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Unified Diff: ui/gl/gl_implementation_linux.cc

Issue 13985039: Rationalize linux vs x11 in ui (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix review / try issues Created 7 years, 8 months ago
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Index: ui/gl/gl_implementation_linux.cc
diff --git a/ui/gl/gl_implementation_linux.cc b/ui/gl/gl_implementation_linux.cc
deleted file mode 100644
index 2da82547a097ed21f9fefc2967c020c1da8150a3..0000000000000000000000000000000000000000
--- a/ui/gl/gl_implementation_linux.cc
+++ /dev/null
@@ -1,232 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <vector>
-
-#include "base/base_paths.h"
-#include "base/command_line.h"
-#include "base/files/file_path.h"
-#include "base/logging.h"
-#include "base/native_library.h"
-#include "base/path_service.h"
-#include "base/threading/thread_restrictions.h"
-#include "ui/gl/gl_bindings.h"
-#include "ui/gl/gl_egl_api_implementation.h"
-#include "ui/gl/gl_gl_api_implementation.h"
-#include "ui/gl/gl_glx_api_implementation.h"
-#include "ui/gl/gl_implementation.h"
-#include "ui/gl/gl_osmesa_api_implementation.h"
-#include "ui/gl/gl_switches.h"
-
-namespace gfx {
-namespace {
-
-// TODO(piman): it should be Desktop GL marshalling from double to float. Today
-// on native GLES, we do float->double->float.
-void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
- glClearDepthf(static_cast<GLclampf>(depth));
-}
-
-void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
- GLclampd z_far) {
- glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
-}
-
-// Load a library, printing an error message on failure.
-base::NativeLibrary LoadLibrary(const base::FilePath& filename) {
- std::string error;
- base::NativeLibrary library = base::LoadNativeLibrary(filename,
- &error);
- if (!library) {
- DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error;
- return NULL;
- }
- return library;
-}
-
-base::NativeLibrary LoadLibrary(const char* filename) {
- return LoadLibrary(base::FilePath(filename));
-}
-
-} // namespace
-
-void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
- impls->push_back(kGLImplementationDesktopGL);
- impls->push_back(kGLImplementationEGLGLES2);
- impls->push_back(kGLImplementationOSMesaGL);
-}
-
-bool InitializeGLBindings(GLImplementation implementation) {
- // Prevent reinitialization with a different implementation. Once the gpu
- // unit tests have initialized with kGLImplementationMock, we don't want to
- // later switch to another GL implementation.
- if (GetGLImplementation() != kGLImplementationNone)
- return true;
-
- // Allow the main thread or another to initialize these bindings
- // after instituting restrictions on I/O. Going forward they will
- // likely be used in the browser process on most platforms. The
- // one-time initialization cost is small, between 2 and 5 ms.
