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Unified Diff: content/renderer/render_thread_impl.cc

Issue 13890012: Integrate VDA with WebRTC. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix try bots errors Created 7 years, 5 months ago
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Index: content/renderer/render_thread_impl.cc
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc
index aaf2b41f45f5b433484af6ed212f4425bf20b37d..1ed8daf8a98c325c5b5406bbf1e094b82b06ee7b 100644
--- a/content/renderer/render_thread_impl.cc
+++ b/content/renderer/render_thread_impl.cc
@@ -68,6 +68,7 @@
#include "content/renderer/media/media_stream_dependency_factory.h"
#include "content/renderer/media/midi_message_filter.h"
#include "content/renderer/media/peer_connection_tracker.h"
+#include "content/renderer/media/renderer_gpu_video_decoder_factories.h"
#include "content/renderer/media/video_capture_impl_manager.h"
#include "content/renderer/media/video_capture_message_filter.h"
#include "content/renderer/memory_benchmarking_extension.h"
@@ -870,6 +871,27 @@ void RenderThreadImpl::PostponeIdleNotification() {
idle_notifications_to_skip_ = 2;
}
+scoped_refptr<media::GpuVideoDecoder::Factories>
+RenderThreadImpl::GetGpuFactories() {
piman 2013/07/08 20:53:39 nit: can you add a DCHECK(IsMainThread());
wuchengli 2013/07/09 07:39:19 Done.
+ const CommandLine* cmd_line = CommandLine::ForCurrentProcess();
+ scoped_refptr<media::GpuVideoDecoder::Factories> gpu_factories;
+ WebGraphicsContext3DCommandBufferImpl* context3d = NULL;
+ if (!cmd_line->HasSwitch(switches::kDisableAcceleratedVideoDecode))
+ context3d = RenderThreadImpl::current()->GetGpuVDAContext3D();
piman 2013/07/08 20:53:39 nit: RenderThreadImpl::current() == this.
wuchengli 2013/07/09 07:39:19 Done.
+ if (context3d) {
+ scoped_refptr<base::MessageLoopProxy> factories_loop =
+ RenderThreadImpl::current()->compositor_message_loop_proxy();
+ if (!factories_loop.get())
+ factories_loop = base::MessageLoopProxy::current();
+ GpuChannelHost* gpu_channel_host =
+ RenderThreadImpl::current()->EstablishGpuChannelSync(
piman 2013/07/08 20:53:39 nit: RenderThreadImpl::current() == this.
wuchengli 2013/07/09 07:39:19 Done.
+ CAUSE_FOR_GPU_LAUNCH_VIDEODECODEACCELERATOR_INITIALIZE);
piman 2013/07/08 20:53:39 note: this can fail in theory (return NULL). Actua
wuchengli 2013/07/09 07:39:19 I added NULL check. I don't see why gpu_channel_ c
piman 2013/07/09 19:35:22 It has to have been called it you have a non-NULL
wuchengli 2013/07/09 22:29:26 I see. EstablishGpuChannelSync recreates the chann
+ gpu_factories = new RendererGpuVideoDecoderFactories(
+ gpu_channel_host, factories_loop, context3d);
+ }
+ return gpu_factories;
+}
+
/* static */
void RenderThreadImpl::OnGpuVDAContextLoss() {
RenderThreadImpl* self = RenderThreadImpl::current();
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