Index: content/common/gpu/stream_texture_android.cc |
diff --git a/content/common/gpu/stream_texture_android.cc b/content/common/gpu/stream_texture_android.cc |
index 20f1da7e53884ed4cba5b4018ad46e05e94f3825..940f1f0f9740d6fd8702435946cbfdd25cf8983e 100644 |
--- a/content/common/gpu/stream_texture_android.cc |
+++ b/content/common/gpu/stream_texture_android.cc |
@@ -38,15 +38,16 @@ bool StreamTexture::Create( |
// TODO: Ideally a valid image id was returned to the client so that |
// it could then call glBindTexImage2D() for doing the following. |
- scoped_refptr<gfx::GLImage> gl_image( |
- new StreamTexture(owner_stub, stream_id, texture->service_id())); |
+ scoped_refptr<gfx::GLImage> gl_image(new StreamTexture( |
+ owner_stub, stream_id, client_texture_id, texture->service_id())); |
gfx::Size size = gl_image->GetSize(); |
texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES); |
texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA, |
size.width(), size.height(), 1, 0, GL_RGBA, |
GL_UNSIGNED_BYTE, gfx::Rect(size)); |
- texture_manager->SetLevelImage( |
- texture, GL_TEXTURE_EXTERNAL_OES, 0, gl_image.get()); |
+ texture_manager->SetLevelImage(texture, GL_TEXTURE_EXTERNAL_OES, 0, |
+ gl_image.get(), |
+ gpu::gles2::Texture::UNBOUND); |
return true; |
} |
@@ -55,6 +56,7 @@ bool StreamTexture::Create( |
StreamTexture::StreamTexture(GpuCommandBufferStub* owner_stub, |
int32 route_id, |
+ uint32 client_texture_id, |
uint32 texture_id) |
: surface_texture_(gfx::SurfaceTexture::Create(texture_id)), |
size_(0, 0), |
@@ -63,6 +65,7 @@ StreamTexture::StreamTexture(GpuCommandBufferStub* owner_stub, |
owner_stub_(owner_stub), |
route_id_(route_id), |
has_listener_(false), |
+ client_texture_id_(client_texture_id), |
weak_factory_(this) { |
owner_stub->AddDestructionObserver(this); |
memset(current_matrix_, 0, sizeof(current_matrix_)); |
@@ -92,9 +95,11 @@ void StreamTexture::Destroy(bool have_context) { |
NOTREACHED(); |
} |
-void StreamTexture::WillUseTexImage() { |
+bool StreamTexture::CopyTexImage(unsigned target) { |
+ DCHECK_EQ(target, static_cast<unsigned>(GL_TEXTURE_EXTERNAL_OES)); |
+ |
if (!owner_stub_ || !surface_texture_.get()) |
- return; |
+ return true; |
if (has_pending_frame_) { |
scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; |
@@ -128,6 +133,15 @@ void StreamTexture::WillUseTexImage() { |
? active_unit.bound_texture_external_oes->service_id() |
: 0); |
} |
+ |
+ TextureManager* texture_manager = |
+ owner_stub_->decoder()->GetContextGroup()->texture_manager(); |
+ TextureRef* texture = texture_manager->GetTexture(client_texture_id_); |
no sievers
2015/10/15 21:52:44
What if the original client texture was deleted, b
reveman
2015/10/15 22:56:16
hm, does that make it invalid to refer to the text
|
+ // By setting image state to UNBOUND instead of COPIED we ensure that |
+ // CopyTexImage() is called each time the surface texture is used for |
+ // drawing. |
+ texture_manager->SetLevelImage(texture, GL_TEXTURE_EXTERNAL_OES, 0, this, |
+ gpu::gles2::Texture::UNBOUND); |
} |
if (has_listener_ && has_valid_frame_) { |
@@ -144,6 +158,8 @@ void StreamTexture::WillUseTexImage() { |
new GpuStreamTextureMsg_MatrixChanged(route_id_, params)); |
} |
} |
+ |
+ return true; |
} |
void StreamTexture::OnFrameAvailable() { |