| Index: mojo/services/surfaces/public/interfaces/quads.mojom
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| diff --git a/mojo/services/surfaces/public/interfaces/quads.mojom b/mojo/services/surfaces/public/interfaces/quads.mojom
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| deleted file mode 100644
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| index 0a0c83fc32f8b1d8c4b3cca13bfbc4b2bd428bd8..0000000000000000000000000000000000000000
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| --- a/mojo/services/surfaces/public/interfaces/quads.mojom
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| +++ /dev/null
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| @@ -1,213 +0,0 @@
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| -// Copyright 2014 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
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| -// found in the LICENSE file.
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| -
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| -[DartPackage="mojo_services"]
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| -module mojo;
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| -
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| -import "geometry/interfaces/geometry.mojom";
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| -import "surfaces/public/interfaces/surface_id.mojom";
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| -
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| -struct Color {
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| -  uint32 rgba;
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| -};
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| -
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| -// TODO(jamesr): Populate subtype fields.
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| -struct CheckerboardQuadState {};
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| -
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| -struct DebugBorderQuadState {};
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| -
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| -struct IoSurfaceContentQuadState {};
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| -
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| -struct RenderPassId {
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| -  int32 layer_id;
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| -  int32 index;
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| -};
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| -
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| -struct RenderPassQuadState {
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| -  RenderPassId render_pass_id;
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| -
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| -  // If nonzero, resource id of mask to use when drawing this pass.
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| -  uint32 mask_resource_id;
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| -  PointF mask_uv_scale;
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| -  Size mask_texture_size;
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| -
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| -  // Post-processing filters, applied to the pixels in the render pass' texture.
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| -  // TODO(jamesr): Support
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| -  // FilterOperations filters;
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| -
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| -  // The scale from layer space of the root layer of the render pass to
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| -  // the render pass physical pixels. This scale is applied to the filter
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| -  // parameters for pixel-moving filters. This scale should include
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| -  // content-to-target-space scale, and device pixel ratio.
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| -  PointF filters_scale;
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| -
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| -  // Post-processing filters, applied to the pixels showing through the
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| -  // background of the render pass, from behind it.
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| -  // TODO(jamesr): Support
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| -  // FilterOperations background_filters;
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| -};
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| -
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| -struct SolidColorQuadState {
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| -  Color color;
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| -  bool force_anti_aliasing_off;
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| -};
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| -
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| -struct SurfaceQuadState {
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| -  SurfaceId surface;
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| -};
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| -
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| -struct TextureQuadState {
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| -  uint32 resource_id;
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| -  bool premultiplied_alpha;
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| -  PointF uv_top_left;
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| -  PointF uv_bottom_right;
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| -  Color background_color;
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| -  array<float, 4> vertex_opacity;
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| -  bool flipped;
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| -  bool nearest_neighbor;
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| -};
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| -
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| -struct TileQuadState {
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| -  RectF tex_coord_rect;
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| -  Size texture_size;
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| -  bool swizzle_contents;
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| -  uint32 resource_id;
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| -  bool nearest_neighbor;
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| -};
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| -
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| -struct StreamVideoQuadState {};
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| -
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| -enum YUVColorSpace {
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| -  REC_601,       // SDTV standard with restricted "studio swing" color range.
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| -  REC_709,       // HDTV standard with restricted "studio swing" color range.
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| -  JPEG,          // Full color range [0, 255] JPEG color space.
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| -};
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| -
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| -struct YUVVideoQuadState {
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| -  RectF tex_coord_rect;
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| -  uint32 y_plane_resource_id;
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| -  uint32 u_plane_resource_id;
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| -  uint32 v_plane_resource_id;
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| -  uint32 a_plane_resource_id;
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| -  YUVColorSpace color_space;
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| -};
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| -
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| -enum Material {
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| -  CHECKERBOARD = 1,
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| -  DEBUG_BORDER,
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| -  IO_SURFACE_CONTENT,
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| -  PICTURE_CONTENT,
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| -  RENDER_PASS,
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| -  SOLID_COLOR,
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| -  STREAM_VIDEO_CONTENT,
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| -  SURFACE_CONTENT,
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| -  TEXTURE_CONTENT,
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| -  TILED_CONTENT,
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| -  YUV_VIDEO_CONTENT,
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| -};
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| -
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| -struct Quad {
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| -  Material material;
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| -
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| -  // This rect, after applying the quad_transform(), gives the geometry that
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| -  // this quad should draw to. This rect lives in content space.
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| -  Rect rect;
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| -
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| -  // This specifies the region of the quad that is opaque. This rect lives in
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| -  // content space.
