| Index: gpu/command_buffer/service/framebuffer_manager_unittest.cc
|
| diff --git a/gpu/command_buffer/service/framebuffer_manager_unittest.cc b/gpu/command_buffer/service/framebuffer_manager_unittest.cc
|
| index a9b4388eda6af1d07f8d336360a100433be79fc9..6cb7df8a156c88a193e41235bea9fc9ba7493243 100644
|
| --- a/gpu/command_buffer/service/framebuffer_manager_unittest.cc
|
| +++ b/gpu/command_buffer/service/framebuffer_manager_unittest.cc
|
| @@ -33,7 +33,6 @@ class FramebufferManagerTest : public testing::Test {
|
| NULL, new FeatureInfo(), kMaxTextureSize, kMaxCubemapSize),
|
| renderbuffer_manager_(NULL, kMaxRenderbufferSize, kMaxSamples,
|
| kDepth24Supported) {
|
| -
|
| }
|
| virtual ~FramebufferManagerTest() {
|
| manager_.Destroy(false);
|
| @@ -110,21 +109,29 @@ class FramebufferInfoTest : public testing::Test {
|
|
|
| FramebufferInfoTest()
|
| : manager_(1, 1),
|
| - texture_manager_(
|
| - NULL, new FeatureInfo(), kMaxTextureSize, kMaxCubemapSize),
|
| + feature_info_(new FeatureInfo()),
|
| renderbuffer_manager_(NULL, kMaxRenderbufferSize, kMaxSamples,
|
| kDepth24Supported) {
|
| + texture_manager_.reset(new TextureManager(NULL, feature_info_.get(),
|
| + kMaxTextureSize, kMaxCubemapSize));
|
| }
|
| virtual ~FramebufferInfoTest() {
|
| manager_.Destroy(false);
|
| - texture_manager_.Destroy(false);
|
| + texture_manager_->Destroy(false);
|
| renderbuffer_manager_.Destroy(false);
|
| }
|
|
|
| protected:
|
| virtual void SetUp() {
|
| + InitializeContext("", "");
|
| + }
|
| +
|
| + void InitializeContext(const char* gl_version, const char* extensions) {
|
| gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>());
|
| ::gfx::MockGLInterface::SetGLInterface(gl_.get());
|
| + TestHelper::SetupFeatureInfoInitExpectationsWithGLVersion(gl_.get(),
|
| + extensions, "", gl_version);
|
| + feature_info_->Initialize();
|
| manager_.CreateFramebuffer(kClient1Id, kService1Id);
|
| error_state_.reset(new ::testing::StrictMock<gles2::MockErrorState>());
|
| framebuffer_ = manager_.GetFramebuffer(kClient1Id);
|
| @@ -140,7 +147,8 @@ class FramebufferInfoTest : public testing::Test {
|
| scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_;
|
| FramebufferManager manager_;
|
| Framebuffer* framebuffer_;
|
| - TextureManager texture_manager_;
|
| + scoped_refptr<FeatureInfo> feature_info_;
|
| + scoped_ptr<TextureManager> texture_manager_;
|
| RenderbufferManager renderbuffer_manager_;
|
| scoped_ptr<MockErrorState> error_state_;
|
| };
|
| @@ -162,7 +170,7 @@ TEST_F(FramebufferInfoTest, Basic) {
|
| EXPECT_FALSE(framebuffer_->HasDepthAttachment());
|
| EXPECT_FALSE(framebuffer_->HasStencilAttachment());
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_TRUE(framebuffer_->IsCleared());
|
| EXPECT_EQ(static_cast<GLenum>(0), framebuffer_->GetColorAttachmentFormat());
|
| EXPECT_FALSE(manager_.IsComplete(framebuffer_));
|
| @@ -216,14 +224,14 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
|
| EXPECT_FALSE(framebuffer_->HasDepthAttachment());
|
| EXPECT_FALSE(framebuffer_->HasStencilAttachment());
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_TRUE(framebuffer_->IsCleared());
|
|
|
| // Try a format that's not good for COLOR_ATTACHMENT0.
