| Index: gpu/command_buffer/service/framebuffer_manager.h
|
| diff --git a/gpu/command_buffer/service/framebuffer_manager.h b/gpu/command_buffer/service/framebuffer_manager.h
|
| index c469bf8743503a90eccdb57dad657f6477667414..0472945f6de5cefbbfd380cc4e1fc2d9f7cdf2b5 100644
|
| --- a/gpu/command_buffer/service/framebuffer_manager.h
|
| +++ b/gpu/command_buffer/service/framebuffer_manager.h
|
| @@ -17,6 +17,7 @@
|
| namespace gpu {
|
| namespace gles2 {
|
|
|
| +class FeatureInfo;
|
| class FramebufferManager;
|
| class Renderbuffer;
|
| class RenderbufferManager;
|
| @@ -46,7 +47,8 @@ class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> {
|
| virtual bool CanRenderTo() const = 0;
|
| virtual void DetachFromFramebuffer(Framebuffer* framebuffer) const = 0;
|
| virtual bool ValidForAttachmentType(
|
| - GLenum attachment_type, uint32 max_color_attachments) = 0;
|
| + GLenum attachment_type, uint32 max_color_attachments,
|
| + const FeatureInfo* feature_info) = 0;
|
| virtual void AddToSignature(
|
| TextureManager* texture_manager, std::string* signature) const = 0;
|
|
|
| @@ -115,7 +117,7 @@ class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> {
|
| // Note that receiving GL_FRAMEBUFFER_COMPLETE from this function does
|
| // not mean the real OpenGL will consider it framebuffer complete. It just
|
| // means it passed our tests.
|
| - GLenum IsPossiblyComplete() const;
|
| + GLenum IsPossiblyComplete(const FeatureInfo* feature_info) const;
|
|
|
| // Implements optimized glGetFramebufferStatus.
|
| GLenum GetStatus(TextureManager* texture_manager, GLenum target) const;
|
|
|