| Index: gpu/command_buffer/service/framebuffer_manager.h
|
| diff --git a/gpu/command_buffer/service/framebuffer_manager.h b/gpu/command_buffer/service/framebuffer_manager.h
|
| index 7216654e86c26accb91309133e49077a279598ff..db78ffeb6328476a9a415c05d66aa65864307ae9 100644
|
| --- a/gpu/command_buffer/service/framebuffer_manager.h
|
| +++ b/gpu/command_buffer/service/framebuffer_manager.h
|
| @@ -52,8 +52,6 @@ class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> {
|
| virtual size_t GetSignatureSize(TextureManager* texture_manager) const = 0;
|
| virtual void AddToSignature(
|
| TextureManager* texture_manager, std::string* signature) const = 0;
|
| - virtual void OnWillRenderTo() const = 0;
|
| - virtual void OnDidRenderTo() const = 0;
|
| virtual bool FormsFeedbackLoop(TextureRef* texture, GLint level) const = 0;
|
|
|
| protected:
|
| @@ -160,13 +158,6 @@ class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> {
|
| // formats.
|
| bool HasSameInternalFormatsMRT() const;
|
|
|
| - void OnTextureRefDetached(TextureRef* texture);
|
| -
|
| - // If attachment is 0, apply to all attachments; otherwise, apply only to
|
| - // the specified attachment.
|
| - void OnWillRenderTo(GLenum attachment) const;
|
| - void OnDidRenderTo(GLenum attachment) const;
|
| -
|
| void set_read_buffer(GLenum read_buffer) {
|
| read_buffer_ = read_buffer;
|
| }
|
| @@ -242,17 +233,6 @@ struct DecoderFramebufferState {
|
| // so we can correctly clear them.
|
| class GPU_EXPORT FramebufferManager {
|
| public:
|
| - class GPU_EXPORT TextureDetachObserver {
|
| - public:
|
| - TextureDetachObserver();
|
| - virtual ~TextureDetachObserver();
|
| -
|
| - virtual void OnTextureRefDetachedFromFramebuffer(TextureRef* texture) = 0;
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(TextureDetachObserver);
|
| - };
|
| -
|
| FramebufferManager(uint32 max_draw_buffers,
|
| uint32 max_color_attachments,
|
| ContextType context_type,
|
| @@ -290,18 +270,6 @@ class GPU_EXPORT FramebufferManager {
|
| (framebuffer_state_change_count_ + 1) | 0x80000000U;
|
| }
|
|
|
| - void AddObserver(TextureDetachObserver* observer) {
|
| - texture_detach_observers_.push_back(observer);
|
| - }
|
| -
|
| - void RemoveObserver(TextureDetachObserver* observer) {
|
| - texture_detach_observers_.erase(
|
| - std::remove(texture_detach_observers_.begin(),
|
| - texture_detach_observers_.end(),
|
| - observer),
|
| - texture_detach_observers_.end());
|
| - }
|
| -
|
| ContextType context_type() const { return context_type_; }
|
|
|
| private:
|
| @@ -310,8 +278,6 @@ class GPU_EXPORT FramebufferManager {
|
| void StartTracking(Framebuffer* framebuffer);
|
| void StopTracking(Framebuffer* framebuffer);
|
|
|
| - void OnTextureRefDetached(TextureRef* texture);
|
| -
|
| FramebufferCompletenessCache* GetFramebufferComboCompleteCache() {
|
| return framebuffer_combo_complete_cache_.get();
|
| }
|
| @@ -336,9 +302,6 @@ class GPU_EXPORT FramebufferManager {
|
|
|
| ContextType context_type_;
|
|
|
| - typedef std::vector<TextureDetachObserver*> TextureDetachObserverVector;
|
| - TextureDetachObserverVector texture_detach_observers_;
|
| -
|
| scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(FramebufferManager);
|
|
|