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Side by Side Diff: Source/modules/webaudio/AudioScheduledSourceNode.h

Issue 14028011: Made AudioNode an EventTarget (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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46 // 46 //
47 // The state can only transition to the next state, except for the FINISHED_ STATE which can 47 // The state can only transition to the next state, except for the FINISHED_ STATE which can
48 // never be changed. 48 // never be changed.
49 enum PlaybackState { 49 enum PlaybackState {
50 // These must be defined with the same names and values as in the .idl f ile. 50 // These must be defined with the same names and values as in the .idl f ile.
51 UNSCHEDULED_STATE = 0, 51 UNSCHEDULED_STATE = 0,
52 SCHEDULED_STATE = 1, 52 SCHEDULED_STATE = 1,
53 PLAYING_STATE = 2, 53 PLAYING_STATE = 2,
54 FINISHED_STATE = 3 54 FINISHED_STATE = 3
55 }; 55 };
56 56
57 AudioScheduledSourceNode(AudioContext*, float sampleRate); 57 AudioScheduledSourceNode(AudioContext*, float sampleRate);
58 58
59 // Scheduling. 59 // Scheduling.
60 void start(double when); 60 void start(double when);
61 void stop(double when); 61 void stop(double when);
62 62
63 // un-hide the ActiveDOMElement stop
64 using AudioSourceNode::stop;
65
63 #if ENABLE(LEGACY_WEB_AUDIO) 66 #if ENABLE(LEGACY_WEB_AUDIO)
64 void noteOn(double when); 67 void noteOn(double when);
65 void noteOff(double when); 68 void noteOff(double when);
66 #endif 69 #endif
67 70
68 unsigned short playbackState() const { return static_cast<unsigned short>(m_ playbackState); } 71 unsigned short playbackState() const { return static_cast<unsigned short>(m_ playbackState); }
69 bool isPlayingOrScheduled() const { return m_playbackState == PLAYING_STATE || m_playbackState == SCHEDULED_STATE; } 72 bool isPlayingOrScheduled() const { return m_playbackState == PLAYING_STATE || m_playbackState == SCHEDULED_STATE; }
70 bool hasFinished() const { return m_playbackState == FINISHED_STATE; } 73 bool hasFinished() const { return m_playbackState == FINISHED_STATE; }
71 74
72 protected: 75 protected:
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94 // If it hasn't been set explicitly, then the sound will not stop playing (i f looping) or will stop when the end of the AudioBuffer 97 // If it hasn't been set explicitly, then the sound will not stop playing (i f looping) or will stop when the end of the AudioBuffer
95 // has been reached. 98 // has been reached.
96 double m_endTime; // in seconds 99 double m_endTime; // in seconds
97 100
98 static const double UnknownTime; 101 static const double UnknownTime;
99 }; 102 };
100 103
101 } // namespace WebCore 104 } // namespace WebCore
102 105
103 #endif // AudioScheduledSourceNode_h 106 #endif // AudioScheduledSourceNode_h
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