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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y | 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y | 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y |
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N | 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N |
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
23 */ | 23 */ |
24 | 24 |
25 #ifndef AudioNode_h | 25 #ifndef AudioNode_h |
26 #define AudioNode_h | 26 #define AudioNode_h |
27 | 27 |
28 #include "ActiveDOMObject.h" | |
28 #include "AudioBus.h" | 29 #include "AudioBus.h" |
30 #include "EventTarget.h" | |
29 #include <wtf/Forward.h> | 31 #include <wtf/Forward.h> |
30 #include <wtf/OwnPtr.h> | 32 #include <wtf/OwnPtr.h> |
31 #include <wtf/PassOwnPtr.h> | 33 #include <wtf/PassOwnPtr.h> |
32 #include <wtf/RefPtr.h> | 34 #include <wtf/RefPtr.h> |
33 #include <wtf/Vector.h> | 35 #include <wtf/Vector.h> |
34 | 36 |
35 #define DEBUG_AUDIONODE_REFERENCES 0 | 37 #define DEBUG_AUDIONODE_REFERENCES 0 |
36 | 38 |
37 namespace WebCore { | 39 namespace WebCore { |
38 | 40 |
39 class AudioContext; | 41 class AudioContext; |
40 class AudioNodeInput; | 42 class AudioNodeInput; |
41 class AudioNodeOutput; | 43 class AudioNodeOutput; |
42 class AudioParam; | 44 class AudioParam; |
43 | 45 |
44 typedef int ExceptionCode; | 46 typedef int ExceptionCode; |
45 | 47 |
46 // An AudioNode is the basic building block for handling audio within an AudioCo ntext. | 48 // An AudioNode is the basic building block for handling audio within an AudioCo ntext. |
47 // It may be an audio source, an intermediate processing module, or an audio des tination. | 49 // It may be an audio source, an intermediate processing module, or an audio des tination. |
48 // Each AudioNode can have inputs and/or outputs. An AudioSourceNode has no inpu ts and a single output. | 50 // Each AudioNode can have inputs and/or outputs. An AudioSourceNode has no inpu ts and a single output. |
49 // An AudioDestinationNode has one input and no outputs and represents the final destination to the audio hardware. | 51 // An AudioDestinationNode has one input and no outputs and represents the final destination to the audio hardware. |
50 // Most processing nodes such as filters will have one input and one output, alt hough multiple inputs and outputs are possible. | 52 // Most processing nodes such as filters will have one input and one output, alt hough multiple inputs and outputs are possible. |
51 | 53 |
52 class AudioNode { | 54 class AudioNode : public ActiveDOMObject, public EventTarget { |
53 public: | 55 public: |
54 enum { ProcessingSizeInFrames = 128 }; | 56 enum { ProcessingSizeInFrames = 128 }; |
55 | 57 |
56 AudioNode(AudioContext*, float sampleRate); | 58 AudioNode(AudioContext*, float sampleRate); |
57 virtual ~AudioNode(); | 59 virtual ~AudioNode(); |
58 | 60 |
59 AudioContext* context() { return m_context.get(); } | 61 AudioContext* context() { return m_context.get(); } |
60 const AudioContext* context() const { return m_context.get(); } | 62 const AudioContext* context() const { return m_context.get(); } |
61 | 63 |
62 enum NodeType { | 64 enum NodeType { |
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145 | 147 |
146 #if DEBUG_AUDIONODE_REFERENCES | 148 #if DEBUG_AUDIONODE_REFERENCES |
147 static void printNodeCounts(); | 149 static void printNodeCounts(); |
148 #endif | 150 #endif |
149 | 151 |
150 bool isMarkedForDeletion() const { return m_isMarkedForDeletion; } | 152 bool isMarkedForDeletion() const { return m_isMarkedForDeletion; } |
151 | 153 |