- base::ThreadRestrictions::ScopedAllowIO allow_io;
-
- switch (implementation) {
- case kGLImplementationOSMesaGL: {
- base::FilePath module_path;
- if (!PathService::Get(base::DIR_MODULE, &module_path)) {
- LOG(ERROR) << "PathService::Get failed.";
- return false;
- }
-
- base::NativeLibrary library = LoadLibrary(
- module_path.Append("libosmesa.so"));
- if (!library)
- return false;
-
- GLGetProcAddressProc get_proc_address =
- reinterpret_cast<GLGetProcAddressProc>(
- base::GetFunctionPointerFromNativeLibrary(
- library, "OSMesaGetProcAddress"));
- if (!get_proc_address) {
- LOG(ERROR) << "OSMesaGetProcAddress not found.";
- base::UnloadNativeLibrary(library);
- return false;
- }
-
- SetGLGetProcAddressProc(get_proc_address);
- AddGLNativeLibrary(library);
- SetGLImplementation(kGLImplementationOSMesaGL);
-
- InitializeGLBindingsGL();
- InitializeGLBindingsOSMESA();
- break;
- }
- case kGLImplementationDesktopGL: {
- base::NativeLibrary library = NULL;
- const CommandLine* command_line = CommandLine::ForCurrentProcess();
-
- if (command_line->HasSwitch(switches::kTestGLLib))
- library = LoadLibrary(command_line->GetSwitchValueASCII(
- switches::kTestGLLib).c_str());
-
- if (!library) {
-#if defined(OS_OPENBSD)
- library = LoadLibrary("libGL.so");
-#else
- library = LoadLibrary("libGL.so.1");
-#endif
- }
-
- if (!library)
- return false;
-
- GLGetProcAddressProc get_proc_address =
- reinterpret_cast<GLGetProcAddressProc>(
- base::GetFunctionPointerFromNativeLibrary(
- library, "glXGetProcAddress"));
- if (!get_proc_address) {
- LOG(ERROR) << "glxGetProcAddress not found.";
- base::UnloadNativeLibrary(library);
- return false;
- }
-
- SetGLGetProcAddressProc(get_proc_address);
- AddGLNativeLibrary(library);
- SetGLImplementation(kGLImplementationDesktopGL);
-
- InitializeGLBindingsGL();
- InitializeGLBindingsGLX();
- break;
- }
- case kGLImplementationEGLGLES2: {
- base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so.2");
- if (!gles_library)
- return false;
- base::NativeLibrary egl_library = LoadLibrary("libEGL.so.1");
- if (!egl_library) {
- base::UnloadNativeLibrary(gles_library);
- return false;
- }
-
- GLGetProcAddressProc get_proc_address =
- reinterpret_cast<GLGetProcAddressProc>(
- base::GetFunctionPointerFromNativeLibrary(
- egl_library, "eglGetProcAddress"));
- if (!get_proc_address) {
- LOG(ERROR) << "eglGetProcAddress not found.";
- base::UnloadNativeLibrary(egl_library);
- base::UnloadNativeLibrary(gles_library);
- return false;
- }
-
- SetGLGetProcAddressProc(get_proc_address);
- AddGLNativeLibrary(egl_library);
- AddGLNativeLibrary(gles_library);
- SetGLImplementation(kGLImplementationEGLGLES2);
-
- InitializeGLBindingsGL();
- InitializeGLBindingsEGL();
-
- // These two functions take single precision float rather than double
- // precision float parameters in GLES.
- ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
- ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
- break;
- }
- case kGLImplementationMockGL: {
- SetGLGetProcAddressProc(GetMockGLProcAddress);
- SetGLImplementation(kGLImplementationMockGL);
- InitializeGLBindingsGL();
- break;
- }
- default:
- return false;
- }
-
-
- return true;
-}
-
-bool InitializeGLExtensionBindings(GLImplementation implementation,
- GLContext* context) {
- switch (implementation) {
- case kGLImplementationOSMesaGL:
- InitializeGLExtensionBindingsGL(context);
- InitializeGLExtensionBindingsOSMESA(context);
- break;
- case kGLImplementationDesktopGL:
- InitializeGLExtensionBindingsGL(context);
- InitializeGLExtensionBindingsGLX(context);
- break;
- case kGLImplementationEGLGLES2:
- InitializeGLExtensionBindingsGL(context);
- InitializeGLExtensionBindingsEGL(context);
- break;
- case kGLImplementationMockGL:
- InitializeGLExtensionBindingsGL(context);
- break;
- default:
- return false;
- }
-
- return true;
-}
-
-void InitializeDebugGLBindings() {
- InitializeDebugGLBindingsEGL();
- InitializeDebugGLBindingsGL();
- InitializeDebugGLBindingsGLX();
- InitializeDebugGLBindingsOSMESA();
-}
-
-void ClearGLBindings() {
- ClearGLBindingsEGL();
- ClearGLBindingsGL();
- ClearGLBindingsGLX();
- ClearGLBindingsOSMESA();
- SetGLImplementation(kGLImplementationNone);
-
- UnloadGLNativeLibraries();
-}
-
-} // namespace gfx
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