| Index: src/gpu/SkGr.cpp
|
| diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
|
| index ce1ce32eb33dac2e8f42c20adfef45ef06682fba..cff61727d8d25c0a11d4efa43fff08b7aadce000 100644
|
| --- a/src/gpu/SkGr.cpp
|
| +++ b/src/gpu/SkGr.cpp
|
| @@ -703,8 +703,7 @@ static inline bool skpaint_to_grpaint_impl(GrContext* context,
|
| shaderFP = *shaderProcessor;
|
| } else if (const SkShader* shader = skPaint.getShader()) {
|
| aufp.reset(shader->asFragmentProcessor(context, viewM, nullptr,
|
| - skPaint.getFilterQuality(),
|
| - grPaint->getProcessorDataManager()));
|
| + skPaint.getFilterQuality()));
|
| shaderFP = aufp;
|
| if (!shaderFP) {
|
| return false;
|
| @@ -792,7 +791,7 @@ static inline bool skpaint_to_grpaint_impl(GrContext* context,
|
| grPaint->setColor(SkColorToPremulGrColor(colorFilter->filterColor(skPaint.getColor())));
|
| } else {
|
| SkAutoTUnref<const GrFragmentProcessor> cfFP(
|
| - colorFilter->asFragmentProcessor(context, grPaint->getProcessorDataManager()));
|
| + colorFilter->asFragmentProcessor(context));
|
| if (cfFP) {
|
| grPaint->addColorFragmentProcessor(cfFP);
|
| } else {
|
|
|