|
| renderbuffer_manager_.SetInfo(
|
| renderbuffer1, kSamples1, kBadFormat1, kWidth1, kHeight1);
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
|
|
| // Try a good format.
|
| renderbuffer_manager_.SetInfo(
|
| @@ -233,7 +241,7 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
|
| EXPECT_FALSE(framebuffer_->HasDepthAttachment());
|
| EXPECT_FALSE(framebuffer_->HasStencilAttachment());
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_FALSE(framebuffer_->IsCleared());
|
|
|
| // check adding another
|
| @@ -253,7 +261,7 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
|
| // of attachments it could either get INCOMPLETE_ATTACHMENT because it's 0,0
|
| // or INCOMPLETE_DIMENSIONS because it's not the same size as the other
|
| // attachment.
|
| - GLenum status = framebuffer_->IsPossiblyComplete();
|
| + GLenum status = framebuffer_->IsPossiblyComplete(feature_info_.get());
|
| EXPECT_TRUE(
|
| status == GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT ||
|
| status == GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT);
|
| @@ -262,17 +270,17 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
|
| renderbuffer_manager_.SetInfo(
|
| renderbuffer2, kSamples2, kFormat2, kWidth2, kHeight2);
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_FALSE(framebuffer_->IsCleared());
|
| EXPECT_TRUE(framebuffer_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT));
|
|
|
| // check marking them as cleared.
|
| manager_.MarkAttachmentsAsCleared(
|
| - framebuffer_, &renderbuffer_manager_, &texture_manager_);
|
| + framebuffer_, &renderbuffer_manager_, texture_manager_.get());
|
| EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
|
| EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT));
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_TRUE(framebuffer_->IsCleared());
|
|
|
| // Check adding one that is already cleared.
|
| @@ -292,7 +300,7 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
|
| EXPECT_TRUE(framebuffer_->HasDepthAttachment());
|
| EXPECT_TRUE(framebuffer_->HasStencilAttachment());
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_TRUE(framebuffer_->IsCleared());
|
|
|
| // Check marking the renderbuffer as unclared.
|
| @@ -303,7 +311,7 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
|
| EXPECT_TRUE(framebuffer_->HasDepthAttachment());
|
| EXPECT_TRUE(framebuffer_->HasStencilAttachment());
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_FALSE(framebuffer_->IsCleared());
|
|
|
| const Framebuffer::Attachment* attachment =
|
| @@ -319,7 +327,7 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
|
|
|
| // Clear it.
|
| manager_.MarkAttachmentsAsCleared(
|
| - framebuffer_, &renderbuffer_manager_, &texture_manager_);
|
| + framebuffer_, &renderbuffer_manager_, texture_manager_.get());
|
| EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
|
| EXPECT_TRUE(framebuffer_->IsCleared());
|
|
|
| @@ -344,7 +352,7 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
|
| EXPECT_EQ(kFormat4, attachment->internal_format());
|
| EXPECT_FALSE(attachment->cleared());
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
|
|
| // Check changing an attachment.
|
| renderbuffer_manager_.SetInfo(
|
| @@ -359,7 +367,7 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
|
| EXPECT_FALSE(attachment->cleared());
|
| EXPECT_FALSE(framebuffer_->IsCleared());
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
|
|
| // Check removing it.
|
| framebuffer_->AttachRenderbuffer(GL_STENCIL_ATTACHMENT, NULL);
|
| @@ -371,18 +379,18 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
|
|
|
| EXPECT_TRUE(framebuffer_->IsCleared());
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
|
|
| // Remove depth, Set color to 0 size.
|
| framebuffer_->AttachRenderbuffer(GL_DEPTH_ATTACHMENT, NULL);
|
| renderbuffer_manager_.SetInfo(renderbuffer1, kSamples1, kFormat1, 0, 0);
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
|
|
| // Remove color.
