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Issue 13985039: Rationalize linux vs x11 in ui (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix review / try issues Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <vector>
6
7 #include "base/base_paths.h"
8 #include "base/command_line.h"
9 #include "base/files/file_path.h"
10 #include "base/logging.h"
11 #include "base/native_library.h"
12 #include "base/path_service.h"
13 #include "base/threading/thread_restrictions.h"
14 #include "ui/gl/gl_bindings.h"
15 #include "ui/gl/gl_egl_api_implementation.h"
16 #include "ui/gl/gl_gl_api_implementation.h"
17 #include "ui/gl/gl_glx_api_implementation.h"
18 #include "ui/gl/gl_implementation.h"
19 #include "ui/gl/gl_osmesa_api_implementation.h"
20 #include "ui/gl/gl_switches.h"
21
22 namespace gfx {
23 namespace {
24
25 // TODO(piman): it should be Desktop GL marshalling from double to float. Today
26 // on native GLES, we do float->double->float.
27 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
28 glClearDepthf(static_cast<GLclampf>(depth));
29 }
30
31 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
32 GLclampd z_far) {
33 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
34 }
35
36 // Load a library, printing an error message on failure.
37 base::NativeLibrary LoadLibrary(const base::FilePath& filename) {
38 std::string error;
39 base::NativeLibrary library = base::LoadNativeLibrary(filename,
40 &error);
41 if (!library) {
42 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error;
43 return NULL;
44 }
45 return library;
46 }
47
48 base::NativeLibrary LoadLibrary(const char* filename) {
49 return LoadLibrary(base::FilePath(filename));
50 }
51
52 } // namespace
53
54 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
55 impls->push_back(kGLImplementationDesktopGL);
56 impls->push_back(kGLImplementationEGLGLES2);
57 impls->push_back(kGLImplementationOSMesaGL);
58 }
59
60 bool InitializeGLBindings(GLImplementation implementation) {
61 // Prevent reinitialization with a different implementation. Once the gpu
62 // unit tests have initialized with kGLImplementationMock, we don't want to
63 // later switch to another GL implementation.
64 if (GetGLImplementation() != kGLImplementationNone)
65 return true;
66
67 // Allow the main thread or another to initialize these bindings
68 // after instituting restrictions on I/O. Going forward they will
69 // likely be used in the browser process on most platforms. The
70 // one-time initialization cost is small, between 2 and 5 ms.
71 base::ThreadRestrictions::ScopedAllowIO allow_io;
72
73 switch (implementation) {
74 case kGLImplementationOSMesaGL: {
75 base::FilePath module_path;
76 if (!PathService::Get(base::DIR_MODULE, &module_path)) {
77 LOG(ERROR) << "PathService::Get failed.";
78 return false;
79 }
80
81 base::NativeLibrary library = LoadLibrary(
82 module_path.Append("libosmesa.so"));
83 if (!library)
84 return false;
85
86 GLGetProcAddressProc get_proc_address =
87 reinterpret_cast<GLGetProcAddressProc>(
88 base::GetFunctionPointerFromNativeLibrary(
89 library, "OSMesaGetProcAddress"));
90 if (!get_proc_address) {
91 LOG(ERROR) << "OSMesaGetProcAddress not found.";
92 base::UnloadNativeLibrary(library);
93 return false;
94 }
95
96 SetGLGetProcAddressProc(get_proc_address);
97 AddGLNativeLibrary(library);
98 SetGLImplementation(kGLImplementationOSMesaGL);
99
100 InitializeGLBindingsGL();
101 InitializeGLBindingsOSMESA();
102 break;
103 }
104 case kGLImplementationDesktopGL: {
105 base::NativeLibrary library = NULL;
