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| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "SkBitmapRegionCodec.h" |
| 9 #include "SkAndroidCodec.h" |
| 10 #include "SkCodecPriv.h" |
| 11 #include "SkCodecTools.h" |
| 12 |
| 13 SkBitmapRegionCodec::SkBitmapRegionCodec(SkAndroidCodec* codec) |
| 14 : INHERITED(codec->getInfo().width(), codec->getInfo().height()) |
| 15 , fCodec(codec) |
| 16 {} |
| 17 |
| 18 /* |
| 19 * Three differences from the Android version: |
| 20 * Returns a skia bitmap instead of an Android bitmap. |
| 21 * Android version attempts to reuse a recycled bitmap. |
| 22 * Removed the options object and used parameters for color type and sample
size. |
| 23 */ |
| 24 // FIXME: Should this function should take in SkIRect? |
| 25 SkBitmap* SkBitmapRegionCodec::decodeRegion(int inputX, int inputY, int inputWid
th, int inputHeight, |
| 26 int sampleSize, SkColorType dstColorType) { |
| 27 |
| 28 // Fix the input sampleSize if necessary. |
| 29 if (sampleSize < 1) { |
| 30 sampleSize = 1; |
| 31 } |
| 32 |
| 33 // The size of the output bitmap is determined by the size of the |
| 34 // requested subset, not by the size of the intersection of the subset |
| 35 // and the image dimensions. |
| 36 // If inputX is negative, we will need to place decoded pixels into the |
| 37 // output bitmap starting at a left offset. Call this outX. |
| 38 // If outX is non-zero, subsetX must be zero. |
| 39 // If inputY is negative, we will need to place decoded pixels into the |
| 40 // output bitmap starting at a top offset. Call this outY. |
| 41 // If outY is non-zero, subsetY must be zero. |
| 42 int outX; |
| 43 int outY; |
| 44 SkIRect subset = SkIRect::MakeXYWH(inputX, inputY, inputWidth, inputHeight); |
| 45 SubsetType type = adjust_subset_rect(fCodec->getInfo().dimensions(), &subset
, &outX, &outY); |
| 46 if (SubsetType::kOutside_SubsetType == type) { |
| 47 return nullptr; |
| 48 } |
| 49 |
| 50 // Ask the codec for a scaled subset |
| 51 if (!fCodec->getSupportedSubset(&subset)) { |
| 52 SkCodecPrintf("Error: Could not get subset.\n"); |
| 53 return nullptr; |
| 54 } |
| 55 SkISize scaledSize = fCodec->getSampledSubsetDimensions(sampleSize, subset); |
| 56 |
| 57 // Create the image info for the decode |
| 58 SkAlphaType dstAlphaType = fCodec->getInfo().alphaType(); |
| 59 if (kUnpremul_SkAlphaType == dstAlphaType) { |
| 60 dstAlphaType = kPremul_SkAlphaType; |
| 61 } |
| 62 SkImageInfo decodeInfo = SkImageInfo::Make(scaledSize.width(), scaledSize.he
ight(), |
| 63 dstColorType, dstAlphaType); |
| 64 |
| 65 // Construct a color table for the decode if necessary |
| 66 SkAutoTUnref<SkColorTable> colorTable(nullptr); |
| 67 SkPMColor* colorPtr = nullptr; |
| 68 int* colorCountPtr = nullptr; |
| 69 int maxColors = 256; |
| 70 SkPMColor colors[256]; |
| 71 if (kIndex_8_SkColorType == dstColorType) { |
| 72 // TODO (msarett): This performs a copy that is unnecessary since |
| 73 // we have not yet initialized the color table. |
| 74 // And then we need to use a const cast to get |
| 75 // a pointer to the color table that we can |
| 76 // modify during the decode. We could alternatively |
| 77 // perform the decode before creating the bitmap and |
| 78 // the color table. We still would need to copy the |
| 79 // colors into the color table after the decode. |
| 80 colorTable.reset(new SkColorTable(colors, maxColors)); |
| 81 colorPtr = const_cast<SkPMColor*>(colorTable->readColors()); |
| 82 colorCountPtr = &maxColors; |
| 83 } |
| 84 |
| 85 // Initialize the destination bitmap |
| 86 SkAutoTDelete<SkBitmap> bitmap(new SkBitmap()); |
| 87 int scaledOutX = 0; |
| 88 int scaledOutY = 0; |
| 89 int scaledOutWidth = scaledSize.width(); |
| 90 int scaledOutHeight = scaledSize.height(); |
| 91 if (SubsetType::kPartiallyInside_SubsetType == type) { |
| 92 scaledOutX = outX / sampleSize; |
| 93 scaledOutY = outY / sampleSize; |
| 94 // We need to be safe here because getSupportedSubset() may have modifie
d the subset. |
| 95 const int extraX = SkTMax(0, inputWidth - outX - subset.width()); |
| 96 const int extraY = SkTMax(0, inputHeight - outY - subset.height()); |
| 97 const int scaledExtraX = extraX / sampleSize; |
| 98 const int scaledExtraY = extraY / sampleSize; |
| 99 scaledOutWidth += scaledOutX + scaledExtraX; |
| 100 scaledOutHeight += scaledOutY + scaledExtraY; |
| 101 } |
| 102 SkImageInfo outInfo = decodeInfo.makeWH(scaledOutWidth, scaledOutHeight); |
| 103 if (!bitmap->tryAllocPixels(outInfo, nullptr, colorTable.get())) { |
| 104 SkCodecPrintf("Error: Could not allocate pixels.\n"); |
| 105 return nullptr; |
| 106 } |
| 107 |
| 108 // Zero the bitmap if the region is not completely within the image. |
| 109 // TODO (msarett): Can we make this faster by implementing it to only |
| 110 // zero parts of the image that we won't overwrite with |
| 111 // pixels? |
| 112 // TODO (msarett): This could be skipped if memory is zero initialized. |
| 113 // This would matter if this code is moved to Android and |
| 114 // uses Android bitmaps. |
| 115 if (SubsetType::kPartiallyInside_SubsetType == type) { |
| 116 void* pixels = bitmap->getPixels(); |
| 117 size_t bytes = outInfo.getSafeSize(bitmap->rowBytes()); |
| 118 memset(pixels, 0, bytes); |
| 119 } |
| 120 |
| 121 // Decode into the destination bitmap |
| 122 SkAndroidCodec::AndroidOptions options; |
| 123 options.fSampleSize = sampleSize; |
| 124 options.fSubset = ⊂ |
| 125 options.fColorPtr = colorPtr; |
| 126 options.fColorCount = colorCountPtr; |
| 127 void* dst = bitmap->getAddr(scaledOutX, scaledOutY); |
| 128 size_t rowBytes = bitmap->rowBytes(); |
| 129 SkCodec::Result result = fCodec->getAndroidPixels(decodeInfo, dst, rowBytes,
&options); |
| 130 if (SkCodec::kSuccess != result && SkCodec::kIncompleteInput != result) { |
| 131 SkCodecPrintf("Error: Could not get pixels.\n"); |
| 132 return nullptr; |
| 133 } |
| 134 |
| 135 return bitmap.detach(); |
| 136 } |
| 137 |
| 138 bool SkBitmapRegionCodec::conversionSupported(SkColorType colorType) { |
| 139 // FIXME: Call virtual function when it lands. |
| 140 SkImageInfo info = SkImageInfo::Make(0, 0, colorType, fCodec->getInfo().alph
aType(), |
| 141 fCodec->getInfo().profileType()); |
| 142 return conversion_possible(info, fCodec->getInfo()); |
| 143 } |
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