|
| framebuffer_->AttachRenderbuffer(GL_COLOR_ATTACHMENT0, NULL);
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| }
|
|
|
| TEST_F(FramebufferInfoTest, AttachTexture) {
|
| @@ -417,11 +425,11 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
|
| EXPECT_FALSE(
|
| framebuffer_->HasUnclearedAttachment(GL_DEPTH_STENCIL_ATTACHMENT));
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
|
|
| - texture_manager_.CreateTexture(kTextureClient1Id, kTextureService1Id);
|
| + texture_manager_->CreateTexture(kTextureClient1Id, kTextureService1Id);
|
| scoped_refptr<TextureRef> texture1(
|
| - texture_manager_.GetTexture(kTextureClient1Id));
|
| + texture_manager_->GetTexture(kTextureClient1Id));
|
| ASSERT_TRUE(texture1.get() != NULL);
|
|
|
| // check adding one attachment
|
| @@ -429,13 +437,13 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
|
| GL_COLOR_ATTACHMENT0, texture1.get(), kTarget1, kLevel1, kSamples1);
|
| EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_TRUE(framebuffer_->IsCleared());
|
| EXPECT_EQ(static_cast<GLenum>(0), framebuffer_->GetColorAttachmentFormat());
|
|
|
| // Try format that doesn't work with COLOR_ATTACHMENT0
|
| - texture_manager_.SetTarget(texture1.get(), GL_TEXTURE_2D);
|
| - texture_manager_.SetLevelInfo(texture1.get(),
|
| + texture_manager_->SetTarget(texture1.get(), GL_TEXTURE_2D);
|
| + texture_manager_->SetLevelInfo(texture1.get(),
|
| GL_TEXTURE_2D,
|
| kLevel1,
|
| kBadFormat1,
|
| @@ -447,10 +455,10 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
|
| kType,
|
| true);
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
|
|
| // Try a good format.
|
| - texture_manager_.SetLevelInfo(texture1.get(),
|
| + texture_manager_->SetLevelInfo(texture1.get(),
|
| GL_TEXTURE_2D,
|
| kLevel1,
|
| kFormat1,
|
| @@ -462,9 +470,9 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
|
| kType,
|
| false);
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_FALSE(framebuffer_->IsCleared());
|
| - texture_manager_.SetLevelInfo(texture1.get(),
|
| + texture_manager_->SetLevelInfo(texture1.get(),
|
| GL_TEXTURE_2D,
|
| kLevel1,
|
| kFormat1,
|
| @@ -476,7 +484,7 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
|
| kType,
|
| true);
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_TRUE(framebuffer_->IsCleared());
|
| EXPECT_EQ(static_cast<GLenum>(kFormat1),
|
| framebuffer_->GetColorAttachmentFormat());
|
| @@ -491,12 +499,12 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
|
| EXPECT_TRUE(attachment->cleared());
|
|
|
| // Check replacing an attachment
|
| - texture_manager_.CreateTexture(kTextureClient2Id, kTextureService2Id);
|
| + texture_manager_->CreateTexture(kTextureClient2Id, kTextureService2Id);
|
| scoped_refptr<TextureRef> texture2(
|
| - texture_manager_.GetTexture(kTextureClient2Id));
|
| + texture_manager_->GetTexture(kTextureClient2Id));
|
| ASSERT_TRUE(texture2.get() != NULL);
|
| - texture_manager_.SetTarget(texture2.get(), GL_TEXTURE_2D);
|
| - texture_manager_.SetLevelInfo(texture2.get(),
|
| + texture_manager_->SetTarget(texture2.get(), GL_TEXTURE_2D);
|
| + texture_manager_->SetLevelInfo(texture2.get(),
|
| GL_TEXTURE_2D,
|
| kLevel2,
|
| kFormat2,
|
| @@ -513,7 +521,7 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
|
| EXPECT_EQ(static_cast<GLenum>(kFormat2),
|
| framebuffer_->GetColorAttachmentFormat());
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_TRUE(framebuffer_->IsCleared());
|
|
|
| attachment = framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0);
|
| @@ -525,7 +533,7 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
|
| EXPECT_TRUE(attachment->cleared());
|
|
|
| // Check changing attachment
|
| - texture_manager_.SetLevelInfo(texture2.get(),
|
| + texture_manager_->SetLevelInfo(texture2.get(),
|
| GL_TEXTURE_2D,
|
| kLevel3,
|
| kFormat3,
|
| @@ -546,11 +554,11 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
|
| EXPECT_EQ(static_cast<GLenum>(kFormat3),
|
| framebuffer_->GetColorAttachmentFormat());
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_FALSE(framebuffer_->IsCleared());
|
|
|
| // Set to size 0
|
| - texture_manager_.SetLevelInfo(texture2.get(),
|
| + texture_manager_->SetLevelInfo(texture2.get(),
|
| GL_TEXTURE_2D,
|
| kLevel3,
|
| kFormat3,
|
| @@ -562,7 +570,7 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
|
| kType,
|
| false);
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
|
|
| // Check removing it.
