| Index: ui/gl/gl_implementation_linux.cc
|
| diff --git a/ui/gl/gl_implementation_linux.cc b/ui/gl/gl_implementation_linux.cc
|
| deleted file mode 100644
|
| index 2da82547a097ed21f9fefc2967c020c1da8150a3..0000000000000000000000000000000000000000
|
| --- a/ui/gl/gl_implementation_linux.cc
|
| +++ /dev/null
|
| @@ -1,232 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include <vector>
|
| -
|
| -#include "base/base_paths.h"
|
| -#include "base/command_line.h"
|
| -#include "base/files/file_path.h"
|
| -#include "base/logging.h"
|
| -#include "base/native_library.h"
|
| -#include "base/path_service.h"
|
| -#include "base/threading/thread_restrictions.h"
|
| -#include "ui/gl/gl_bindings.h"
|
| -#include "ui/gl/gl_egl_api_implementation.h"
|
| -#include "ui/gl/gl_gl_api_implementation.h"
|
| -#include "ui/gl/gl_glx_api_implementation.h"
|
| -#include "ui/gl/gl_implementation.h"
|
| -#include "ui/gl/gl_osmesa_api_implementation.h"
|
| -#include "ui/gl/gl_switches.h"
|
| -
|
| -namespace gfx {
|
| -namespace {
|
| -
|
| -// TODO(piman): it should be Desktop GL marshalling from double to float. Today
|
| -// on native GLES, we do float->double->float.
|
| -void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
|
| - glClearDepthf(static_cast<GLclampf>(depth));
|
| -}
|
| -
|
| -void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
|
| - GLclampd z_far) {
|
| - glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
|
| -}
|
| -
|
| -// Load a library, printing an error message on failure.
|
| -base::NativeLibrary LoadLibrary(const base::FilePath& filename) {
|
| - std::string error;
|
| - base::NativeLibrary library = base::LoadNativeLibrary(filename,
|
| - &error);
|
| - if (!library) {
|
| - DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error;
|
| - return NULL;
|
| - }
|
| - return library;
|
| -}
|
| -
|
| -base::NativeLibrary LoadLibrary(const char* filename) {
|
| - return LoadLibrary(base::FilePath(filename));
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
|
| - impls->push_back(kGLImplementationDesktopGL);
|
| - impls->push_back(kGLImplementationEGLGLES2);
|
| - impls->push_back(kGLImplementationOSMesaGL);
|
| -}
|
| -
|
| -bool InitializeGLBindings(GLImplementation implementation) {
|
| - // Prevent reinitialization with a different implementation. Once the gpu
|
| - // unit tests have initialized with kGLImplementationMock, we don't want to
|
| - // later switch to another GL implementation.
|
| - if (GetGLImplementation() != kGLImplementationNone)
|
| - return true;
|
| -
|
| - // Allow the main thread or another to initialize these bindings
|
| - // after instituting restrictions on I/O. Going forward they will
|
| - // likely be used in the browser process on most platforms. The
|
| - // one-time initialization cost is small, between 2 and 5 ms.
|
| - base::ThreadRestrictions::ScopedAllowIO allow_io;
|
| -
|
| - switch (implementation) {
|
| - case kGLImplementationOSMesaGL: {
|
| - base::FilePath module_path;
|
| - if (!PathService::Get(base::DIR_MODULE, &module_path)) {
|
| - LOG(ERROR) << "PathService::Get failed.";
|
| - return false;
|
| - }
|
| -
|
| - base::NativeLibrary library = LoadLibrary(
|
| - module_path.Append("libosmesa.so"));
|
| - if (!library)
|
| - return false;
|
| -
|
| - GLGetProcAddressProc get_proc_address =
|
| - reinterpret_cast<GLGetProcAddressProc>(
|
| - base::GetFunctionPointerFromNativeLibrary(
|
| - library, "OSMesaGetProcAddress"));
|
| - if (!get_proc_address) {
|
| - LOG(ERROR) << "OSMesaGetProcAddress not found.";
|
| - base::UnloadNativeLibrary(library);
|
| - return false;
|
| - }
|
| -
|
| - SetGLGetProcAddressProc(get_proc_address);
|
| - AddGLNativeLibrary(library);
|
| - SetGLImplementation(kGLImplementationOSMesaGL);
|
| -
|
| - InitializeGLBindingsGL();
|
| - InitializeGLBindingsOSMESA();
|
| - break;
|
| - }
|
