Chromium Code Reviews| Index: src/objects.h |
| diff --git a/src/objects.h b/src/objects.h |
| index 7dbc9f41213960045901a72e1792b283d3a3daee..8217b8cd090ffe751808ef4bb794d68a7d4b4856 100644 |
| --- a/src/objects.h |
| +++ b/src/objects.h |
| @@ -854,6 +854,7 @@ class FixedArrayBase; |
| class FunctionLiteral; |
| class GlobalObject; |
| class JSBuiltinsObject; |
| +class KeyAccumulator; |
| class LayoutDescriptor; |
| class LiteralsArray; |
| class LookupIterator; |
| @@ -2196,6 +2197,9 @@ class JSObject: public JSReceiver { |
| // Returns the number of elements on this object filtering out elements |
| // with the specified attributes (ignoring interceptors). |
| int GetOwnElementKeys(FixedArray* storage, PropertyAttributes filter); |
| + static void CollectOwnElementKeys(Handle<JSObject> object, |
| + KeyAccumulator* keys, |
| + PropertyAttributes filter); |
| // Count and fill in the enumerable elements into storage. |
| // (storage->length() == NumberOfEnumElements()). |
| // If storage is NULL, will count the elements without adding |
| @@ -3330,6 +3334,9 @@ class Dictionary: public HashTable<Derived, Shape, Key> { |
| // Returns the number of properties added. |
| int CopyKeysTo(FixedArray* storage, int index, PropertyAttributes filter, |
| SortMode sort_mode); |
| + static void CopyElementKeysTo(Handle<Derived> dictionary, |
|
Igor Sheludko
2015/10/15 09:51:44
Maybe CollectElementKeys is a better name.
Camillo Bruni
2015/10/16 09:38:02
sounds good.
|
| + KeyAccumulator* keys, PropertyAttributes filter, |
| + uint32_t start); |
| // Copies enumerable keys to preallocated fixed array. |
| void CopyEnumKeysTo(FixedArray* storage); |
| @@ -10660,26 +10667,50 @@ class BooleanBit : public AllStatic { |
| }; |
| +enum AddKeyConversion { DO_NOT_CONVERT, CONVERT_TO_ARRAY_INDEX, PROXY_MAGIC }; |
| + |
| + |
| +enum GetKeysConversion { CONVERT_TO_STRING, KEEP_NUMBERS }; |
| + |
| + |
| class KeyAccumulator final BASE_EMBEDDED { |
|
Igor Sheludko
2015/10/15 09:51:44
I think it became complex enough to have a comment
Camillo Bruni
2015/10/16 09:38:02
indeed :) I already added extensive comments.
|
| public: |
| - explicit KeyAccumulator(Isolate* isolate) : isolate_(isolate), length_(0) {} |
| + explicit KeyAccumulator(Isolate* isolate, |
| + KeyFilter filter = KeyFilter::SKIP_SYMBOLS) |
| + : isolate_(isolate), filter_(filter), length_(0), levelLength_(0) {} |
| + ~KeyAccumulator(); |
| + |
| + bool AddKey(uint32_t key); |
| + bool AddKey(Object* key, AddKeyConversion convert = DO_NOT_CONVERT); |
| + bool AddKey(Handle<Object> key, AddKeyConversion convert = DO_NOT_CONVERT); |
| + void AddKeys(Handle<FixedArray> array, |
| + AddKeyConversion convert = DO_NOT_CONVERT); |
| + void AddKeys(Handle<JSObject> array, |
| + AddKeyConversion convert = DO_NOT_CONVERT); |
| + void AddKeysFromProxy(Handle<JSObject> array); |
| + // Jump to the next level, pushing the current |levelLength_| to |
| + // |levelLengths_| and adding a new list to |elements_|. |
| + void NextPrototype(); |
| + void SortCurrentElementsList(); |
| + Handle<FixedArray> GetKeys(GetKeysConversion convert = CONVERT_TO_STRING); |
| - void AddKey(Handle<Object> key, int check_limit); |
| - void AddKeys(Handle<FixedArray> array, KeyFilter filter); |
| - void AddKeys(Handle<JSObject> array, KeyFilter filter); |
| - void PrepareForComparisons(int count); |
| - Handle<FixedArray> GetKeys(); |
| - |
| - int GetLength() { return length_; } |
| private: |
| - void EnsureCapacity(int capacity); |
| - void Grow(); |
| - |
| Isolate* isolate_; |
| - Handle<FixedArray> keys_; |
| - Handle<OrderedHashSet> set_; |
| + KeyFilter filter_; |
| + // |elements_| contains the sorted element keys (indices) per level. |
| + List<List<uint32_t>*> elements_; |
| + // |protoLengths_| contains the total number of keys (elements + properties) |
| + // per level. Negative values mark counts for a level with keys from a proxy. |
| + List<int> levelLengths_; |
| + // |properties_| contains the property keys per level in insertion order. |
| + Handle<OrderedHashSet> properties_; |
| + // |length_| keeps track of the total number of all element and property keys. |
| int length_; |
| + // |levelLength_| keeps track of the total number of keys |
| + // (elements + properties) in the current level. |
| + int levelLength_; |
| + |
| DISALLOW_COPY_AND_ASSIGN(KeyAccumulator); |
| }; |