|
| framebuffer_->AttachTexture(GL_COLOR_ATTACHMENT0, NULL, 0, 0, 0);
|
| @@ -570,10 +578,153 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
|
| EXPECT_EQ(static_cast<GLenum>(0), framebuffer_->GetColorAttachmentFormat());
|
|
|
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT),
|
| - framebuffer_->IsPossiblyComplete());
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| EXPECT_TRUE(framebuffer_->IsCleared());
|
| }
|
|
|
| +TEST_F(FramebufferInfoTest, AttachFloatTextureNotSupported) {
|
| + const GLuint kTextureClientId = 33;
|
| + const GLuint kTextureServiceId = 333;
|
| + const GLint kDepth = 1;
|
| + const GLint kBorder = 0;
|
| + const GLenum kType = GL_FLOAT;
|
| + const GLsizei kWidth = 16;
|
| + const GLsizei kHeight = 32;
|
| + const GLint kLevel = 0;
|
| + const GLenum kFormat = GL_RGBA;
|
| + const GLenum kInternalFormat = GL_RGBA32F;
|
| + const GLenum kBadInternalFormat = GL_RGBA;
|
| + const GLenum kTarget = GL_TEXTURE_2D;
|
| + const GLsizei kSamples = 0;
|
| + EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
|
| + EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT));
|
| + EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
|
| +
|
| + texture_manager_->CreateTexture(kTextureClientId, kTextureServiceId);
|
| + scoped_refptr<TextureRef> texture(
|
| + texture_manager_->GetTexture(kTextureClientId));
|
| + ASSERT_TRUE(texture.get() != NULL);
|
| +
|
| + // check adding one attachment
|
| + framebuffer_->AttachTexture(
|
| + GL_COLOR_ATTACHMENT0, texture.get(), kTarget, kLevel, kSamples);
|
| + EXPECT_EQ(static_cast<GLenum>(0), framebuffer_->GetColorAttachmentFormat());
|
| +
|
| + // Try unsized internalformat.
|
| + texture_manager_->SetTarget(texture.get(), GL_TEXTURE_2D);
|
| + texture_manager_->SetLevelInfo(texture.get(),
|
| + GL_TEXTURE_2D,
|
| + kLevel,
|
| + kBadInternalFormat,
|
| + kWidth,
|
| + kHeight,
|
| + kDepth,
|
| + kBorder,
|
| + kFormat,
|
| + kType,
|
| + true);
|
| + // Texture with an unsized internalformat is not allowed as an attachment
|
| + // regardless of whether float color attachments are allowed in general.
|
| + EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| +
|
| + // Try a sized internalformat.
|
| + texture_manager_->SetLevelInfo(texture.get(),
|
| + GL_TEXTURE_2D,
|
| + kLevel,
|
| + kInternalFormat,
|
| + kWidth,
|
| + kHeight,
|
| + kDepth,
|
| + kBorder,
|
| + kFormat,
|
| + kType,
|
| + false);
|
| + // Texture with a sized float internalformat is allowed as an attachment
|
| + // only if float color attachment extension is present.