| - case kGLImplementationDesktopGL: {
|
| - base::NativeLibrary library = NULL;
|
| - const CommandLine* command_line = CommandLine::ForCurrentProcess();
|
| -
|
| - if (command_line->HasSwitch(switches::kTestGLLib))
|
| - library = LoadLibrary(command_line->GetSwitchValueASCII(
|
| - switches::kTestGLLib).c_str());
|
| -
|
| - if (!library) {
|
| -#if defined(OS_OPENBSD)
|
| - library = LoadLibrary("libGL.so");
|
| -#else
|
| - library = LoadLibrary("libGL.so.1");
|
| -#endif
|
| - }
|
| -
|
| - if (!library)
|
| - return false;
|
| -
|
| - GLGetProcAddressProc get_proc_address =
|
| - reinterpret_cast<GLGetProcAddressProc>(
|
| - base::GetFunctionPointerFromNativeLibrary(
|
| - library, "glXGetProcAddress"));
|
| - if (!get_proc_address) {
|
| - LOG(ERROR) << "glxGetProcAddress not found.";
|
| - base::UnloadNativeLibrary(library);
|
| - return false;
|
| - }
|
| -
|
| - SetGLGetProcAddressProc(get_proc_address);
|
| - AddGLNativeLibrary(library);
|
| - SetGLImplementation(kGLImplementationDesktopGL);
|
| -
|
| - InitializeGLBindingsGL();
|
| - InitializeGLBindingsGLX();
|
| - break;
|
| - }
|
| - case kGLImplementationEGLGLES2: {
|
| - base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so.2");
|
| - if (!gles_library)
|
| - return false;
|
| - base::NativeLibrary egl_library = LoadLibrary("libEGL.so.1");
|
| - if (!egl_library) {
|
| - base::UnloadNativeLibrary(gles_library);
|
| - return false;
|
| - }
|
| -
|
| - GLGetProcAddressProc get_proc_address =
|
| - reinterpret_cast<GLGetProcAddressProc>(
|
| - base::GetFunctionPointerFromNativeLibrary(
|
| - egl_library, "eglGetProcAddress"));
|
| - if (!get_proc_address) {
|
| - LOG(ERROR) << "eglGetProcAddress not found.";
|
| - base::UnloadNativeLibrary(egl_library);
|
| - base::UnloadNativeLibrary(gles_library);
|
| - return false;
|
| - }
|
| -
|
| - SetGLGetProcAddressProc(get_proc_address);
|
| - AddGLNativeLibrary(egl_library);
|
| - AddGLNativeLibrary(gles_library);
|
| - SetGLImplementation(kGLImplementationEGLGLES2);
|
| -
|
| - InitializeGLBindingsGL();
|
| - InitializeGLBindingsEGL();
|
| -
|
| - // These two functions take single precision float rather than double
|
| - // precision float parameters in GLES.
|
| - ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
|
| - ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
|
| - break;
|
| - }
|
| - case kGLImplementationMockGL: {
|
| - SetGLGetProcAddressProc(GetMockGLProcAddress);
|
| - SetGLImplementation(kGLImplementationMockGL);
|
| - InitializeGLBindingsGL();
|
| - break;
|
| - }
|
| - default:
|
| - return false;
|
| - }
|
| -
|
| -
|
| - return true;
|
| -}
|
| -
|
| -bool InitializeGLExtensionBindings(GLImplementation implementation,
|
| - GLContext* context) {
|
| - switch (implementation) {
|
| - case kGLImplementationOSMesaGL:
|
| - InitializeGLExtensionBindingsGL(context);
|
| - InitializeGLExtensionBindingsOSMESA(context);
|
| - break;
|
| - case kGLImplementationDesktopGL:
|
| - InitializeGLExtensionBindingsGL(context);
|
| - InitializeGLExtensionBindingsGLX(context);
|
| - break;
|
| - case kGLImplementationEGLGLES2:
|
| - InitializeGLExtensionBindingsGL(context);
|
| - InitializeGLExtensionBindingsEGL(context);
|
| - break;
|
| - case kGLImplementationMockGL:
|
| - InitializeGLExtensionBindingsGL(context);
|
| - break;
|
| - default:
|
| - return false;
|
| - }
|
| -
|
| - return true;
|
| -}
|
| -
|
| -void InitializeDebugGLBindings() {
|
| - InitializeDebugGLBindingsEGL();
|
| - InitializeDebugGLBindingsGL();
|
| - InitializeDebugGLBindingsGLX();
|
| - InitializeDebugGLBindingsOSMESA();
|
| -}
|
| -
|
| -void ClearGLBindings() {
|
| - ClearGLBindingsEGL();
|
| - ClearGLBindingsGL();
|
| - ClearGLBindingsGLX();
|
| - ClearGLBindingsOSMESA();
|
| - SetGLImplementation(kGLImplementationNone);
|
| -
|
| - UnloadGLNativeLibraries();
|
| -}
|
| -
|
| -} // namespace gfx
|
|
|