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| -  Rect opaque_rect;
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| -
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| -  // Allows changing the rect that gets drawn to make it smaller. This value
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| -  // should be clipped to |rect|. This rect lives in content space.
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| -  Rect visible_rect;
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| -
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| -  // Allows changing the rect that gets drawn to make it smaller. This value
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| -  // should be clipped to |rect|. This rect lives in content space.
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| -  bool needs_blending;
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| -
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| -  // Index into the containing pass' shared quad state array which has state
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| -  // (transforms etc) shared by multiple quads.
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| -  uint32 shared_quad_state_index;
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| -
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| -  // Only one of the following will be set, depending on the material.
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| -  CheckerboardQuadState? checkerboard_quad_state;
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| -  DebugBorderQuadState? debug_border_quad_state;
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| -  IoSurfaceContentQuadState? io_surface_quad_state;
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| -  RenderPassQuadState? render_pass_quad_state;
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| -  SolidColorQuadState? solid_color_quad_state;
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| -  SurfaceQuadState? surface_quad_state;
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| -  TextureQuadState? texture_quad_state;
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| -  TileQuadState? tile_quad_state;
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| -  StreamVideoQuadState? stream_video_quad_state;
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| -  YUVVideoQuadState? yuv_video_quad_state;
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| -};
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| -
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| -enum SkXfermode {
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| -  kClear_Mode = 0,    //!< [0, 0]
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| -  kSrc_Mode,      //!< [Sa, Sc]
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| -  kDst_Mode,      //!< [Da, Dc]
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| -  kSrcOver_Mode,  //!< [Sa + Da - Sa*Da, Rc = Sc + (1 - Sa)*Dc]
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| -  kDstOver_Mode,  //!< [Sa + Da - Sa*Da, Rc = Dc + (1 - Da)*Sc]
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| -  kSrcIn_Mode,    //!< [Sa * Da, Sc * Da]
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| -  kDstIn_Mode,    //!< [Sa * Da, Sa * Dc]
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| -  kSrcOut_Mode,   //!< [Sa * (1 - Da), Sc * (1 - Da)]
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| -  kDstOut_Mode,   //!< [Da * (1 - Sa), Dc * (1 - Sa)]
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| -  kSrcATop_Mode,  //!< [Da, Sc * Da + (1 - Sa) * Dc]
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| -  kDstATop_Mode,  //!< [Sa, Sa * Dc + Sc * (1 - Da)]
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| -  kXor_Mode,      //!< [Sa + Da - 2 * Sa * Da, Sc * (1 - Da) + (1 - Sa) * Dc]
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| -  kPlus_Mode,     //!< [Sa + Da, Sc + Dc]
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| -  kModulate_Mode, // multiplies all components (= alpha and color)
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| -
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| -  // Following blend modes are defined in the CSS Compositing standard:
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| -  // https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html#blending
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| -  kScreen_Mode,
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| -  kLastCoeffMode = kScreen_Mode,
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| -
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| -  kOverlay_Mode,
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| -  kDarken_Mode,
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| -  kLighten_Mode,
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| -  kColorDodge_Mode,
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| -  kColorBurn_Mode,
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| -  kHardLight_Mode,
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| -  kSoftLight_Mode,
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| -  kDifference_Mode,
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| -  kExclusion_Mode,
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| -  kMultiply_Mode,
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| -  kLastSeparableMode = kMultiply_Mode,
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| -
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| -  kHue_Mode,
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| -  kSaturation_Mode,
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| -  kColor_Mode,
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| -  kLuminosity_Mode,
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| -  kLastMode = kLuminosity_Mode
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| -};
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| -
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| -struct SharedQuadState {
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| -  // Transforms from quad's original content space to its target content space.
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| -  Transform content_to_target_transform;
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| -
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| -  // This size lives in the content space for the quad's originating layer.
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| -  Size content_bounds;
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| -
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| -  // This rect lives in the content space for the quad's originating layer.
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| -  Rect visible_content_rect;
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| -
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| -  // This rect lives in the target content space.
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| -  Rect clip_rect;
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| -
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| -  bool is_clipped;
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| -  float opacity;
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| -  SkXfermode blend_mode;
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| -  int32 sorting_context_id;
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| -};
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| -
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| -struct Pass {
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| -  int32 id;
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| -  Rect output_rect;
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| -  Rect damage_rect;
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| -  Transform transform_to_root_target;
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| -  bool has_transparent_background;
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| -  array<Quad> quads;
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| -  array<SharedQuadState> shared_quad_states;
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| -};
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| 
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