|
| + EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| +}
|
| +
|
| +class FramebufferInfoFloatTest : public FramebufferInfoTest {
|
| + public:
|
| + FramebufferInfoFloatTest()
|
| + : FramebufferInfoTest() {
|
| + }
|
| + virtual ~FramebufferInfoFloatTest() {
|
| + }
|
| +
|
| + protected:
|
| + virtual void SetUp() {
|
| + InitializeContext("OpenGL ES 3.0",
|
| + "GL_OES_texture_float GL_EXT_color_buffer_float");
|
| + }
|
| +};
|
| +
|
| +TEST_F(FramebufferInfoFloatTest, AttachFloatTextureSupported) {
|
| + const GLuint kTextureClientId = 33;
|
| + const GLuint kTextureServiceId = 333;
|
| + const GLint kDepth = 1;
|
| + const GLint kBorder = 0;
|
| + const GLenum kType = GL_FLOAT;
|
| + const GLsizei kWidth = 16;
|
| + const GLsizei kHeight = 32;
|
| + const GLint kLevel = 0;
|
| + const GLenum kFormat = GL_RGBA;
|
| + const GLenum kInternalFormat = GL_RGBA32F;
|
| + const GLenum kBadInternalFormat = GL_RGBA;
|
| + const GLenum kTarget = GL_TEXTURE_2D;
|
| + const GLsizei kSamples = 0;
|
| + EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
|
| + EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT));
|
| + EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
|
| +
|
| + texture_manager_->CreateTexture(kTextureClientId, kTextureServiceId);
|
| + scoped_refptr<TextureRef> texture(
|
| + texture_manager_->GetTexture(kTextureClientId));
|
| + ASSERT_TRUE(texture.get() != NULL);
|
| +
|
| + // check adding one attachment
|
| + framebuffer_->AttachTexture(
|
| + GL_COLOR_ATTACHMENT0, texture.get(), kTarget, kLevel, kSamples);
|
| + EXPECT_EQ(static_cast<GLenum>(0), framebuffer_->GetColorAttachmentFormat());
|
| +
|
| + // Try unsized internalformat.
|
| + texture_manager_->SetTarget(texture.get(), GL_TEXTURE_2D);
|
| + texture_manager_->SetLevelInfo(texture.get(),
|
| + GL_TEXTURE_2D,
|
| + kLevel,
|
| + kBadInternalFormat,
|
| + kWidth,
|
| + kHeight,
|
| + kDepth,
|
| + kBorder,
|
| + kFormat,
|
| + kType,
|
| + true);
|
| + // Texture with an unsized internalformat is not allowed as an attachment
|
| + // regardless of whether float color attachments are allowed in general.
|
| + EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| +
|
| + // Try a sized internalformat.
|
| + texture_manager_->SetLevelInfo(texture.get(),
|
| + GL_TEXTURE_2D,
|
| + kLevel,
|
| + kInternalFormat,
|
| + kWidth,
|
| + kHeight,
|
| + kDepth,
|
| + kBorder,
|
| + kFormat,
|
| + kType,
|
| + false);
|
| + // Texture with a sized float internalformat is allowed as an attachment
|
| + // since float color attachment extension is present.
|
| + EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| + framebuffer_->IsPossiblyComplete(feature_info_.get()));
|
| +}
|
| +
|
| TEST_F(FramebufferInfoTest, UnbindRenderbuffer) {
|
| const GLuint kRenderbufferClient1Id = 33;
|
| const GLuint kRenderbufferService1Id = 333;
|
| @@ -618,13 +769,13 @@ TEST_F(FramebufferInfoTest, UnbindTexture) {
|
| const GLint kLevel1 = 0;
|
| const GLint kSamples1 = 0;
|
|
|
| - texture_manager_.CreateTexture(kTextureClient1Id, kTextureService1Id);
|
| + texture_manager_->CreateTexture(kTextureClient1Id, kTextureService1Id);
|
| scoped_refptr<TextureRef> texture1(
|
| - texture_manager_.GetTexture(kTextureClient1Id));
|
| + texture_manager_->GetTexture(kTextureClient1Id));
|
| ASSERT_TRUE(texture1.get() != NULL);
|
| - texture_manager_.CreateTexture(kTextureClient2Id, kTextureService2Id);
|
| + texture_manager_->CreateTexture(kTextureClient2Id, kTextureService2Id);
|
| scoped_refptr<TextureRef> texture2(
|
| - texture_manager_.GetTexture(kTextureClient2Id));
|
| + texture_manager_->GetTexture(kTextureClient2Id));
|
| ASSERT_TRUE(texture2.get() != NULL);
|
|
|
| // Attach to 2 attachment points.
