Index: gpu/command_buffer/service/framebuffer_manager.h |
diff --git a/gpu/command_buffer/service/framebuffer_manager.h b/gpu/command_buffer/service/framebuffer_manager.h |
index 7216654e86c26accb91309133e49077a279598ff..db78ffeb6328476a9a415c05d66aa65864307ae9 100644 |
--- a/gpu/command_buffer/service/framebuffer_manager.h |
+++ b/gpu/command_buffer/service/framebuffer_manager.h |
@@ -52,8 +52,6 @@ class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> { |
virtual size_t GetSignatureSize(TextureManager* texture_manager) const = 0; |
virtual void AddToSignature( |
TextureManager* texture_manager, std::string* signature) const = 0; |
- virtual void OnWillRenderTo() const = 0; |
- virtual void OnDidRenderTo() const = 0; |
virtual bool FormsFeedbackLoop(TextureRef* texture, GLint level) const = 0; |
protected: |
@@ -160,13 +158,6 @@ class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> { |
// formats. |
bool HasSameInternalFormatsMRT() const; |
- void OnTextureRefDetached(TextureRef* texture); |
- |
- // If attachment is 0, apply to all attachments; otherwise, apply only to |
- // the specified attachment. |
- void OnWillRenderTo(GLenum attachment) const; |
- void OnDidRenderTo(GLenum attachment) const; |
- |
void set_read_buffer(GLenum read_buffer) { |
read_buffer_ = read_buffer; |
} |
@@ -242,17 +233,6 @@ struct DecoderFramebufferState { |
// so we can correctly clear them. |
class GPU_EXPORT FramebufferManager { |
public: |
- class GPU_EXPORT TextureDetachObserver { |
- public: |
- TextureDetachObserver(); |
- virtual ~TextureDetachObserver(); |
- |
- virtual void OnTextureRefDetachedFromFramebuffer(TextureRef* texture) = 0; |
- |
- private: |
- DISALLOW_COPY_AND_ASSIGN(TextureDetachObserver); |
- }; |
- |
FramebufferManager(uint32 max_draw_buffers, |
uint32 max_color_attachments, |
ContextType context_type, |
@@ -290,18 +270,6 @@ class GPU_EXPORT FramebufferManager { |
(framebuffer_state_change_count_ + 1) | 0x80000000U; |
} |
- void AddObserver(TextureDetachObserver* observer) { |
- texture_detach_observers_.push_back(observer); |
- } |
- |
- void RemoveObserver(TextureDetachObserver* observer) { |
- texture_detach_observers_.erase( |
- std::remove(texture_detach_observers_.begin(), |
- texture_detach_observers_.end(), |
- observer), |
- texture_detach_observers_.end()); |
- } |
- |
ContextType context_type() const { return context_type_; } |
private: |
@@ -310,8 +278,6 @@ class GPU_EXPORT FramebufferManager { |
void StartTracking(Framebuffer* framebuffer); |
void StopTracking(Framebuffer* framebuffer); |
- void OnTextureRefDetached(TextureRef* texture); |
- |
FramebufferCompletenessCache* GetFramebufferComboCompleteCache() { |
return framebuffer_combo_complete_cache_.get(); |
} |
@@ -336,9 +302,6 @@ class GPU_EXPORT FramebufferManager { |
ContextType context_type_; |
- typedef std::vector<TextureDetachObserver*> TextureDetachObserverVector; |
- TextureDetachObserverVector texture_detach_observers_; |
- |
scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_; |
DISALLOW_COPY_AND_ASSIGN(FramebufferManager); |