152 // tailTime() is the length of time (not counting latency time) where non-ze ro output may occur after continuous silent input. | 154 // tailTime() is the length of time (not counting latency time) where non-ze ro output may occur after continuous silent input. |
153 virtual double tailTime() const = 0; | 155 virtual double tailTime() const = 0; |
154 // latencyTime() is the length of time it takes for non-zero output to appea r after non-zero input is provided. This only applies to | 156 // latencyTime() is the length of time it takes for non-zero output to appea r after non-zero input is provided. This only applies to |
155 // processing delay which is an artifact of the processing algorithm chosen and is *not* part of the intrinsic desired effect. For | 157 // processing delay which is an artifact of the processing algorithm chosen and is *not* part of the intrinsic desired effect. For |
156 // example, a "delay" effect is expected to delay the signal, and thus would not be considered latency. | 158 // example, a "delay" effect is expected to delay the signal, and thus would not be considered latency. |
157 virtual double latencyTime() const = 0; | 159 virtual double latencyTime() const = 0; |
158 | 160 |
159 // propagatesSilence() should return true if the node will generate silent o utput when given silent input. By default, AudioNode | 161 // propagatesSilence() should return true if the node will generate silent o utput when given silent input. By default, AudioNode |
160 // will take tailTime() and latencyTime() into account when determining whet her the node will propagate silence. | 162 // will take tailTime() and latencyTime() into account when determining whet her the node will propagate silence. |
161 virtual bool propagatesSilence() const; | 163 virtual bool propagatesSilence() const; |
162 bool inputsAreSilent(); | 164 bool inputsAreSilent(); |
163 void silenceOutputs(); | 165 void silenceOutputs(); |
164 void unsilenceOutputs(); | 166 void unsilenceOutputs(); |
165 | 167 |
166 void enableOutputsIfNecessary(); | 168 void enableOutputsIfNecessary(); |
167 void disableOutputsIfNecessary(); | 169 void disableOutputsIfNecessary(); |
168 | 170 |
169 void reportMemoryUsage(MemoryObjectInfo*) const; | 171 void reportMemoryUsage(MemoryObjectInfo*) const; |
170 | 172 |
171 unsigned long channelCount(); | 173 unsigned long channelCount(); |
172 virtual void setChannelCount(unsigned long, ExceptionCode&); | 174 virtual void setChannelCount(unsigned long, ExceptionCode&); |
173 | 175 |
174 String channelCountMode(); | 176 String channelCountMode(); |
175 void setChannelCountMode(const String&, ExceptionCode&); | 177 void setChannelCountMode(const String&, ExceptionCode&); |
176 | 178 |
177 String channelInterpretation(); | 179 String channelInterpretation(); |
178 void setChannelInterpretation(const String&, ExceptionCode&); | 180 void setChannelInterpretation(const String&, ExceptionCode&); |
179 | 181 |
180 ChannelCountMode internalChannelCountMode() const { return m_channelCountMod e; } | 182 ChannelCountMode internalChannelCountMode() const { return m_channelCountMod e; } |
181 AudioBus::ChannelInterpretation internalChannelInterpretation() const { retu rn m_channelInterpretation; } | 183 AudioBus::ChannelInterpretation internalChannelInterpretation() const { retu rn m_channelInterpretation; } |
182 | 184 |
185 // EventTarget | |
186 virtual const AtomicString& interfaceName() const; | |
187 virtual ScriptExecutionContext* scriptExecutionContext() const; | |
188 virtual EventTargetData* eventTargetData() { return &m_eventTargetData; } | |
189 virtual EventTargetData* ensureEventTargetData() { return &m_eventTargetDat a; } | |
haraken
2013/04/15 00:01:25
Please add OVERRIDE to these virtual methods.