|
| @@ -661,9 +812,9 @@ TEST_F(FramebufferInfoTest, IsCompleteMarkAsComplete) {
|
| Renderbuffer* renderbuffer1 =
|
| renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient1Id);
|
| ASSERT_TRUE(renderbuffer1 != NULL);
|
| - texture_manager_.CreateTexture(kTextureClient2Id, kTextureService2Id);
|
| + texture_manager_->CreateTexture(kTextureClient2Id, kTextureService2Id);
|
| scoped_refptr<TextureRef> texture2(
|
| - texture_manager_.GetTexture(kTextureClient2Id));
|
| + texture_manager_->GetTexture(kTextureClient2Id));
|
| ASSERT_TRUE(texture2.get() != NULL);
|
|
|
| // Check MarkAsComlete marks as complete.
|
| @@ -681,7 +832,7 @@ TEST_F(FramebufferInfoTest, IsCompleteMarkAsComplete) {
|
|
|
| // Check MarkAttachmentsAsCleared marks as complete.
|
| manager_.MarkAttachmentsAsCleared(
|
| - framebuffer_, &renderbuffer_manager_, &texture_manager_);
|
| + framebuffer_, &renderbuffer_manager_, texture_manager_.get());
|
| EXPECT_TRUE(manager_.IsComplete(framebuffer_));
|
|
|
| // Check Unbind marks as not complete.
|
| @@ -707,16 +858,16 @@ TEST_F(FramebufferInfoTest, GetStatus) {
|
| Renderbuffer* renderbuffer1 =
|
| renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient1Id);
|
| ASSERT_TRUE(renderbuffer1 != NULL);
|
| - texture_manager_.CreateTexture(kTextureClient2Id, kTextureService2Id);
|
| + texture_manager_->CreateTexture(kTextureClient2Id, kTextureService2Id);
|
| scoped_refptr<TextureRef> texture2(
|
| - texture_manager_.GetTexture(kTextureClient2Id));
|
| + texture_manager_->GetTexture(kTextureClient2Id));
|
| ASSERT_TRUE(texture2.get() != NULL);
|
| - texture_manager_.SetTarget(texture2.get(), GL_TEXTURE_2D);
|
| + texture_manager_->SetTarget(texture2.get(), GL_TEXTURE_2D);
|
|
|
| EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_FRAMEBUFFER))
|
| .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE))
|
| .RetiresOnSaturation();
|
| - framebuffer_->GetStatus(&texture_manager_, GL_FRAMEBUFFER);
|
| + framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER);
|
|
|
| // Check a second call for the same type does not call anything
|
| if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) {
|
| @@ -724,14 +875,14 @@ TEST_F(FramebufferInfoTest, GetStatus) {
|
| .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE))
|
| .RetiresOnSaturation();
|
| }
|
| - framebuffer_->GetStatus(&texture_manager_, GL_FRAMEBUFFER);
|
| + framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER);
|
|
|
| // Check changing the attachments calls CheckFramebufferStatus.
|
| framebuffer_->AttachTexture(
|
| GL_COLOR_ATTACHMENT0, texture2.get(), kTarget1, kLevel1, kSamples1);
|
| EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_FRAMEBUFFER))
|
| .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)).RetiresOnSaturation();
|
| - framebuffer_->GetStatus(&texture_manager_, GL_FRAMEBUFFER);
|
| + framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER);
|
|
|
| // Check a second call for the same type does not call anything.
