ⊂ |
+ options.fColorPtr = colorPtr; |
+ options.fColorCount = colorCountPtr; |
+ void* dst = bitmap->getAddr(scaledOutX, scaledOutY); |
+ size_t rowBytes = bitmap->rowBytes(); |
+ SkCodec::Result result = fCodec->getAndroidPixels(decodeInfo, dst, rowBytes, &options); |
+ if (SkCodec::kSuccess != result && SkCodec::kIncompleteInput != result) { |
+ SkCodecPrintf("Error: Could not get pixels.\n"); |
+ return nullptr; |
+ } |
+ |
+ return bitmap.detach(); |
+} |
+ |
+bool SkBitmapRegionCodec::conversionSupported(SkColorType colorType) { |
+ // FIXME: Call virtual function when it lands. |
+ SkImageInfo info = SkImageInfo::Make(0, 0, colorType, fCodec->getInfo().alphaType(), |
+ fCodec->getInfo().profileType()); |
+ return conversion_possible(info, fCodec->getInfo()); |
+} |