106 const CommandLine* command_line = CommandLine::ForCurrentProcess();
107
108 if (command_line->HasSwitch(switches::kTestGLLib))
109 library = LoadLibrary(command_line->GetSwitchValueASCII(
110 switches::kTestGLLib).c_str());
111
112 if (!library) {
113 #if defined(OS_OPENBSD)
114 library = LoadLibrary("libGL.so");
115 #else
116 library = LoadLibrary("libGL.so.1");
117 #endif
118 }
119
120 if (!library)
121 return false;
122
123 GLGetProcAddressProc get_proc_address =
124 reinterpret_cast<GLGetProcAddressProc>(
125 base::GetFunctionPointerFromNativeLibrary(
126 library, "glXGetProcAddress"));
127 if (!get_proc_address) {
128 LOG(ERROR) << "glxGetProcAddress not found.";
129 base::UnloadNativeLibrary(library);
130 return false;
131 }
132
133 SetGLGetProcAddressProc(get_proc_address);
134 AddGLNativeLibrary(library);
135 SetGLImplementation(kGLImplementationDesktopGL);
136
137 InitializeGLBindingsGL();
138 InitializeGLBindingsGLX();
139 break;
140 }
141 case kGLImplementationEGLGLES2: {
142 base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so.2");
143 if (!gles_library)
144 return false;
145 base::NativeLibrary egl_library = LoadLibrary("libEGL.so.1");
146 if (!egl_library) {
147 base::UnloadNativeLibrary(gles_library);
148 return false;
149 }
150
151 GLGetProcAddressProc get_proc_address =
152 reinterpret_cast<GLGetProcAddressProc>(
153 base::GetFunctionPointerFromNativeLibrary(
154 egl_library, "eglGetProcAddress"));
155 if (!get_proc_address) {
156 LOG(ERROR) << "eglGetProcAddress not found.";
157 base::UnloadNativeLibrary(egl_library);
158 base::UnloadNativeLibrary(gles_library);
159 return false;
160 }
161
162 SetGLGetProcAddressProc(get_proc_address);
163 AddGLNativeLibrary(egl_library);
164 AddGLNativeLibrary(gles_library);
165 SetGLImplementation(kGLImplementationEGLGLES2);
166
167 InitializeGLBindingsGL();
168 InitializeGLBindingsEGL();
169
170 // These two functions take single precision float rather than double
171 // precision float parameters in GLES.
172 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
173 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
174 break;
175 }
176 case kGLImplementationMockGL: {
177 SetGLGetProcAddressProc(GetMockGLProcAddress);
178 SetGLImplementation(kGLImplementationMockGL);
179 InitializeGLBindingsGL();
180 break;
181 }
182 default:
183 return false;
184 }
185
186
187 return true;
188 }
189
190 bool InitializeGLExtensionBindings(GLImplementation implementation,
191 GLContext* context) {
192 switch (implementation) {
193 case kGLImplementationOSMesaGL:
194 InitializeGLExtensionBindingsGL(context);
195 InitializeGLExtensionBindingsOSMESA(context);
196 break;
197 case kGLImplementationDesktopGL:
198 InitializeGLExtensionBindingsGL(context);
199 InitializeGLExtensionBindingsGLX(context);
200 break;
201 case kGLImplementationEGLGLES2:
202 InitializeGLExtensionBindingsGL(context);
203 InitializeGLExtensionBindingsEGL(context);
204 break;
205 case kGLImplementationMockGL:
206 InitializeGLExtensionBindingsGL(context);
207 break;
208 default:
209 return false;
210 }
211
212 return true;
213 }
214
215 void InitializeDebugGLBindings() {
216 InitializeDebugGLBindingsEGL();
217 InitializeDebugGLBindingsGL();
218 InitializeDebugGLBindingsGLX();
219 InitializeDebugGLBindingsOSMESA();
220 }
221
222 void ClearGLBindings() {
223 ClearGLBindingsEGL();
224 ClearGLBindingsGL();
225 ClearGLBindingsGLX();
226 ClearGLBindingsOSMESA();
227 SetGLImplementation(kGLImplementationNone);
228
229 UnloadGLNativeLibraries();
230 }
231
232 } // namespace gfx
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