|
| if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) {
|
| @@ -739,13 +890,13 @@ TEST_F(FramebufferInfoTest, GetStatus) {
|
| .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE))
|
| .RetiresOnSaturation();
|
| }
|
| - framebuffer_->GetStatus(&texture_manager_, GL_FRAMEBUFFER);
|
| + framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER);
|
|
|
| // Check a second call with a different target calls CheckFramebufferStatus.
|
| EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER))
|
| .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE))
|
| .RetiresOnSaturation();
|
| - framebuffer_->GetStatus(&texture_manager_, GL_READ_FRAMEBUFFER);
|
| + framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
|
|
|
| // Check a second call for the same type does not call anything.
|
| if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) {
|
| @@ -753,14 +904,14 @@ TEST_F(FramebufferInfoTest, GetStatus) {
|
| .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE))
|
| .RetiresOnSaturation();
|
| }
|
| - framebuffer_->GetStatus(&texture_manager_, GL_READ_FRAMEBUFFER);
|
| + framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
|
|
|
| // Check adding another attachment calls CheckFramebufferStatus.
|
| framebuffer_->AttachRenderbuffer(GL_DEPTH_ATTACHMENT, renderbuffer1);
|
| EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER))
|
| .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE))
|
| .RetiresOnSaturation();
|
| - framebuffer_->GetStatus(&texture_manager_, GL_READ_FRAMEBUFFER);
|
| + framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
|
|
|
| // Check a second call for the same type does not call anything.
|
| if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) {
|
| @@ -768,12 +919,12 @@ TEST_F(FramebufferInfoTest, GetStatus) {
|
| .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE))
|
| .RetiresOnSaturation();
|
| }
|
| - framebuffer_->GetStatus(&texture_manager_, GL_READ_FRAMEBUFFER);
|
| + framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
|
|
|
| // Check changing the format calls CheckFramebuffferStatus.
|
| TestHelper::SetTexParameterWithExpectations(gl_.get(),
|
| error_state_.get(),
|
| - &texture_manager_,
|
| + texture_manager_.get(),
|
| texture2.get(),
|
| GL_TEXTURE_WRAP_S,
|
| GL_CLAMP_TO_EDGE,
|
| @@ -783,11 +934,11 @@ TEST_F(FramebufferInfoTest, GetStatus) {
|
| .WillOnce(Return(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT))
|
| .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE))
|
| .RetiresOnSaturation();
|
| - framebuffer_->GetStatus(&texture_manager_, GL_READ_FRAMEBUFFER);
|
| + framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
|
|
|
| // Check since it did not return FRAMEBUFFER_COMPLETE that it calls
|
| // CheckFramebufferStatus
|
| - framebuffer_->GetStatus(&texture_manager_, GL_READ_FRAMEBUFFER);
|
| + framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
|
|
|
| // Check putting it back does not call CheckFramebufferStatus.
|
| if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) {
|
| @@ -797,12 +948,12 @@ TEST_F(FramebufferInfoTest, GetStatus) {
|
| }
|
| TestHelper::SetTexParameterWithExpectations(gl_.get(),
|
| error_state_.get(),
|
| - &texture_manager_,
|
| + texture_manager_.get(),
|
| texture2.get(),
|
| GL_TEXTURE_WRAP_S,
|
| GL_REPEAT,
|
| GL_NO_ERROR);
|
| - framebuffer_->GetStatus(&texture_manager_, GL_READ_FRAMEBUFFER);
|
| + framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
|
|
|
| // Check Unbinding does not call CheckFramebufferStatus
|
| framebuffer_->UnbindRenderbuffer(GL_RENDERBUFFER, renderbuffer1);
|
| @@ -811,7 +962,7 @@ TEST_F(FramebufferInfoTest, GetStatus) {
|
| .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE))
|
| .RetiresOnSaturation();
|
| }
|
| - framebuffer_->GetStatus(&texture_manager_, GL_READ_FRAMEBUFFER);
|
| + framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
|
| }
|
|
|
| } // namespace gles2
|
|
|