| |
190 | |
191 // ActiveDOMObject | |
192 virtual bool hasPendingActivity() const OVERRIDE; | |
193 | |
183 protected: | 194 protected: |
184 // Inputs and outputs must be created before the AudioNode is initialized. | 195 // Inputs and outputs must be created before the AudioNode is initialized. |
185 void addInput(PassOwnPtr<AudioNodeInput>); | 196 void addInput(PassOwnPtr<AudioNodeInput>); |
186 void addOutput(PassOwnPtr<AudioNodeOutput>); | 197 void addOutput(PassOwnPtr<AudioNodeOutput>); |
187 | 198 |
188 // Called by processIfNecessary() to cause all parts of the rendering graph connected to us to process. | 199 // Called by processIfNecessary() to cause all parts of the rendering graph connected to us to process. |
189 // Each rendering quantum, the audio data for each of the AudioNode's inputs will be available after this method is called. | 200 // Each rendering quantum, the audio data for each of the AudioNode's inputs will be available after this method is called. |
190 // Called from context's audio thread. | 201 // Called from context's audio thread. |
191 virtual void pullInputs(size_t framesToProcess); | 202 virtual void pullInputs(size_t framesToProcess); |
192 | 203 |
193 // Force all inputs to take any channel interpretation changes into account. | 204 // Force all inputs to take any channel interpretation changes into account. |
194 void updateChannelsForInputs(); | 205 void updateChannelsForInputs(); |
195 | 206 |
196 private: | 207 private: |
197 volatile bool m_isInitialized; | 208 volatile bool m_isInitialized; |
198 NodeType m_nodeType; | 209 NodeType m_nodeType; |
199 RefPtr<AudioContext> m_context; | 210 RefPtr<AudioContext> m_context; |
200 float m_sampleRate; | 211 float m_sampleRate; |
201 Vector<OwnPtr<AudioNodeInput> > m_inputs; | 212 Vector<OwnPtr<AudioNodeInput> > m_inputs; |
202 Vector<OwnPtr<AudioNodeOutput> > m_outputs; | 213 Vector<OwnPtr<AudioNodeOutput> > m_outputs; |
203 | 214 |
215 EventTargetData m_eventTargetData; | |
216 | |
204 double m_lastProcessingTime; | 217 double m_lastProcessingTime; |
205 double m_lastNonSilentTime; | 218 double m_lastNonSilentTime; |
206 | 219 |
207 // Ref-counting | 220 // Ref-counting |
208 volatile int m_normalRefCount; | 221 volatile int m_normalRefCount; |
209 volatile int m_connectionRefCount; | 222 volatile int m_connectionRefCount; |
210 | 223 |
211 bool m_isMarkedForDeletion; | 224 bool m_isMarkedForDeletion; |
212 bool m_isDisabled; | 225 bool m_isDisabled; |
213 | 226 |
214 #if DEBUG_AUDIONODE_REFERENCES | 227 #if DEBUG_AUDIONODE_REFERENCES |
215 static bool s_isNodeCountInitialized; | 228 static bool s_isNodeCountInitialized; |
216 static int s_nodeCount[NodeTypeEnd]; | 229 static int s_nodeCount[NodeTypeEnd]; |
217 #endif | 230 #endif |
218 | 231 |
232 virtual void refEventTarget() { ref(); } | |
233 virtual void derefEventTarget() { deref(); } | |
haraken
2013/04/15 00:01:25
Ditto. OVERRIDE.
| |
234 | |
219 protected: | 235 protected: |
236 | |
220 unsigned m_channelCount; | 237 unsigned m_channelCount; |
221 ChannelCountMode m_channelCountMode; | 238 ChannelCountMode m_channelCountMode; |
222 AudioBus::ChannelInterpretation m_channelInterpretation; | 239 AudioBus::ChannelInterpretation m_channelInterpretation; |
223 }; | 240 }; |
224 | 241 |
225 } // namespace WebCore | 242 } // namespace WebCore |
226 | 243 |
227 #endif // AudioNode_h | 244 #endif // AudioNode_h |
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