Index: src/core/SkBitmapProcShader.cpp |
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp |
index 602e4e3e831adef4d6642b831d71e2c213f39b93..b3bbb723146a4b28485b23d0ce81f4dd2088bb01 100644 |
--- a/src/core/SkBitmapProcShader.cpp |
+++ b/src/core/SkBitmapProcShader.cpp |
@@ -360,8 +360,7 @@ void SkBitmapProcShader::toString(SkString* str) const { |
const GrFragmentProcessor* SkBitmapProcShader::asFragmentProcessor(GrContext* context, |
const SkMatrix& viewM, const SkMatrix* localMatrix, |
- SkFilterQuality filterQuality, |
- GrProcessorDataManager* procDataManager) const { |
+ SkFilterQuality filterQuality) const { |
SkMatrix matrix; |
matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height()); |
@@ -402,9 +401,9 @@ const GrFragmentProcessor* SkBitmapProcShader::asFragmentProcessor(GrContext* co |
SkAutoTUnref<GrFragmentProcessor> inner; |
if (doBicubic) { |
- inner.reset(GrBicubicEffect::Create(procDataManager, texture, matrix, tm)); |
+ inner.reset(GrBicubicEffect::Create(texture, matrix, tm)); |
} else { |
- inner.reset(GrSimpleTextureEffect::Create(procDataManager, texture, matrix, params)); |
+ inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); |
} |
if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { |